0 Members and 6 Guests are viewing this topic.
Quote from: DJ Omnimaga on October 02, 2010, 10:10:21 amOh right I remember that. When exiting games with clear, the homescreen content is cleared almost in an instant. Couldn't you just put the following code at the end of the program, right before it exits? Or is this something different involving apps in particular.Code: [Select]While getKey(15)End
Oh right I remember that. When exiting games with clear, the homescreen content is cleared almost in an instant.
While getKey(15)End
GetCalc("appvARCHIVED",Y1Copy(Y1,L6,768DispGraph
0->HFor(P,1,4P->{°Y1For(X,E4000,E7FFFX->{°Y1+1{X}+H->HEndEnd
Yes, well, that's the intended use; with the ability to modify them directly, you can use the to read Flash at will. Example code: (assuming I can use get the address of Y1)Code: [Select]0->HFor(P,1,4P->{°Y1For(X,E4000,E7FFFX->{°Y1+1{X}+H->HEndEndYes, it's horribly inefficient (would be better done by reading a whole 16KB instead of one byte at a time), but it works. (It finds a 16-bit checksum of the first sector of flash.)Of course, it would be better if there were built-in ways to access flash directly and not by a bcall, but something is better than nothing Edit: As a side note, you can use this code now, but you have to insert the address of Y1 rather than just use °Y1.
I'm not sure if this is intentional, but I can't do oY1; I get an "improper use of file" error...