Author Topic: Bug Reports  (Read 451537 times)

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Offline guy6020665

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Re: Bug Reports
« Reply #855 on: October 22, 2010, 03:01:26 pm »
I end up stuck in the loop, [on] refuses to do anything.

Offline Happybobjr

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Re: Bug Reports
« Reply #856 on: October 22, 2010, 03:04:52 pm »
On doesn't do anything in assembly.. ^  pull a battery.

also   Input screws up fix 5.
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Offline guy6020665

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Re: Bug Reports
« Reply #857 on: October 22, 2010, 03:06:47 pm »
I'm talking about MirageOS interrupts.

Offline Happybobjr

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Re: Bug Reports
« Reply #858 on: October 22, 2010, 03:07:12 pm »
oh.... opps....
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Offline DJ Omnimaga

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Re: Bug Reports
« Reply #859 on: October 22, 2010, 07:00:01 pm »
I end up stuck in the loop, [on] refuses to do anything.
I think direct input (getkey(number)) stops working after a while when interrupts are enabled. Also MirageOS ON function doesn't work in any Axe program I think.

Offline guy6020665

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Re: Bug Reports
« Reply #860 on: October 22, 2010, 09:21:31 pm »
Ok sorry correction, i can exit when i press [clear]. but sometimes when playing the axe pack i can freeze it with [on]

Offline DJ Omnimaga

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Re: Bug Reports
« Reply #861 on: October 22, 2010, 10:01:20 pm »
Ah ok. I'm not sure, then. I never messed with interrupts yet.

Offline Deep Toaster

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Re: Bug Reports
« Reply #862 on: October 23, 2010, 11:36:33 am »
Just put a FnOn after every command that turns interrupts off and it should work. So Output( turns it off too?




Offline DJ Omnimaga

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Re: Bug Reports
« Reply #863 on: October 23, 2010, 01:05:01 pm »
Seems like so, but he mentions he gets stuck in the loop, which indicates that it's direct input that does.

Offline AngelFish

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Re: Bug Reports
« Reply #864 on: October 23, 2010, 07:10:24 pm »
I've noticed that with Axe 0.4.5, sometimes compiling an archived program will throw Err:Bad Symbol. Unarchiving the program will fix the problem.
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Offline DJ Omnimaga

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Re: Bug Reports
« Reply #865 on: October 23, 2010, 07:14:16 pm »
I actually had that happen sometimes too.

Offline calcdude84se

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Re: Bug Reports
« Reply #866 on: October 24, 2010, 11:13:26 am »
I've noticed that with Axe 0.4.5, sometimes compiling an archived program will throw Err:Bad Symbol. Unarchiving the program will fix the problem.
This seems like a problem with reading from the archive. I thought this was fixed early on, but I guess Axe is still being thrown off at times...
Maybe it's something silly like improperly reading a two-byte token across a page/sector boundary?
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Offline DJ Omnimaga

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Re: Bug Reports
« Reply #867 on: October 24, 2010, 10:15:53 pm »
Maybe it could be that. 2-byte tokens seems to be hassle sometimes. X.x

Offline Happybobjr

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Re: Bug Reports
« Reply #868 on: October 27, 2010, 05:49:17 pm »
Axe is only back ups some of my programs.

The only ones it seems to be backing up for me are my sniper games.....


I ave deleted doors.  All of my app variables.  garbage collected then ram clear then garbage collected then ram clear then garbage collected then ram clear and still not working properly.   Any suggestions other than reinstalling an os?
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Offline FinaleTI

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Re: Bug Reports
« Reply #869 on: October 27, 2010, 05:50:52 pm »
Are the programs you're trying to back-up in the RAM? Because they won't be backed up if they are in the archive.


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