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To be fair, I can't think of how these features would be terribly useful. I've never encountered a game or program that tells me to press any key except ENTER, or a game that tells me to press ENTER and not touch any other keys. If you can suggest a good use for it to me, then I will submit that it could be useful as a built-in feature.
In other news, Frey continues kicking unprecedented levels of ass.
getKey(47) and not(getKey(48) and getKey(40) and getKey(39))
There are multiple sets of three corners that can set it off, and checking for all of them would be far larger than just checking if only that key is pressed.
There are multiple sets of three corners that can set it off, and checking for all of them would be far larger than just checking if only that key is pressed. Also, things get surreal once you start pressing in the top five rows of keys.In case you're wondering, I made a program for the explicit purpose of investigating this bug
Why must everything be an Axiom?I also find it interesting that noone's commented on my Window() suggesstion
It's because you're requesting specialized stuff that could be built with Axe's built-in routines. In other words, you're more-so requesting sub-routines and not actual commands.