Author Topic: Serenity  (Read 69854 times)

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Offline ztrumpet

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Re: Serenity
« Reply #165 on: January 19, 2010, 04:05:34 pm »
i tried writing out my codes, but then again, I changed the code so frequently that the writing got so messy I couldn't read it... :P
Lol, that is why I write at the top 'outdated xx/xx/xx' and write it out on a new page :p
That's pretty awesome!  (I just print out a changed page, and then write on it, but I think your method is a lot cooler!)

I'm glad Xcopy works nice, as I'll use it for Elmgon. :D

Offline DJ Omnimaga

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Re: Serenity
« Reply #166 on: March 09, 2010, 04:16:22 am »
* DJ Omnimaga hopes this is not dead D:

Offline Builderboy

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Re: Serenity
« Reply #167 on: March 09, 2010, 10:32:33 pm »
* Builderboy sighs and hangs his head *

Its not dead, defnitely never ever going to abandon this project.  But for now, progress has been officially halted :( After having worked on this project for about a year now, I am getting kind of weary of working on one main project (besides all those small ones that i sometimes pop off in a day or two) and running out of steam.  I try to program and go nowhere.  The inspiration is just now there, you know? 

I've had times like this before on big projects, and the only solution is to move on for now...  rest assured i will return.

Offline DJ Omnimaga

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Re: Serenity
« Reply #168 on: March 09, 2010, 10:54:30 pm »
ouch, I am getting a bit worried now x.x

I hope you get motivation back. I would hate if this died completly, because I saw so many projects die this way. In any case, are you gonna release the source if it dies? Many people leave without even releasing what they got x.x

I have been looking forward for this for so long. I understand the feeling, though.

Offline Builderboy

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Re: Serenity
« Reply #169 on: March 09, 2010, 10:56:33 pm »
I definitely will release the source if it dies (which it wont :P)

But yeah, i was reluctant to officially halt progress on this since i know how much everybody has been looking forward to it :(

Offline DJ Omnimaga

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Re: Serenity
« Reply #170 on: March 09, 2010, 11:08:39 pm »
usually the best idea is to only focus on one project at a time. Calc84 will work on gbc4nspire, then a few weeks on 89 emu, then other stuff, not all 3 at once. But yeah a lot of ppl are looking forward for it, plus whenever "dual layer ASCII" is mentionned, this game is cited as example :P

Offline Builderboy

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Re: Serenity
« Reply #171 on: March 09, 2010, 11:15:41 pm »
Right, and i definitely am distracted by a different project right now ;)

Most likely i will be working on my single new project for now.

Offline DJ Omnimaga

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Re: Serenity
« Reply #172 on: March 09, 2010, 11:54:08 pm »
Wow now I know what you have been working on :O *looked at Portal X*

Offline ztrumpet

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Re: Serenity
« Reply #173 on: March 10, 2010, 04:13:58 pm »
I know how you feel.  I can't wait for anything you code, so as long as you're still coding, I'm happy. ;D
I do still want Serenity, though.

It's tough to program just one project at a time.  I have a bunch of almost unmentioned projects floating around.  One of them I hadn't worked on since October/November just got ungrouped on Saturday, and work has resumed on Gravity Dude.  I won't say much until I post about it (maybe this week), but it is even based off of one of the great Builderboy's games. :)

Note before DJ asks:  Elmgon's storyline is being planned now, so since I am not coding on it I am letting myself code on another project. :)

Offline DJ Omnimaga

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Re: Serenity
« Reply #174 on: March 10, 2010, 11:05:38 pm »
lol ok ^^ just don't stop elmgon for too long D:

Offline trevmeister66

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Re: Serenity
« Reply #175 on: March 11, 2010, 06:21:48 pm »
*trevmeister66 is sad to see this halted.

Hopefully you find some inspiration and work on this soon. I really like what you've done with simple dual layer ascii.
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Offline Hot_Dog

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Re: Serenity
« Reply #176 on: March 18, 2010, 07:22:40 pm »
Take care of yourself, Builderboy   :-\  Glad the project isn't dead

Offline Galandros

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Re: Serenity
« Reply #177 on: March 20, 2010, 08:13:42 am »
Halting during some time will certainly bring fresh new motivation and ideas. Do something fun meanwhile. :P
Hobbing in calculator projects.

Offline TIfanx1999

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Re: Serenity
« Reply #178 on: April 26, 2010, 03:46:25 am »
* Art_of_camelot Pokes.
Portal X looks sweet and all, but I hope you return to this soon. I'm really looking forward too seeing this project completed! =)

Offline DJ Omnimaga

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Re: Serenity
« Reply #179 on: April 26, 2010, 08:09:13 am »
Me too, I would hate to see this die :(. Plus it shows how far you can take graphical BASIC games without any ASM help to draw the graphics and main engine