Author Topic: Jump Button  (Read 7879 times)

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Offline Builderboy

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Jump Button
« on: October 23, 2009, 10:26:37 am »
So I recently realized that people like the use of the [UP] button as the jump button.  I originally had it as [2nd] because it would be easier to jump and then move immediately after.  Because of the limitations of Basic getkey, You will need to press two keys in order to jump and move, I would just like you're opinion as to what key you would like more.

(keeping in mind that the Item key is Alpha, and the Action key is XTon)

Offline trevmeister66

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Re: Jump Button
« Reply #1 on: October 23, 2009, 10:31:50 am »
I prefer to use the [2nd] Button as my jump button for the reason you said: it's easier to jump and then move immediately after jumping. The only problem is, if you miss the [2nd] button, and hit a different button instead (like the Alpha Button or Xton button, which have different uses), then you might get yourself killed or whatever.

I think it depends on the type of game, but I would go with [2nd]
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Offline jsj795

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Re: Jump Button
« Reply #2 on: October 23, 2009, 01:38:38 pm »
same here. Especially, pressing up button and immediately pressing left/right button is hard, because you have to move your right finger fast, and you might press wrong button, which will lead to death easier...


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Offline simplethinker

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Re: Jump Button
« Reply #3 on: October 23, 2009, 05:31:07 pm »
I prefer using [2nd] instead of [Up] for jumping.  It's a lot easier.
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Offline DJ Omnimaga

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Re: Jump Button
« Reply #4 on: October 23, 2009, 05:35:19 pm »
It depends. If you make a xLIB game like Serenity, I prefer the Up button because then you can have multi keypresses, which, in xLIB, is solely avaliable with arrows keys, not 2nd. However, in Serenity case, or in the case of any pure BASIC game, you can't do multi keypresses and with Celtic III you can multi keypress with 2nd too, so I would recommend using the 2nd key for Serenity.

Offline Builderboy

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Re: Jump Button
« Reply #5 on: October 24, 2009, 11:12:56 am »
Alright, that sounds pretty universal :) And that is the way it is already so i don't have to change anything :D