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[...] Also, since the BASIC game engine is too big to fit in ram, this means that there is quite a lot of archiving going on as you play... so be prepared for garbage collects every six minutes or so.[...]Overall: 12/40.Perhaps on a Silver calculator, this game would be playable, but on an original edition it's just too frustrating to complete, unless you're the kind of person who enjoys spending money on batteries to see them drained by endless garbage collects. If it wasn't for this one point, this game would probably rate “Reign of Legends: at least a 30/40.
By the way, another trick I don't think many are aware of is that you can make the program archive ITSELF while its running so you effectively can use the entire free RAM if you need more. Then unarchive it before you quit.
I don't think there's such a thing as garbage collecting messages in asm. I could be wrong, but I've never seen it or heard about it before. Its possible it might ask when the program quits and hands control back to the OS though.
The nice thing about the libraries is that only subroutines you actually USE will get compiled into the code.