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Wait, you use 6-bit compression already? Why can I not make 4-character static pointers or labels then? Also, unless you define them to simply equal other characters, you're forgetting about the 30 GDB, Pic, and Str tokens.
EDIT: Also, if I use the extra page, I could conceivably do the entire thing in one pass
EDIT: Also, if I use the swap sector, I could conceivably do the entire thing in one pass (including all those new pass features)
Super bonus 1.0.0 feature?
That would be awesome. And fast.EDIT: Which would be awesome.
I guess the only side effect is that you can't run the Axe app when your batteries are low, but that's no big deal. I'll try to get this done by next release. Looks like label/variable names will be up to 7 characters long now and will allow ~2000 variables + labels per program (up from 3 characters and 150 of each right now). This would also allow me to put all data after subroutines and allow forward declaration of ANY static pointer/constant. It'll be quite an epic release indeed if I get this working. Not to mention tons of optimizations I've already made that will affect nearly every program.Get excited.
In other news, Frey continues kicking unprecedented levels of ass.
Pt-On(expression→r₁,expression→r₂,expression→r₃)Pt-On(r₁,r₂,r₃)ʳ