0 Members and 1 Guest are viewing this topic.
Btw, if you have too much data in your program and the total code+data is over 16 KB compiled, will it just put the data on a second page?
Quote from: DJ Omnimaga on June 19, 2010, 12:08:38 pmBtw, if you have too much data in your program and the total code+data is over 16 KB compiled, will it just put the data on a second page?I don't think so, because multi-page apps cause headaches even for ASM programmers. We have to figure out how we're going to read data from the other pages, since they aren't mapped into memory at the same time. It would complicate things a lot.
Quote from: calc84maniac on June 19, 2010, 12:19:03 pmQuote from: DJ Omnimaga on June 19, 2010, 12:08:38 pmBtw, if you have too much data in your program and the total code+data is over 16 KB compiled, will it just put the data on a second page?I don't think so, because multi-page apps cause headaches even for ASM programmers. We have to figure out how we're going to read data from the other pages, since they aren't mapped into memory at the same time. It would complicate things a lot.Ouch, ok . I guess data will need to remain in appvar/program format then Also in APP form, will the game requires as much RAM as an ASM 8xp file? Would we be able for example to run an Axe app containing 15 KB of code and have a game appvar unarchived taking like 22 KB of RAM?
That would be cool. Code is read from archive, right?