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If you want to examine the source code for Axe routines, I suggest looking at the Commands.inc file found in the Developers folder of Axe releases. That file lists the source for every Axe command available. However, it may be difficult to determine which commands correspond to which routines, as they aren't named according to their Axe tokens. To determine which routines correspond to which Axe tokens, you may want to look at this. It lists technical details about every routine in Commands.inc, including which Axe tokens they correspond to. So to find the ClrDraw routine, you would search my file for "ClrDraw" to find the routine it corresponds to, and then search Commands.inc for the routine name you just found to find the code for the routine.EDIT: Oops, forgot to actually answer your questions:ClrDraw: B_CALL(_GrBufClr)Fix 5: set 7,(iy+20)Fix 4: res 7,(iy+20)
No, I use the bcall because its small. Its easy to write in Axe though, its just::0->{L6}r:Fill(L6+1,766)So you can make it fast yourself if your balance is more towards speed instead of size.