Author Topic: Serenity  (Read 69884 times)

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Offline Builderboy

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Re: Serenity
« Reply #180 on: September 11, 2010, 02:42:21 am »
Alright!  So the demo is out, and now progress can slowly resume on the game itself!  Now that i have a good system for operating on the game and adding levels and such, it is time to start work on the next 2 sectors!  Note that while you have already seem a third of the sectors, you have seen about a forth or less of the overall rooms!  And expect a lot more puzzles, different enemies, unique bosses, and new items! 

Offline meishe91

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Re: Serenity
« Reply #181 on: September 11, 2010, 03:11:24 am »
Sweet! Good luck on future progress ;D
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Offline DJ Omnimaga

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Re: Serenity
« Reply #182 on: September 11, 2010, 03:53:14 am »
Great to hear! Good luck!

Offline Jonius7

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Re: Serenity
« Reply #183 on: September 11, 2010, 05:37:52 am »
Wow the demo now out. ill try it asap!
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Offline DJ Omnimaga

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Re: Serenity
« Reply #184 on: September 11, 2010, 02:26:49 pm »
* DJ Omnimaga thinks Builderboy should upload it in the staff downloads section so it is easier to find (since we tend to post news fast)

Offline Builderboy

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Re: Serenity
« Reply #185 on: September 11, 2010, 03:06:17 pm »
I definetaly should!  :D Ok i will go do that soon.  After i fix another bug i found... x.x

Offline Jonius7

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Re: Serenity
« Reply #186 on: September 11, 2010, 07:46:08 pm »
wow, ive tried it and mindblowingly creative!!! well done
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Offline Builderboy

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Re: Serenity
« Reply #187 on: September 11, 2010, 07:49:07 pm »
Thanks :D What did you like about it most?  What didnt you like about it?  How far did you get?

Offline meishe91

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Re: Serenity
« Reply #188 on: September 11, 2010, 09:00:09 pm »
I definetaly should!  :D Ok i will go do that soon.  After i fix another bug i found... x.x

What was the bug?
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Offline Builderboy

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Re: Serenity
« Reply #189 on: September 11, 2010, 09:02:47 pm »
Issues with the character triggered help events not triggering when they need to or triggering when they are not supposed to

Offline meishe91

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Re: Serenity
« Reply #190 on: September 11, 2010, 09:07:53 pm »
Oh, so kinda like that one thing you were telling me about when you enter the first elevator/lever room?
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Offline Jonius7

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Re: Serenity
« Reply #191 on: September 11, 2010, 09:51:38 pm »
cool game prison is spelt prisson in the prison card room
Programmed some CASIO Basic in the past
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Offline yunhua98

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Re: Serenity
« Reply #192 on: January 21, 2011, 04:28:33 pm »
bump

Is it really?
http://xkcd.com/9/

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Offline ztrumpet

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Re: Serenity
« Reply #193 on: January 21, 2011, 04:29:00 pm »
On a more serious note, this is an awesome game and I recommend the demo to everyone.  Builderboy, how's progress?


Ninja edited out.  [hurtpuppycryingsmileyhere]
« Last Edit: January 21, 2011, 04:30:21 pm by ztrumpet »

Offline yunhua98

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Re: Serenity
« Reply #194 on: January 21, 2011, 04:29:27 pm »
Necropost Ninja'd.  >:D
« Last Edit: January 21, 2011, 04:29:47 pm by yunhua98 »

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Have you seen any good news-worthy programs/events?  If so, PM me with an article to be included in the next issue of CGPN!
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To paraphrase Oedipus, Hamlet, Lear, and all those guys, "I wish I had known this some time ago."
Signature Last Updated: 12/26/11
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