Author Topic: S.A.D. Week-by-week Story Setting Information (Spoiler alerts)  (Read 34538 times)

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Offline ztrumpet

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Re: S.A.D. Week-by-week Story Setting Information (Spoiler alerts)
« Reply #45 on: April 01, 2010, 03:31:45 pm »
Oh, okay.  That's awesome!  Great job! ;D
« Last Edit: April 01, 2010, 03:32:06 pm by ztrumpet »

Offline DJ Omnimaga

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Re: S.A.D. Week-by-week Story Setting Information (Spoiler alerts)
« Reply #46 on: April 01, 2010, 07:17:59 pm »
* DJ Omnimaga generally just doesn't include his email address in his readmes, since he got spammed with questions alerady awnsered there anyway x.x, he simply links to the forums :P

Offline Hot_Dog

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Re: S.A.D. Week-by-week Story Setting Information (Spoiler alerts)
« Reply #47 on: April 05, 2010, 11:48:37 am »
Timeline: 2105 (6 AL)

Earth begins looking for someone to direct/lead the ESEO.  During the campaigning process, Zhas highly recommends and requested Collin, knowing that whatever happens with the ESEO affects both Earth and the Ptaloids.  As human beings wants to avoid the mistakes they made in the past, they take Zhas's advice, and Collin wins by a landslide.

That same year, Collin orders research in bringing medical aid to the Ptaloids, as they lack any sort of health treatment.

Offline DJ Omnimaga

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Re: S.A.D. Week-by-week Story Setting Information (Spoiler alerts)
« Reply #48 on: April 05, 2010, 02:42:12 pm »
Nice :D

Offline Hot_Dog

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Re: S.A.D. Week-by-week Story Setting Information (Spoiler alerts)
« Reply #49 on: April 15, 2010, 11:34:10 pm »
*BUMP*

Universe: Facnon

Star System: Runia
Population: 5 Billion Ptaloids, 4 Billion Humans
Diameter: 240,000 km
Dominant Terrain: Forest/Meadow
Geography: Three Continents, 4 Oceans, 6000 rivers
Orbital Period: 1.2 Earth years
Rotation Period: 1 Earth Day
Additional Characteristics: ESEO's major mining planet, plus location of the galaxy's largest waterfall.  Facnon is also the largest planet in the Milky Way as far as humans can tell

With the introduction of medicine to the Ptaloids, who accepted it graciously, the average lifespan of a Ptaloid increased seven-fold.  This in turn meant there was not enough space on Coranas to hold all of the Ptaloids.  Finding a bare planet, they took all of the knowledge they used in adapting Coranas and transformed this empty rock into a living paradise.  Even people living in the "Nine Most Beautiful Places on Earth" felt that they were living in "trash dumps" after seeing pictures of Facnon.

Although the Ptaloids graciously offered living area on this planet to human beings, mankind did not start settling Facnon until 20 years after Collin died of old age.

Offline DJ Omnimaga

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Re: S.A.D. Week-by-week Story Setting Information (Spoiler alerts)
« Reply #50 on: April 15, 2010, 11:38:24 pm »
Nice. Do you think there will be those images (smaller and monochrome of course) included in the game?

Offline Hot_Dog

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Re: S.A.D. Week-by-week Story Setting Information (Spoiler alerts)
« Reply #51 on: April 15, 2010, 11:44:53 pm »
Nice. Do you think there will be those images (smaller and monochrome of course) included in the game?

In the cutscenes, yes, but not anywhere else

Offline DJ Omnimaga

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Re: S.A.D. Week-by-week Story Setting Information (Spoiler alerts)
« Reply #52 on: April 15, 2010, 11:46:27 pm »
yeah that's what I thought. Cutscenes pics would be nice (as long as there aren't way too many so it is not too large)

Also nice to see this is still alive ^^

Offline Hot_Dog

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Re: S.A.D. Week-by-week Story Setting Information (Spoiler alerts)
« Reply #53 on: April 23, 2010, 07:46:42 pm »
Just a reminder that what I put in here is stuff that will be in the manual, not campaign spoilers.  Sadly, my drawing skills could be better, as these faces are not what I'm envisioning in my head :)


Character: Lieutanant Shawn Stalok

Race: Human
Age: 35 (Unconfirmed)
Height: 5'9"
Weight: 210 pounds
Characteristics not seen in this image: Blond hair with gel, blue eyes, weight is due to muscle and not to fat

The information concerning Stalok's early years is, quite literally, non-existent.  For a while, this kept him from entering the Tosonian War; however, his reflexes and IQ excel above those of any other pilot.  For 15 years, as far as anyone can tell, he dedicated himself to experimenting with the modern-day Reclauda, even though the engineers themselves felt they had perfected it.  The work payed off: he pilots his personal Reclauda so well, he can take on at least 325 enemy vessels all by himself.  Needless to say, he is a prize to any Admiral that he works under, making him a constant source of competition whenever he has to transfer.  In addition, the engineers at the ESEO are now trying to refit their machinery to design such Reclaudas, although they understand that Stalok's fast reflexes are quite rare to find, meaning that no one can control a Reclauda even half as well as he can.

Although most Admirals need Stalok for tactics and combat, he does, for no known reason, have a vast amount of knowledge on Tosonians.  From time to time he provides information that leads to great victories in battle.

No one knows why it is that Stalok keeps his hair spiked, or why he wears his sunglasses whenever he goes into battle.  While he does not reveal the reason, he does say that it has nothing to do with personal ego, vanity or beliefs.



EDIT: Read on in the topic to see Stalok's picture.  I made some changes, as further posts indicate
« Last Edit: April 23, 2010, 09:57:36 pm by Hot_Dog »

Offline DJ Omnimaga

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Re: S.A.D. Week-by-week Story Setting Information (Spoiler alerts)
« Reply #54 on: April 23, 2010, 07:47:45 pm »
For some unknown reasons, despite the different hat, this face reminded me the character in Mark The Superkid Quest o.o


Offline Hot_Dog

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Re: S.A.D. Week-by-week Story Setting Information (Spoiler alerts)
« Reply #55 on: April 23, 2010, 08:55:19 pm »
I was afraid someone was going to call his "hair" a hat; I've got more work to do

Offline DJ Omnimaga

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Re: S.A.D. Week-by-week Story Setting Information (Spoiler alerts)
« Reply #56 on: April 23, 2010, 08:56:49 pm »
sorry D:

but trust me, drawing characters this large, even in color, is so hard x.x (the reason why in RPG Maker games I always used a character generator)

Offline Hot_Dog

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Re: S.A.D. Week-by-week Story Setting Information (Spoiler alerts)
« Reply #57 on: April 23, 2010, 08:58:09 pm »
Where do you get this character generator? And the image will actually be 24 x 24.  I just zoomed it in.
« Last Edit: April 23, 2010, 08:58:42 pm by Hot_Dog »

Offline DJ Omnimaga

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Re: S.A.D. Week-by-week Story Setting Information (Spoiler alerts)
« Reply #58 on: April 23, 2010, 09:01:41 pm »
http://charas-project.net/charas_ex.php?lang=en

The sprites can be customized and used in other type of things, not just RM2K/3. You can even edit the PNG files afterward.

It's from 2003-04, though. For up to date version you have to use the online version of it at http://charas-project.net/charas2/index.php but it doesn't work in Opera it seems. Idk in which browser it works

Offline Hot_Dog

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Re: S.A.D. Week-by-week Story Setting Information (Spoiler alerts)
« Reply #59 on: April 23, 2010, 09:06:58 pm »
I owe you one.  This should make things much better