Author Topic: Cage Matches  (Read 7211 times)

0 Members and 1 Guest are viewing this topic.

Offline meishe91

  • Super Ninja
  • LV11 Super Veteran (Next: 3000)
  • ***********
  • Posts: 2946
  • Rating: +115/-11
    • View Profile
    • DeviantArt
Re: Cage Matches
« Reply #15 on: August 30, 2010, 01:18:06 am »
* Meishe91 puts on a Ash Ketchum hat, turns it backwards letting everyone know shit is about to go down :P
Spoiler For Spoiler:



For the 51st time, that is not my card! (Magic Joke)

Offline DJ Omnimaga

  • Clacualters are teh gr33t
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55943
  • Rating: +3154/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • Dream of Omnimaga Music
Re: Cage Matches
« Reply #16 on: August 30, 2010, 01:19:14 am »
* Builderboy puts on tip-less gloves and takes out his calc as he plans to type at 23 tokens per second *
Wow that's OVER 9000 per hour!!!

Offline LordConiupiter

  • LV6 Super Member (Next: 500)
  • ******
  • Posts: 339
  • Rating: +3/-0
  • Just one of the thousands of Axe-fans...
    • View Profile
Re: Cage Matches
« Reply #17 on: August 30, 2010, 09:22:30 am »
to be precise: 82800 tokens per hour. that's pretty much more than 9000 :P
everytime that I was down, you would always come around, and get my feedback on the ground. (modified part from 'Seasons in the sun')

No matter how many errors are bothering you, always try to stay rel-Axe!

The HoMM project will be resumed as soon Axe 1.0.0 will be released!
Projects:
Code: [Select]
HoMM:   [==--------]    Project 'resumed': I'm suffering overwhelming new ideas being popped up in my dreams :P
tiDE:   [----------]    Explored and understood the main part of the code: just started writing a Tokenizer.



password of the week: uvanapererubupa (Any pronunciation is the right one ;) )   :D click me, and you'll be raided :D

Offline DJ Omnimaga

  • Clacualters are teh gr33t
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55943
  • Rating: +3154/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • Dream of Omnimaga Music
Re: Cage Matches
« Reply #18 on: August 30, 2010, 02:09:55 pm »
True. :P

Offline Builderboy

  • Physics Guru
  • CoT Emeritus
  • LV13 Extreme Addict (Next: 9001)
  • *
  • Posts: 5673
  • Rating: +613/-9
  • Would you kindly?
    • View Profile
Re: Cage Matches
« Reply #19 on: August 30, 2010, 02:42:07 pm »
Heh, from that thread i made a while back, i have reason to belive i may be one of the fastest coders on the site :D (in tokens per second tho, not necessarily  in conceptualizing and actually writing stuff)

Offline DJ Omnimaga

  • Clacualters are teh gr33t
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55943
  • Rating: +3154/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • Dream of Omnimaga Music
Re: Cage Matches
« Reply #20 on: August 30, 2010, 02:50:15 pm »
Unless I do a game programming tool-assisted speedrun ;D

Offline bwang

  • LV7 Elite (Next: 700)
  • *******
  • Posts: 634
  • Rating: +30/-11
    • View Profile
Re: Cage Matches
« Reply #21 on: August 30, 2010, 06:30:11 pm »
Are we allowed to use existing headers for C?

Offline Raylin

  • Godslayer
  • LV10 31337 u53r (Next: 2000)
  • **********
  • Posts: 1392
  • Rating: +83/-25
  • I am a certifiable squirrel ninja.
    • View Profile
    • Ray M. Perry
Re: Cage Matches
« Reply #22 on: August 30, 2010, 06:36:11 pm »
What do you mean?
Bug me about my book.

Sarah: TI-83 Plus Silver Edition [OS 1.19]
Cassie: TI-86 [OS 1.XX]
Elizabeth: TI-81 [OS 1.XX]
Jehuty: TI-83 Plus Silver Edition [OS 1.19]
Tesla: CASIO Prizm







Offline bwang

  • LV7 Elite (Next: 700)
  • *******
  • Posts: 634
  • Rating: +30/-11
    • View Profile
Re: Cage Matches
« Reply #23 on: August 30, 2010, 06:38:25 pm »
What do you mean?
For example, the libraries included with Ndless.
Or am not understanding the term "Cage Match"?

Offline Raylin

  • Godslayer
  • LV10 31337 u53r (Next: 2000)
  • **********
  • Posts: 1392
  • Rating: +83/-25
  • I am a certifiable squirrel ninja.
    • View Profile
    • Ray M. Perry
Re: Cage Matches
« Reply #24 on: August 30, 2010, 06:44:37 pm »
The goal of the Cage Match is to make two programmers speedcode two programs of a random theme from scratch. So, if they add more functionality, they must be included in the Pool (a communal information database of which both programmers can access and utilize).
Bug me about my book.

Sarah: TI-83 Plus Silver Edition [OS 1.19]
Cassie: TI-86 [OS 1.XX]
Elizabeth: TI-81 [OS 1.XX]
Jehuty: TI-83 Plus Silver Edition [OS 1.19]
Tesla: CASIO Prizm







Offline bwang

  • LV7 Elite (Next: 700)
  • *******
  • Posts: 634
  • Rating: +30/-11
    • View Profile
Re: Cage Matches
« Reply #25 on: August 30, 2010, 06:46:50 pm »
I see.
I guess if both coders are doing Nspire stuff, the libraries are fair then.

Offline Raylin

  • Godslayer
  • LV10 31337 u53r (Next: 2000)
  • **********
  • Posts: 1392
  • Rating: +83/-25
  • I am a certifiable squirrel ninja.
    • View Profile
    • Ray M. Perry
Re: Cage Matches
« Reply #26 on: August 30, 2010, 06:50:39 pm »
That's the only fair way. You can't have cross-platform cage matches yet.
Bug me about my book.

Sarah: TI-83 Plus Silver Edition [OS 1.19]
Cassie: TI-86 [OS 1.XX]
Elizabeth: TI-81 [OS 1.XX]
Jehuty: TI-83 Plus Silver Edition [OS 1.19]
Tesla: CASIO Prizm







Offline meishe91

  • Super Ninja
  • LV11 Super Veteran (Next: 3000)
  • ***********
  • Posts: 2946
  • Rating: +115/-11
    • View Profile
    • DeviantArt
Re: Cage Matches
« Reply #27 on: August 30, 2010, 08:20:05 pm »
Ya, I would probably assume anything that is standard in non-TI-BASIC programs is allowed. Not like programs that were pre-made but like things that make the program work and such. Hopefully that makes sense.
Spoiler For Spoiler:



For the 51st time, that is not my card! (Magic Joke)