Author Topic: Bug Reports  (Read 464467 times)

0 Members and 3 Guests are viewing this topic.

Offline guy6020665

  • LV6 Super Member (Next: 500)
  • ******
  • Posts: 481
  • Rating: +7/-1
    • View Profile
Re: Bug Reports
« Reply #855 on: October 22, 2010, 03:01:26 pm »
I end up stuck in the loop, [on] refuses to do anything.

Offline Happybobjr

  • James Oldiges
  • LV11 Super Veteran (Next: 3000)
  • ***********
  • Posts: 2325
  • Rating: +128/-20
  • Howdy :)
    • View Profile
Re: Bug Reports
« Reply #856 on: October 22, 2010, 03:04:52 pm »
On doesn't do anything in assembly.. ^  pull a battery.

also   Input screws up fix 5.
School: East Central High School
 
Axe: 1.0.0
TI-84 +SE  ||| OS: 2.53 MP (patched) ||| Version: "M"
TI-Nspire    |||  Lent out, and never returned
____________________________________________________________

Offline guy6020665

  • LV6 Super Member (Next: 500)
  • ******
  • Posts: 481
  • Rating: +7/-1
    • View Profile
Re: Bug Reports
« Reply #857 on: October 22, 2010, 03:06:47 pm »
I'm talking about MirageOS interrupts.

Offline Happybobjr

  • James Oldiges
  • LV11 Super Veteran (Next: 3000)
  • ***********
  • Posts: 2325
  • Rating: +128/-20
  • Howdy :)
    • View Profile
Re: Bug Reports
« Reply #858 on: October 22, 2010, 03:07:12 pm »
oh.... opps....
School: East Central High School
 
Axe: 1.0.0
TI-84 +SE  ||| OS: 2.53 MP (patched) ||| Version: "M"
TI-Nspire    |||  Lent out, and never returned
____________________________________________________________

Offline DJ Omnimaga

  • Clacualters are teh gr33t
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55943
  • Rating: +3154/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • Dream of Omnimaga Music
Re: Bug Reports
« Reply #859 on: October 22, 2010, 07:00:01 pm »
I end up stuck in the loop, [on] refuses to do anything.
I think direct input (getkey(number)) stops working after a while when interrupts are enabled. Also MirageOS ON function doesn't work in any Axe program I think.

Offline guy6020665

  • LV6 Super Member (Next: 500)
  • ******
  • Posts: 481
  • Rating: +7/-1
    • View Profile
Re: Bug Reports
« Reply #860 on: October 22, 2010, 09:21:31 pm »
Ok sorry correction, i can exit when i press [clear]. but sometimes when playing the axe pack i can freeze it with [on]

Offline DJ Omnimaga

  • Clacualters are teh gr33t
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55943
  • Rating: +3154/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • Dream of Omnimaga Music
Re: Bug Reports
« Reply #861 on: October 22, 2010, 10:01:20 pm »
Ah ok. I'm not sure, then. I never messed with interrupts yet.

Offline Deep Toaster

  • So much to do, so much time, so little motivation
  • Administrator
  • LV13 Extreme Addict (Next: 9001)
  • *************
  • Posts: 8217
  • Rating: +758/-15
    • View Profile
    • ClrHome
Re: Bug Reports
« Reply #862 on: October 23, 2010, 11:36:33 am »
Just put a FnOn after every command that turns interrupts off and it should work. So Output( turns it off too?




Offline DJ Omnimaga

  • Clacualters are teh gr33t
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55943
  • Rating: +3154/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • Dream of Omnimaga Music
Re: Bug Reports
« Reply #863 on: October 23, 2010, 01:05:01 pm »
Seems like so, but he mentions he gets stuck in the loop, which indicates that it's direct input that does.

