Author Topic: Axiom for DSC7 contest  (Read 4144 times)

0 Members and 1 Guest are viewing this topic.

Offline LordConiupiter

  • LV6 Super Member (Next: 500)
  • ******
  • Posts: 339
  • Rating: +3/-0
  • Just one of the thousands of Axe-fans...
    • View Profile
Axiom for DSC7 contest
« on: August 13, 2010, 02:15:33 pm »
is there anybody writing or willing to write an Axiom for the DCS7 features which would be usefull for the DCS7 contest, for then also Axe programs could be submitted as entries

wouldn't this be very nice? :o
everytime that I was down, you would always come around, and get my feedback on the ground. (modified part from 'Seasons in the sun')

No matter how many errors are bothering you, always try to stay rel-Axe!

The HoMM project will be resumed as soon Axe 1.0.0 will be released!
Projects:
Code: [Select]
HoMM:   [==--------]    Project 'resumed': I'm suffering overwhelming new ideas being popped up in my dreams :P
tiDE:   [----------]    Explored and understood the main part of the code: just started writing a Tokenizer.



password of the week: uvanapererubupa (Any pronunciation is the right one ;) )   :D click me, and you'll be raided :D

Offline Quigibo

  • The Executioner
  • CoT Emeritus
  • LV11 Super Veteran (Next: 3000)
  • *
  • Posts: 2031
  • Rating: +1075/-24
  • I wish real life had a "Save" and "Load" button...
    • View Profile
Re: Axiom for DSC7 contest
« Reply #1 on: August 13, 2010, 03:23:09 pm »
Next version I think I will work on improving the Axiom system so I can get mode7 system in place, I almost have that code ready but there is a lot I still need to do with that like make a list of the length of all assembly instruction prefixes so I can turn absolute calls into local calls, create a system of codes for specific axe calls, and release a .inc file for more Axe exploits like loading and saving values directly to variables and buffers.  Maybe I'll attempt to work on a DCS axiom too.

To be honest, I don't know if axioms are working right now with the latest version.  I haven't really been maintaining them since I realized I was going to have to redo most of it later anyway.
« Last Edit: August 13, 2010, 03:23:59 pm by Quigibo »
___Axe_Parser___
Today the calculator, tomorrow the world!

Offline LordConiupiter

  • LV6 Super Member (Next: 500)
  • ******
  • Posts: 339
  • Rating: +3/-0
  • Just one of the thousands of Axe-fans...
    • View Profile
Re: Axiom for DSC7 contest
« Reply #2 on: August 13, 2010, 03:46:39 pm »
that would really be very nice!

and I assume you mean 0.4.4 with next version?
everytime that I was down, you would always come around, and get my feedback on the ground. (modified part from 'Seasons in the sun')

No matter how many errors are bothering you, always try to stay rel-Axe!

The HoMM project will be resumed as soon Axe 1.0.0 will be released!
Projects:
Code: [Select]
HoMM:   [==--------]    Project 'resumed': I'm suffering overwhelming new ideas being popped up in my dreams :P
tiDE:   [----------]    Explored and understood the main part of the code: just started writing a Tokenizer.



password of the week: uvanapererubupa (Any pronunciation is the right one ;) )   :D click me, and you'll be raided :D