Author Topic: Bug Reports  (Read 454669 times)

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Offline LordConiupiter

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Re: Bug Reports
« Reply #750 on: September 09, 2010, 05:06:10 pm »
well, I got this error earlier, but right now it isn't happening. I'll try to replicate it, but I'm not sure if I will succeed before the contest ends :P
everytime that I was down, you would always come around, and get my feedback on the ground. (modified part from 'Seasons in the sun')

No matter how many errors are bothering you, always try to stay rel-Axe!

The HoMM project will be resumed as soon Axe 1.0.0 will be released!
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tiDE:   [----------]    Explored and understood the main part of the code: just started writing a Tokenizer.



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Offline ACagliano

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Re: Bug Reports
« Reply #751 on: September 14, 2010, 01:31:23 pm »
Quigbo. I have something to report. I don't know if its just an issue with me, but here it is. The application CalcUtil seems to conflict with Axe's error scrolling. With CalcUtil installed, Axe scrolls to the error. I correct it, then go to [2nd] [QUIT], and it crashes. This does not happen when I uninstall CalcUtil, but always happens with it installed.

Offline FinaleTI

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Re: Bug Reports
« Reply #752 on: September 14, 2010, 01:32:37 pm »
Quigbo. I have something to report. I don't know if its just an issue with me, but here it is. The application CalcUtil seems to conflict with Axe's error scrolling. With CalcUtil installed, Axe scrolls to the error. I correct it, then go to [2nd] [QUIT], and it crashes. This does not happen when I uninstall CalcUtil, but always happens with it installed.
This happens to me too.
« Last Edit: September 14, 2010, 01:34:24 pm by FinaleTI »


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Offline ACagliano

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Re: Bug Reports
« Reply #753 on: September 14, 2010, 01:40:14 pm »
Quigbo. I have something to report. I don't know if its just an issue with me, but here it is. The application CalcUtil seems to conflict with Axe's error scrolling. With CalcUtil installed, Axe scrolls to the error. I correct it, then go to [2nd] [QUIT], and it crashes. This does not happen when I uninstall CalcUtil, but always happens with it installed.
This happens to me too.

Would that make it an conflict with CalcUtil?

Offline FinaleTI

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Re: Bug Reports
« Reply #754 on: September 14, 2010, 01:43:52 pm »
Perhaps the error scrolling conflicts with CalcUtil's hooks?

What I usually end up doing is when I get an error is quitting Axe, uninstalling CalcUtil, recompiling and jumping to the error, then re-installing CalcUtil when that's done. It's annoying, but it prevents me from losing a lot of my work.


Spoiler For Projects:

My projects haven't been worked on in a while, so they're all on hiatus for the time being. I do hope to eventually return to them in some form or another...

Spoiler For Pokemon TI:
Axe port of Pokemon Red/Blue to the 83+/84+ family. On hold.

Spoiler For Nostalgia:
My big personal project, an original RPG about dimensional travel and a few heroes tasked with saving the world.
Coding-wise, on hold, but I am re-working the story.

Spoiler For Finale's Super Insane Tunnel Pack of Doom:
I will be combining Blur and Collision Course into a single gamepack. On hold.

Spoiler For Nostalgia Origins: Sky's Story:
Prequel to Nostalgia. On hold, especially while the story is re-worked.

Offline ACagliano

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Re: Bug Reports
« Reply #755 on: September 14, 2010, 01:46:13 pm »
I'll send Quigbo a direct message about this and direct him to this topic.

Offline DJ Omnimaga

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Re: Bug Reports
« Reply #756 on: September 14, 2010, 01:53:09 pm »
Does that happens with Doors CS7 too?

Offline ACagliano

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Re: Bug Reports
« Reply #757 on: September 14, 2010, 02:00:15 pm »
Doesn't seem to. And it doesn't happen with DCS and CalcUtil chaining either. It only happens in large files (seemingly over 1k) and with only CalcUtil by itself.

Offline DJ Omnimaga

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Re: Bug Reports
« Reply #758 on: September 14, 2010, 02:27:50 pm »
Ah I see. I guess it's a conflict between both apps, then. Also try to not double-post :P.

Offline ACagliano

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Re: Bug Reports
« Reply #759 on: September 14, 2010, 02:50:10 pm »
Ah I see. I guess it's a conflict between both apps, then. Also try to not double-post :P.

I actually meant to delete "I'll try", thus making it not a double post, but forgot. Its done now sooo....

What double post? I have no clue what you are talking about! lol

Offline DJ Omnimaga

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Re: Bug Reports
« Reply #760 on: September 14, 2010, 02:55:37 pm »
Until a few minutes ago, above my posts there were two replies within minutes of each others :P. It was deleted it seems, though. I see it in the Trash bin :P

I'll try it.

Offline ACagliano

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Re: Bug Reports
« Reply #761 on: September 14, 2010, 02:58:03 pm »
Until a few minutes ago, above my posts there were two replies within minutes of each others :P. It was deleted it seems, though. I see it in the Trash bin :P

I'll try it.

Lol. I was giving you a hard time. I deleted it myself after realizing it was a double post.

Offline LordConiupiter

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Re: Bug Reports
« Reply #762 on: September 14, 2010, 03:14:33 pm »
I got the same error as here! this is what my screen looks like:
Code: (screen) [Select]
COMPILING...
1st Pass:  100%
2nd Pass:  100%
Writing App...
15258 Byt   95%
ERR: UNKNOWN ERR
Code: 4435555


I tried it 4 times, and this screen showed up every time. I'll send the source to u after the contest ends, because this is with my contest project...

RAM clear :( got the APD-error after writing this post, and copying my screen data, for I waited too long for touching my calc...
but I have a back-up!!!

EDIT: I think I got it! my App compiled after a Garbage Collect! And the last time this error showed up, it was the same story. So I think you should do an automatic Garbage collect when this error occurs, though I'm not completely sure about that...
« Last Edit: September 14, 2010, 03:22:13 pm by LordConiupiter »
everytime that I was down, you would always come around, and get my feedback on the ground. (modified part from 'Seasons in the sun')

No matter how many errors are bothering you, always try to stay rel-Axe!

The HoMM project will be resumed as soon Axe 1.0.0 will be released!
Projects:
Code: [Select]
HoMM:   [==--------]    Project 'resumed': I'm suffering overwhelming new ideas being popped up in my dreams :P
tiDE:   [----------]    Explored and understood the main part of the code: just started writing a Tokenizer.



password of the week: uvanapererubupa (Any pronunciation is the right one ;) )   :D click me, and you'll be raided :D

Offline DJ Omnimaga

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Re: Bug Reports
« Reply #763 on: September 14, 2010, 03:28:35 pm »
Well, as Quigibo is judge (I think he still is?) you can send him the entire source fine.

I also had issues compiling Ikkerens entry with 0.4.4. The text in-game is all garbled while on his calc (2.43) it's fine. I tried on both TI-Nspire OS 2.54 MP and a ROM for 84+ OS 2.41

Offline Builderboy

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Re: Bug Reports
« Reply #764 on: September 17, 2010, 03:29:04 am »
Hey ive been meaning to ask this for a while now, why is it that when compiling for an App and after defragmenting, the compiling seems so slow?