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Omnimaga
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A couple of glitches found in 0.4.4
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Topic: A couple of glitches found in 0.4.4 (Read 10049 times)
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jnesselr
King Graphmastur
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TAO == epic
Re: A couple of glitches found in 0.4.4
«
Reply #15 on:
October 10, 2010, 08:51:54 pm »
It is when the hardware for the LCD turns blue. Basically, you would look for what value to the ports were acceptable, and turn it blue otherwise, but there would still be no point.
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DJ Omnimaga
Clacualters are teh gr33t
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CodeWalrus founder & retired Omnimaga founder
Re: A couple of glitches found in 0.4.4
«
Reply #16 on:
October 11, 2010, 12:02:19 am »
The LSD turns blue when its power is OVER 9000 because you accidentally the whole thing with the game.
«
Last Edit: October 11, 2010, 12:04:53 am by DJ Omnimaga
»
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Broseph Radson
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Its 0x1A4 somewhere
Re: A couple of glitches found in 0.4.4
«
Reply #17 on:
October 11, 2010, 12:08:40 am »
That post was so full of win that I can't even begin to comprehend it
Also, LSD can turn blue?
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Darl181
«Yo buddy, you still alive?»
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VGhlIEdhbWU=
Re: A couple of glitches found in 0.4.4
«
Reply #18 on:
October 11, 2010, 10:06:20 am »
Quick question: is the input bug thing fixed in 0.4.5?
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Vy'o'us pleorsdti thl'e gjaemue
ASHBAD_ALVIN
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Re: A couple of glitches found in 0.4.4
«
Reply #19 on:
October 11, 2010, 06:27:23 pm »
are far as I can see (which isn't very reputable) no.
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Snake X
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Re: A couple of glitches found in 0.4.4
«
Reply #20 on:
October 11, 2010, 09:53:23 pm »
I hope noone gets BLOD on WFRNG for axe cuz it uses input
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Loved this place, still the best producers of power metal, and sparked my dreams of coding.
AngelFish
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I'm a Fishbot
Re: A couple of glitches found in 0.4.4
«
Reply #21 on:
October 13, 2010, 12:33:21 am »
If I recall correctly, Input uses an undocumented B_call. There might have been a good reason TI left it undocumented... Never mind. TI's just evil
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A couple of glitches found in 0.4.4