Author Topic: Bug Reports  (Read 454261 times)

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Offline LordConiupiter

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Re: Bug Reports
« Reply #270 on: June 03, 2010, 04:31:02 pm »
I have a problem with the kinda jump-to-error feature: The first few times I used it, there were the characters if the source code, but after some time it showed just only question marks. Could this be fixed?
« Last Edit: June 03, 2010, 04:31:14 pm by LordConiupiter »
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Offline yoman82

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Re: Bug Reports
« Reply #271 on: June 03, 2010, 04:57:47 pm »
That's odd, it's not happening with me... What characters is it happening on?

Offline DJ Omnimaga

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Re: Bug Reports
« Reply #272 on: June 03, 2010, 05:33:24 pm »
Were your source files archived?

Offline Builderboy

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Re: Bug Reports
« Reply #273 on: June 03, 2010, 05:53:43 pm »
Thats what im talking about, if i reset ram and go back into axe, the lowercase option is reset back to normal

Offline DJ Omnimaga

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Re: Bug Reports
« Reply #274 on: June 03, 2010, 06:42:13 pm »
@Builderboy is it in reply to the 3 posts above? O.o

I fail to understand the relation between Lord's problem and the lowercase settings being reset on RAM clear x.x

Offline FinaleTI

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Re: Bug Reports
« Reply #275 on: June 03, 2010, 06:57:10 pm »
After I had a certain number of source programs, when I scrolled through them in Axe, sometimes my calc would crash. I deleted a few and it then worked fine. I don't know if this has to do with the number of source programs or total programs on calc. I'm using Axe v0.2.6 btw.


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Offline Builderboy

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Re: Bug Reports
« Reply #276 on: June 03, 2010, 09:04:44 pm »
Oh whoops, didnt see that there was another page, sorry about that :P I havent had anyproblems witht eh scroll feature so far but i'll holler if i encounter any!

Offline LordConiupiter

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Re: Bug Reports
« Reply #277 on: June 04, 2010, 12:36:50 pm »
Well, it was with version 0.2.5, with an archived sourcefile. Right now it seems to be working again for me.
« Last Edit: June 04, 2010, 12:37:32 pm by LordConiupiter »
everytime that I was down, you would always come around, and get my feedback on the ground. (modified part from 'Seasons in the sun')

No matter how many errors are bothering you, always try to stay rel-Axe!

The HoMM project will be resumed as soon Axe 1.0.0 will be released!
Projects:
Code: [Select]
HoMM:   [==--------]    Project 'resumed': I'm suffering overwhelming new ideas being popped up in my dreams :P
tiDE:   [----------]    Explored and understood the main part of the code: just started writing a Tokenizer.



password of the week: uvanapererubupa (Any pronunciation is the right one ;) )   :D click me, and you'll be raided :D

Offline Quigibo

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Re: Bug Reports
« Reply #278 on: June 04, 2010, 01:18:43 pm »
Yeah, it should be able to read archived source files now.  But it definitely shouldn't crash the calc.  I don't know why it would do that... but again, this is a temporary feature.
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Offline FinaleTI

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Re: Bug Reports
« Reply #279 on: June 04, 2010, 01:21:17 pm »
What crashed my calc was scrolling through the list of source files to pick the one to compile, not jumping to an error in a source file.


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Offline Quigibo

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Re: Bug Reports
« Reply #280 on: June 04, 2010, 01:26:25 pm »
Oh, that's even worse!  :-[

Are you positive it wasn't the result of a buggy program accidentally messing up the symbol table prior to using the app?  It doesn't still error after archiving everything and doing a ram clear does it?  I kind of doubt an error like this could have gone unnoticed for so long.

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Offline FinaleTI

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Re: Bug Reports
« Reply #281 on: June 04, 2010, 02:08:50 pm »
I think it may have had something to do with the number of source files, because after I deleted a few it would work, but before that, I would make one, go to try and compile and whenever I moved the cursor upward, my calc would crash. After several crashes, I deleted some source files I didn't need on hand and made another source file then scrolled through the list it worked just fine.


Spoiler For Projects:

My projects haven't been worked on in a while, so they're all on hiatus for the time being. I do hope to eventually return to them in some form or another...

Spoiler For Pokemon TI:
Axe port of Pokemon Red/Blue to the 83+/84+ family. On hold.

Spoiler For Nostalgia:
My big personal project, an original RPG about dimensional travel and a few heroes tasked with saving the world.
Coding-wise, on hold, but I am re-working the story.

Spoiler For Finale's Super Insane Tunnel Pack of Doom:
I will be combining Blur and Collision Course into a single gamepack. On hold.

Spoiler For Nostalgia Origins: Sky's Story:
Prequel to Nostalgia. On hold, especially while the story is re-worked.

Offline calcdude84se

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Re: Bug Reports
« Reply #282 on: June 04, 2010, 02:11:03 pm »
I think someone else complained of this. Maybe the routine that finds what programs are valid Axe source-files and sorts them can only handle so many files?
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Offline DJ Omnimaga

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Re: Bug Reports
« Reply #283 on: June 04, 2010, 05:28:18 pm »
How many did you have when it crashed, approximately? I would like to know so I keep them to a minimum on my calc (I usually keep a lot of small source code in archived programs in case I need it in other programs)

Offline FinaleTI

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Re: Bug Reports
« Reply #284 on: June 04, 2010, 06:37:12 pm »
Currently, I have 28 and it hasn't crashed. Let's see... I deleted about 4 or 5 and since then I've made about 1 or 2, so I'm gonna estimate I had around 33-34 source programs, but this is just a guess. I forgot to count how many I had when it crashed, so this is an estimated guess.


Spoiler For Projects:

My projects haven't been worked on in a while, so they're all on hiatus for the time being. I do hope to eventually return to them in some form or another...

Spoiler For Pokemon TI:
Axe port of Pokemon Red/Blue to the 83+/84+ family. On hold.

Spoiler For Nostalgia:
My big personal project, an original RPG about dimensional travel and a few heroes tasked with saving the world.
Coding-wise, on hold, but I am re-working the story.

Spoiler For Finale's Super Insane Tunnel Pack of Doom:
I will be combining Blur and Collision Course into a single gamepack. On hold.

Spoiler For Nostalgia Origins: Sky's Story:
Prequel to Nostalgia. On hold, especially while the story is re-worked.