Author Topic: Bug Reports  (Read 467461 times)

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Offline DJ Omnimaga

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Re: Bug Reports
« Reply #195 on: May 10, 2010, 01:01:29 pm »
Which error do you mean?

Offline Tribal

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Re: Bug Reports
« Reply #196 on: May 13, 2010, 05:27:50 pm »
Found a small bug while messing around with Axe this morning, if you have: A/sin(cos(A)) or A/cos(sin(A)) it causes Axe to crash, where 'A' is any variable. Anybody have any ideas to why?

Offline Quigibo

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Re: Bug Reports
« Reply #197 on: May 13, 2010, 06:38:29 pm »
Oops, I see what the problem is.  I'll have that fixed.  Right now, just do divisions with an extra parenthesis like A/((sin(cos(A)))
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Offline DJ Omnimaga

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Re: Bug Reports
« Reply #198 on: May 14, 2010, 08:56:04 pm »
as reminder in case you forget:

the >Frac bug is still present as for version 0.2.3 :P

Meaning for programmers: you still need the additional linebreak after using it

Offline DJ Omnimaga

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Re: Bug Reports
« Reply #199 on: May 16, 2010, 06:25:08 pm »
Not really a bug but the new Axe 0.2.4 still says 0.2.3 on calc :P

Also, in the doc it says the GS commands won't work in 15 MHz, but I ran my tunnel game and they still worked. Do you just mean they're automatically set to 6 MHz?

Offline Quigibo

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Re: Bug Reports
« Reply #200 on: May 16, 2010, 07:07:21 pm »
oh yeah I for got about that lol.
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Offline Builderboy

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Re: Bug Reports
« Reply #201 on: May 16, 2010, 11:32:14 pm »
I mentioned this on the Editor thread, but i just wanted to post it here.  The GetCalc(Name,size) command seems to be unable to create programs :O

Offline Raylin

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Re: Bug Reports
« Reply #202 on: May 16, 2010, 11:49:47 pm »
I don't think he added that feature yet.
Bug me about my book.

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Offline Builderboy

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Re: Bug Reports
« Reply #203 on: May 16, 2010, 11:51:54 pm »
Hmmmmm whats the difference between creating Appvars and programs i wonder?

Offline DJ Omnimaga

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Re: Bug Reports
« Reply #204 on: May 16, 2010, 11:52:26 pm »
I don't think he added that feature yet.
It's available actually because he mentions it in the doc

Offline Quigibo

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Re: Bug Reports
« Reply #205 on: May 17, 2010, 12:42:34 am »
The doc only mentions appvars, programs not supported yet.

The calculator uses a separate call for creating appvars, programs, lists, etc.  I can easily add support for those, but I'd have to change the routine so it calls the correct bcall depending on the variable type.  The only problem is that it kind of bloats the size of the command.  If I split it into separate commands, or with modifiers, there would be too many possibilities and it would be confusing and hard to memorize.  I'll figure out something soon though.
« Last Edit: May 17, 2010, 12:43:50 am by Quigibo »
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Offline DJ Omnimaga

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Re: Bug Reports
« Reply #206 on: May 17, 2010, 12:44:46 am »
Weird, I swear I saw program support. let me check

EDIT: Nvm, it's just reading from them so far. Quoted from readme:

Quote
Notice we also have to make sure the appvar exists before we can use it. That's what
the “If P” is for. It just makes sure P is non-zero. If it were zero, it couldn't be accessed
for whatever reason. Also, programs can be accessed the same way but by using the
prefix “prgm” instead.
« Last Edit: May 17, 2010, 12:46:07 am by DJ Omnimaga »

Offline Builderboy

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Re: Bug Reports
« Reply #207 on: May 17, 2010, 12:47:22 am »
Perhaps the command could be modified so that instead of using a pointer for the program name, it could use a String instead, or just put the name directly into it, so durring compile it would be able to figure out which BCALLs to put into the program?

Offline Builderboy

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Re: Bug Reports
« Reply #208 on: May 21, 2010, 06:44:58 pm »
Okay so i think the conj()r command does not function properly.  it adds in weird data and doesn't shift properly. I know this is a bad time, so dont worry about getting to it right away, you can update it later if you need
« Last Edit: May 21, 2010, 06:45:26 pm by Builderboy »

Offline DJ Omnimaga

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Re: Bug Reports
« Reply #209 on: May 21, 2010, 06:52:03 pm »
x.x weird. I also wonder if getcalc or conj itself is bugged, because I did exactly what Quigibo and yourself told me to do in my prog and it still wouldn't work properly.

Also I think someone needs to write an in-depth tutorial on how to use GetCalc(). It,s too confusing and complicated as it is now. Just adding highscores in a game was a major hassle :/