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I'm not entirely sure if this is a bug report or a feature request, but attempting to use a negative number in a Data() array returns a bad number error. (This occurs even if you use an r modifier)
Your anti-circle appears to be two hyperbolas, one on the x axis and one on the y. I admit that it looks cool, but I don't really see how this could be helpful for game programming. Unless someone can come up with an idea on how this could be useful, I agree with Quigibo that it should be removed. This would just confuse new Axe programmers.
RPG magic spells. For high end spells such as Holy, people will often use random fractals. It could be used for other kind of animations as well.
i'M NOT SURE WHAT A SWORD SKILL IS BUT HERE'S THE SWORD ANIMATION FROM THE TWO SPRITES ON PG 13