• Axe Parser 5 1
Currently:  

Author Topic: Axe Parser  (Read 557204 times)

0 Members and 2 Guests are viewing this topic.

Offline E37

  • LV6 Super Member (Next: 500)
  • ******
  • Posts: 358
  • Rating: +23/-0
  • Trial and error is the best teacher
    • View Profile
Re: Axe Parser
« Reply #2220 on: November 19, 2022, 11:42:55 am »
Therefore I think it's a shame that, with the source code closed, no one can ever either learn from this project (it must be a treasure trove of z80 writing) or pick it up again. The chance that either Quigibo or Runer112 are reading this is slim, however, I would want to call upon them to provide a final release with the source code, as a last hurrah for Axe.

@aeTIos
Runer112 gave me the source for either Axe 1.3.0 or 1.2.2 (I can't remember which and taking a quick peek at it I can't tell) a long time ago. If there is some very compelling evidence that he would be OK with me publishing it, I will.

Having looked at it more carefully, it is 1.2.2.
« Last Edit: November 19, 2022, 11:52:15 am by E37 »
I'm still around... kind of.

Offline aeTIos

  • Nonbinary computing specialist
  • LV12 Extreme Poster (Next: 5000)
  • ************
  • Posts: 3915
  • Rating: +184/-32
    • View Profile
    • wank.party
Re: Axe Parser
« Reply #2221 on: December 01, 2022, 06:51:10 am »

@aeTIos
Runer112 gave me the source for either Axe 1.3.0 or 1.2.2 (I can't remember which and taking a quick peek at it I can't tell) a long time ago. If there is some very compelling evidence that he would be OK with me publishing it, I will.

Having looked at it more carefully, it is 1.2.2.

@E37
It is great to hear that at least the source is still around. I had read rumours that the source had been lost! Please hold on to that tightly... make some extra backups. Maybe we can summon @Runer112 somehow.

I'm not a nerd but I pretend: