Author Topic: Bug Reports  (Read 455393 times)

0 Members and 2 Guests are viewing this topic.

Offline Deep Toaster

  • So much to do, so much time, so little motivation
  • Administrator
  • LV13 Extreme Addict (Next: 9001)
  • *************
  • Posts: 8217
  • Rating: +758/-15
    • View Profile
    • ClrHome
Re: Bug Reports
« Reply #825 on: October 05, 2010, 09:14:40 pm »
Oh, forgot about that x.x




Offline Quigibo

  • The Executioner
  • CoT Emeritus
  • LV11 Super Veteran (Next: 3000)
  • *
  • Posts: 2031
  • Rating: +1075/-24
  • I wish real life had a "Save" and "Load" button...
    • View Profile
Re: Bug Reports
« Reply #826 on: October 05, 2010, 09:20:09 pm »
Its not a bug, I just ran out of time and forgot to add it.  I *should* have it next version.
___Axe_Parser___
Today the calculator, tomorrow the world!

Offline DJ Omnimaga

  • Clacualters are teh gr33t
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55943
  • Rating: +3154/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • Dream of Omnimaga Music
Re: Bug Reports
« Reply #827 on: October 06, 2010, 01:10:17 am »
Maybe more in depth syntax checking with a plethora of more detailed descriptions and errors?
As long as it doesn't slow down compiling way too much and woN't make the app extremly large I am fine.

Offline Deep Toaster

  • So much to do, so much time, so little motivation
  • Administrator
  • LV13 Extreme Addict (Next: 9001)
  • *************
  • Posts: 8217
  • Rating: +758/-15
    • View Profile
    • ClrHome
Re: Bug Reports
« Reply #828 on: October 09, 2010, 06:28:17 pm »
I noticed that Text( doesn't let me put text at the position that's one pixel away from the right border, even though I can do that in BASIC. Not sure if this is a limitation with the OS's b_call or if Axe accidentally checks one pixel too early...




Offline Runer112

  • Project Author
  • LV11 Super Veteran (Next: 3000)
  • ***********
  • Posts: 2289
  • Rating: +639/-31
    • View Profile
Re: Bug Reports
« Reply #829 on: October 09, 2010, 06:29:27 pm »
I noticed that Text( doesn't let me put text at the position that's one pixel away from the right border, even though I can do that in BASIC. Not sure if this is a limitation with the OS's b_call or if Axe accidentally checks one pixel too early...

Pretty sure you can't do that in BASIC.

EDIT: *Tests on calc* Yup, can't do it in BASIC either.
« Last Edit: October 09, 2010, 06:30:40 pm by Runer112 »

Offline DJ Omnimaga

  • Clacualters are teh gr33t
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55943
  • Rating: +3154/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • Dream of Omnimaga Music
Re: Bug Reports
« Reply #830 on: October 09, 2010, 06:37:06 pm »
Yeah, it's a limitation with the TI-OS text routine. The only way to solve this is to write your own font routine using sprites :(

Offline Deep Toaster

  • So much to do, so much time, so little motivation
  • Administrator
  • LV13 Extreme Addict (Next: 9001)
  • *************
  • Posts: 8217
  • Rating: +758/-15
    • View Profile
    • ClrHome
Re: Bug Reports
« Reply #831 on: October 09, 2010, 06:39:05 pm »
I noticed that Text( doesn't let me put text at the position that's one pixel away from the right border, even though I can do that in BASIC. Not sure if this is a limitation with the OS's b_call or if Axe accidentally checks one pixel too early...

Pretty sure you can't do that in BASIC.

EDIT: *Tests on calc* Yup, can't do it in BASIC either.

Whoops, must have seen it wrong :P

Yeah, it's a limitation with the TI-OS text routine. The only way to solve this is to write your own font routine using sprites :(

Guess that's what I'm gonna have to do :(




Offline LordConiupiter

  • LV6 Super Member (Next: 500)
  • ******
  • Posts: 339
  • Rating: +3/-0
  • Just one of the thousands of Axe-fans...
    • View Profile
Re: Bug Reports
« Reply #832 on: October 12, 2010, 11:41:28 am »
or perhaps you just can do a 'Horizontal -', output your text, and then do a 'Horizontal +'...
everytime that I was down, you would always come around, and get my feedback on the ground. (modified part from 'Seasons in the sun')

No matter how many errors are bothering you, always try to stay rel-Axe!

The HoMM project will be resumed as soon Axe 1.0.0 will be released!
Projects:
Code: [Select]
HoMM:   [==--------]    Project 'resumed': I'm suffering overwhelming new ideas being popped up in my dreams :P
tiDE:   [----------]    Explored and understood the main part of the code: just started writing a Tokenizer.



password of the week: uvanapererubupa (Any pronunciation is the right one ;) )   :D click me, and you'll be raided :D

Offline Builderboy

  • Physics Guru
  • CoT Emeritus
  • LV13 Extreme Addict (Next: 9001)
  • *
  • Posts: 5673
  • Rating: +613/-9
  • Would you kindly?
    • View Profile
Re: Bug Reports
« Reply #833 on: October 12, 2010, 11:48:34 am »
That would erase the rightmost collumn though :(

Offline LordConiupiter

  • LV6 Super Member (Next: 500)
  • ******
  • Posts: 339
  • Rating: +3/-0
  • Just one of the thousands of Axe-fans...
    • View Profile
Re: Bug Reports
« Reply #834 on: October 12, 2010, 11:53:07 am »
yes, that's right... but you can save them to somewhere else on your calc, and then place them back when ure finished outputting your text. that would be less work than writing your own routine.

wait a minute! I have written a text output routine! I'm gonna post it in the routine topic when I've found it!
« Last Edit: October 12, 2010, 11:53:41 am by LordConiupiter »
everytime that I was down, you would always come around, and get my feedback on the ground. (modified part from 'Seasons in the sun')

No matter how many errors are bothering you, always try to stay rel-Axe!

The HoMM project will be resumed as soon Axe 1.0.0 will be released!
Projects:
Code: [Select]
HoMM:   [==--------]    Project 'resumed': I'm suffering overwhelming new ideas being popped up in my dreams :P
tiDE:   [----------]    Explored and understood the main part of the code: just started writing a Tokenizer.



password of the week: uvanapererubupa (Any pronunciation is the right one ;) )   :D click me, and you'll be raided :D

Offline Ikkerens

  • LV6 Super Member (Next: 500)
  • ******
  • Posts: 378
  • Rating: +28/-9
  • JavaScript Magician
    • View Profile
    • Walotech
Re: Bug Reports
« Reply #835 on: October 12, 2010, 12:16:19 pm »
Just found 1 bug. It seems impossible to Copy( anything with the archive as destination (Y1 for example).
It gives the error file misuse.

Splut for Android [----------]
Paused/halted indefinitely, might be abandoned, our graphic designer quit and the rest of us simply doesn't have the time to work on it...

Offline calc84maniac

  • eZ80 Guru
  • Coder Of Tomorrow
  • LV11 Super Veteran (Next: 3000)
  • ***********
  • Posts: 2912
  • Rating: +471/-17
    • View Profile
    • TI-Boy CE
Re: Bug Reports
« Reply #836 on: October 12, 2010, 01:08:13 pm »
Just found 1 bug. It seems impossible to Copy( anything with the archive as destination (Y1 for example).
It gives the error file misuse.
How is that a bug?
"Most people ask, 'What does a thing do?' Hackers ask, 'What can I make it do?'" - Pablos Holman

Offline LordConiupiter

  • LV6 Super Member (Next: 500)
  • ******
  • Posts: 339
  • Rating: +3/-0
  • Just one of the thousands of Axe-fans...
    • View Profile
Re: Bug Reports
« Reply #837 on: October 12, 2010, 01:39:41 pm »
yes, you can't write to the archive... you should unarchive anything you want to edit, and then archive it again, or copy it to RAM, edit it, and overwrite the existing filename, which will be handled by the OS.
everytime that I was down, you would always come around, and get my feedback on the ground. (modified part from 'Seasons in the sun')

No matter how many errors are bothering you, always try to stay rel-Axe!

The HoMM project will be resumed as soon Axe 1.0.0 will be released!
Projects:
Code: [Select]
HoMM:   [==--------]    Project 'resumed': I'm suffering overwhelming new ideas being popped up in my dreams :P
tiDE:   [----------]    Explored and understood the main part of the code: just started writing a Tokenizer.



password of the week: uvanapererubupa (Any pronunciation is the right one ;) )   :D click me, and you'll be raided :D

Offline Ikkerens

  • LV6 Super Member (Next: 500)
  • ******
  • Posts: 378
  • Rating: +28/-9
  • JavaScript Magician
    • View Profile
    • Walotech
Re: Bug Reports
« Reply #838 on: October 12, 2010, 01:44:48 pm »
yes, you can't write to the archive... you should unarchive anything you want to edit, and then archive it again, or copy it to RAM, edit it, and overwrite the existing filename, which will be handled by the OS.

Ah, ok, I see.
Thanks

Splut for Android [----------]
Paused/halted indefinitely, might be abandoned, our graphic designer quit and the rest of us simply doesn't have the time to work on it...

Offline ACagliano

  • LV8 Addict (Next: 1000)
  • ********
  • Posts: 919
  • Rating: +32/-2
    • View Profile
    • ClrHome Productions
Re: Bug Reports
« Reply #839 on: October 12, 2010, 02:22:28 pm »
The token swap on u, v, and w that becomes appv, grp, and var is happening within text strings as well, causing garbled text to appear in displays.

Version 0.4.4