Author Topic: Features Wishlist  (Read 691312 times)

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Offline ztrumpet

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Re: Features Wishlist
« Reply #1185 on: September 13, 2010, 04:00:49 pm »
I can't wait for Multi-Page Apps (even if all pages != 0 are data).  RPGs can exist in Axe! ;D

Offline LordConiupiter

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Re: Features Wishlist
« Reply #1186 on: September 13, 2010, 04:10:51 pm »
well, I already have all my data stored to appvars, but now I'm running out of space :(
so I would realy like to see multipage apps with more than one page of code :)

another question I suddenly thought of: How is it going with WAVE support?
« Last Edit: September 13, 2010, 04:17:45 pm by LordConiupiter »
everytime that I was down, you would always come around, and get my feedback on the ground. (modified part from 'Seasons in the sun')

No matter how many errors are bothering you, always try to stay rel-Axe!

The HoMM project will be resumed as soon Axe 1.0.0 will be released!
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Offline Quigibo

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Re: Features Wishlist
« Reply #1187 on: September 13, 2010, 04:32:20 pm »
I will definitely have a new example program in the next version.  And it will be an entire game, not just a demo like the other ones.

Oh yeah, that WAVE support... I did try, but the quality was unacceptably low in 6MHz with any kind of compression.  It was something I wanted to add at one time, but after playing around with it, it doesn't seem practical.  Someone can always write an Axiom for it eventually but I don't think it will be supported natively.
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Offline DJ Omnimaga

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Re: Features Wishlist
« Reply #1188 on: September 13, 2010, 04:59:58 pm »
An axiom for it (15 MHz mode) would be cool. Not a big hurry, though. Can't wait to see what you have in store :)

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Offline Builderboy

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Re: Features Wishlist
« Reply #1189 on: September 13, 2010, 05:16:01 pm »
so I would realy like to see multipage apps with more than one page of code :)

I believe as some asmers have mentioned in the past that this is extremely difficult to pull off, and even seasoned asm experts can have trouble getting it to work.  Having an automated option might be out of the question, but you'd have to ask Quigibo

Offline Raylin

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Re: Features Wishlist
« Reply #1190 on: September 16, 2010, 11:29:00 pm »
I would like to see masked bitmaps in the next version of Axe. With greyscale support if possible.
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Offline Builderboy

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Re: Features Wishlist
« Reply #1191 on: September 17, 2010, 02:04:11 am »
Bitmaps are an Os command so im not sure of the possibility of that option D:

Offline calc84maniac

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Re: Features Wishlist
« Reply #1192 on: September 17, 2010, 03:08:54 am »
I'd like the option of turning the homescreen cursor on/off. It would greatly help with making custom text input that doesn't use the "input" command (which ends up creating a temporary string each time it is run, and also uses tokens).
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Offline Builderboy

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Re: Features Wishlist
« Reply #1193 on: September 17, 2010, 03:19:32 am »
well couldn't you just display the character 224?

Offline LordConiupiter

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Re: Features Wishlist
« Reply #1194 on: September 17, 2010, 03:22:17 am »
well, the cursor is just a token, which you can use with the Output command. I thought it was 224>Char for the normal, 225 for the sencond cursor (with the up arrow), 226 for the alpha cursor (with the small A),  227 for the alpha cursor (with the small a), 228 for the insert cursor ( _ ), etc.

you could use this image to output aany char you want:
Spoiler For Spoiler:

EDIT: ninja'd :P
« Last Edit: September 17, 2010, 03:27:07 am by LordConiupiter »
everytime that I was down, you would always come around, and get my feedback on the ground. (modified part from 'Seasons in the sun')

No matter how many errors are bothering you, always try to stay rel-Axe!

The HoMM project will be resumed as soon Axe 1.0.0 will be released!
Projects:
Code: [Select]
HoMM:   [==--------]    Project 'resumed': I'm suffering overwhelming new ideas being popped up in my dreams :P
tiDE:   [----------]    Explored and understood the main part of the code: just started writing a Tokenizer.



password of the week: uvanapererubupa (Any pronunciation is the right one ;) )   :D click me, and you'll be raided :D

Offline calc84maniac

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Re: Features Wishlist
« Reply #1195 on: September 17, 2010, 08:56:12 am »
But still, turning the real homescreen cursor on is only a 3-byte OS command, and the OS handles all of the cursor blinking itself in the interrupts. It's much more convenient :)
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Offline Deep Toaster

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Re: Features Wishlist
« Reply #1196 on: September 17, 2010, 07:18:15 pm »
Maybe it could be a Fix function, if that's not filled already.




Offline Quigibo

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Re: Features Wishlist
« Reply #1197 on: September 17, 2010, 08:32:46 pm »
I'm not familiar with how enabling the cursor works, I'll have to look into it.
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Offline DJ Omnimaga

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Re: Features Wishlist
« Reply #1198 on: September 17, 2010, 09:22:25 pm »
Also is 3D still planned for Axe? If not, it might be a good idea to remove the poll maybe :P

Offline ztrumpet

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Re: Features Wishlist
« Reply #1199 on: September 17, 2010, 09:44:06 pm »
It may be helpful to look into some of ThePenguin's code that deals with this.  It's in most of his games. :)