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:.Steel A Parser:[3C7EDBFFBDDB663C]→Pic1:For(A,0,19):rand^88→{A+L1}:rand^54→{A+L2}:End:For(A,0,19):Pt-On({A+L1},{A+L2},Pic1):End:DispGraph
.Steel A Parser
.AXE or .THEGAME
.AXE The Game
Pxl-On/Off is for sprites (see docu)Use Pt-On/Off instead
I noticed the >Dec in the Documentation after I posted that, but thanks. Does anyone happen to know of a good tutorial on Axe with things like user interaction, such as an Axe equivalent of the Input() command in BASIC? Even getting the Pxl-On command to work would be great. Just Pxl-On(x, y) doesn't appear to draw anything on the screen, although that's likely because I'm confused by the whole buffers concept.