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ld hl,(var_a)ld a,hor ljp z,_ld hl,(var_b)_
ld hl,(var_a)ld a,hor ljp nz,_ld hl,(var_b)_
i'M NOT SURE WHAT A SWORD SKILL IS BUT HERE'S THE SWORD ANIMATION FROM THE TWO SPRITES ON PG 13
sorry for being slow...but what will that allow us to do that the current code won't?
:56→V:If V:Disp "V is not zero":End
I think it would be nice indeed if it worked like TI-BASIC. I always had trouble with If conditions otherwise