Offline AngelFish

  • Is this my custom title?
  • Administrator
  • LV12 Extreme Poster (Next: 5000)
  • ************
  • Posts: 3242
  • Rating: +270/-27
  • I'm a Fishbot
    • View Profile
Re: Bug Reports
« Reply #864 on: October 23, 2010, 07:10:24 pm »
I've noticed that with Axe 0.4.5, sometimes compiling an archived program will throw Err:Bad Symbol. Unarchiving the program will fix the problem.
∂²Ψ    -(2m(V(x)-E)Ψ
---  = -------------
∂x²        ℏ²Ψ

Offline DJ Omnimaga

  • Clacualters are teh gr33t
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55943
  • Rating: +3154/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • Dream of Omnimaga Music
Re: Bug Reports
« Reply #865 on: October 23, 2010, 07:14:16 pm »
I actually had that happen sometimes too.

Offline calcdude84se

  • Needs Motivation
  • LV11 Super Veteran (Next: 3000)
  • ***********
  • Posts: 2272
  • Rating: +78/-13
  • Wondering where their free time went...
    • View Profile
Re: Bug Reports
« Reply #866 on: October 24, 2010, 11:13:26 am »
I've noticed that with Axe 0.4.5, sometimes compiling an archived program will throw Err:Bad Symbol. Unarchiving the program will fix the problem.
This seems like a problem with reading from the archive. I thought this was fixed early on, but I guess Axe is still being thrown off at times...
Maybe it's something silly like improperly reading a two-byte token across a page/sector boundary?
"People think computers will keep them from making mistakes. They're wrong. With computers you make mistakes faster."
-Adam Osborne
Spoiler For "PartesOS links":
I'll put it online when it does something.

Offline DJ Omnimaga

  • Clacualters are teh gr33t
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55943
  • Rating: +3154/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • Dream of Omnimaga Music
Re: Bug Reports
« Reply #867 on: October 24, 2010, 10:15:53 pm »
Maybe it could be that. 2-byte tokens seems to be hassle sometimes. X.x

Offline Happybobjr

  • James Oldiges
  • LV11 Super Veteran (Next: 3000)
  • ***********
  • Posts: 2325
  • Rating: +128/-20
  • Howdy :)
    • View Profile
Re: Bug Reports
« Reply #868 on: October 27, 2010, 05:49:17 pm »
Axe is only back ups some of my programs.

The only ones it seems to be backing up for me are my sniper games.....


I ave deleted doors.  All of my app variables.  garbage collected then ram clear then garbage collected then ram clear then garbage collected then ram clear and still not working properly.   Any suggestions other than reinstalling an os?
School: East Central High School
 
Axe: 1.0.0
TI-84 +SE  ||| OS: 2.53 MP (patched) ||| Version: "M"
TI-Nspire    |||  Lent out, and never returned
____________________________________________________________

Offline FinaleTI

  • Believe in the pony that believes in you!
  • CoT Emeritus
  • LV10 31337 u53r (Next: 2000)
  • *
  • Posts: 1830
  • Rating: +121/-2
  • Believe in the pony that believes in you!
    • View Profile
    • dmuckerman.tumblr.com
Re: Bug Reports
« Reply #869 on: October 27, 2010, 05:50:52 pm »
Are the programs you're trying to back-up in the RAM? Because they won't be backed up if they are in the archive.


Spoiler For Projects:

My projects haven't been worked on in a while, so they're all on hiatus for the time being. I do hope to eventually return to them in some form or another...

Spoiler For Pokemon TI:
Axe port of Pokemon Red/Blue to the 83+/84+ family. On hold.

Spoiler For Nostalgia:
My big personal project, an original RPG about dimensional travel and a few heroes tasked with saving the world.
Coding-wise, on hold, but I am re-working the story.

Spoiler For Finale's Super Insane Tunnel Pack of Doom:
I will be combining Blur and Collision Course into a single gamepack. On hold.

Spoiler For Nostalgia Origins: Sky's Story:
Prequel to Nostalgia. On hold, especially while the story is re-worked.