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Omnimaga
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The Axe Parser Project
(Moderator:
Runer112
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Latest Updates (***DO NOT POST HERE!***)
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Topic: Latest Updates (***DO NOT POST HERE!***) (Read 86719 times)
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Quigibo
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I wish real life had a "Save" and "Load" button...
Latest Updates (***DO NOT POST HERE!***)
«
on:
February 02, 2010, 06:00:05 pm »
THIS THREAD IS ONLY FOR UPDATES TO MAKE THEM EASY TO FIND. PLEASE DISCUSS IN THE OTHER THREADS.
Axe Parser
Alpha 0.0.2
New Features:
String storage
Display strings
Display new line
rand
Don't display done
Pause in milliseconds
An example program also included.
«
Last Edit: February 05, 2010, 03:13:45 am by Quigibo
»
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___Axe_Parser___
Today the calculator, tomorrow the world!
Quigibo
The Executioner
CoT Emeritus
LV11
Super Veteran (Next: 3000)
Posts: 2031
Rating: +1075/-24
I wish real life had a "Save" and "Load" button...
Re: Latest Updates (***DO NOT POST HERE!***)
«
Reply #1 on:
February 05, 2010, 03:18:27 am »
Axe Parser
Alpha 0.0.3
New Features:
String constants
Multiplication, Division, and Modulo
Parenthesis for Math
Negative sign
Output(
Changed:
The Fn tokens are now merged with the Diagnostic tokens
New example program.
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___Axe_Parser___
Today the calculator, tomorrow the world!
Quigibo
The Executioner
CoT Emeritus
LV11
Super Veteran (Next: 3000)
Posts: 2031
Rating: +1075/-24
I wish real life had a "Save" and "Load" button...
Re: Latest Updates (***DO NOT POST HERE!***)
«
Reply #2 on:
February 15, 2010, 03:01:07 pm »
Axe Parser
Alpha 0.0.4
New Features:
More string character support
Adding and subtracting constants optimized
Pixel routines
For loops
Compiling progress indication
Hexadecimal data entry
Changed:
DispGraph is now the Ion Fast Copy instead of the slower OS routine.
New example program.
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___Axe_Parser___
Today the calculator, tomorrow the world!
Quigibo
The Executioner
CoT Emeritus
LV11
Super Veteran (Next: 3000)
Posts: 2031
Rating: +1075/-24
I wish real life had a "Save" and "Load" button...
Re: Latest Updates (***DO NOT POST HERE!***)
«
Reply #3 on:
February 21, 2010, 09:24:31 pm »
Axe Parser
Alpha 0.0.5
New Features:
Sprite support!
Screen shifting
Screen inversion
Fixed unary operators
Direct key input
Static pointers
More automatic optimizations
Changed:
You must add >Dec to display integers
ClrHome now clears the text buffer as well
New example program.
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___Axe_Parser___
Today the calculator, tomorrow the world!
Quigibo
The Executioner
CoT Emeritus
LV11
Super Veteran (Next: 3000)
Posts: 2031
Rating: +1075/-24
I wish real life had a "Save" and "Load" button...
Latest Updates (***DO NOT POST HERE!***)
«
Reply #4 on:
February 28, 2010, 04:38:01 am »
Axe Parser
Alpha 0.0.6
New Features:
Pointers!
Double Buffering
Alphabetical Listings
Character Display
Else Statement
If-False Statement
New Automatic Optimizations
Sprite Editor Updated
Changed:
Sprites are now clipped!
DispGraph is now SafeCopy instead of FastCopy
New example program.
«
Last Edit: February 28, 2010, 04:38:37 am by Quigibo
»
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___Axe_Parser___
Today the calculator, tomorrow the world!
Quigibo
The Executioner
CoT Emeritus
LV11
Super Veteran (Next: 3000)
Posts: 2031
Rating: +1075/-24
I wish real life had a "Save" and "Load" button...
Re: Latest Updates (***DO NOT POST HERE!***)
«
Reply #5 on:
March 07, 2010, 04:53:56 pm »
Axe Parser
Alpha 0.1.0
Sorry, I've been really busy this week. I haven't had a lot of time to add all the things I wanted to.
New Features:
Faster Parsing
Program List Is Improved
15MHz Commands
Changed:
Fixed the >Frac bug.
I added the new speed command to my Game Of Life example program so you can see the speed difference.
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___Axe_Parser___
Today the calculator, tomorrow the world!
Quigibo
The Executioner
CoT Emeritus
LV11
Super Veteran (Next: 3000)
Posts: 2031
Rating: +1075/-24
I wish real life had a "Save" and "Load" button...
Re: Latest Updates (***DO NOT POST HERE!***)
«
Reply #6 on:
March 10, 2010, 09:49:22 pm »
Axe Parser
Alpha 0.1.1
Surprise update!
New Features:
Parse archived programs.
Lightning fast parsing speed
Changed:
Fixed MAJOR bug that gave random error when parsing.
No new examples since nothing new to show.
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___Axe_Parser___
Today the calculator, tomorrow the world!
Quigibo
The Executioner
CoT Emeritus
LV11
Super Veteran (Next: 3000)
Posts: 2031
Rating: +1075/-24
I wish real life had a "Save" and "Load" button...
Re: Latest Updates (***DO NOT POST HERE!***)
«
Reply #7 on:
March 15, 2010, 11:25:58 pm »
Axe Parser
Alpha 0.1.2
New Features:
Automated data copy, exchange, and fill.
Absolute value for signed numbers
Sign extension for single byte signed numbers
Hexadecimal constants
ASCII constants
Changed:
Multiplication should work with signed numbers now.
Comments now need to start with a period instead of a single quote.
No new examples since I didn't have time to make anything.
«
Last Edit: March 15, 2010, 11:27:44 pm by Quigibo
»
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___Axe_Parser___
Today the calculator, tomorrow the world!
Quigibo
The Executioner
CoT Emeritus
LV11
Super Veteran (Next: 3000)
Posts: 2031
Rating: +1075/-24
I wish real life had a "Save" and "Load" button...
Re: Latest Updates (***DO NOT POST HERE!***)
«
Reply #8 on:
March 21, 2010, 04:54:09 pm »
Axe Parser
Alpha 0.1.3
HUGE UPDATE! A lot of new stuff happening.
New Features:
Cleaner command list.
Name your programs with an Axe Header.
Sound through the link port.
Direct detect any key.
Return if not command.
Squares and square roots.
Draw text anywhere.
Small sized text mode.
Inverted text mode.
Draw text to buffer mode.
Numerical data entry.
Add empty data to program memory for extra storage.
Read and write 2 byte numbers for the full 16 bits.
Changed:
Using int() implies that it the argument is a pointer.
Axe is no laughing matter now. Default name is "AXEPROG" instead of "LOL"
New example program to test sound effects.
«
Last Edit: March 21, 2010, 04:54:34 pm by Quigibo
»
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___Axe_Parser___
Today the calculator, tomorrow the world!
Quigibo
The Executioner
CoT Emeritus
LV11
Super Veteran (Next: 3000)
Posts: 2031
Rating: +1075/-24
I wish real life had a "Save" and "Load" button...
Re: Latest Updates (***DO NOT POST HERE!***)
«
Reply #9 on:
April 05, 2010, 05:00:47 am »
Axe Parser
Alpha 0.1.4
Added all this stuff last minute... I've been busy.
New Features:
Create Application Variables.
Read and Write to Appvars.
Archive and Unarchive Appvars.
Changed:
Fixed a bug that caused some programs to freeze.
New example program to show file saving and auto-archiving.
«
Last Edit: April 05, 2010, 05:02:44 am by Quigibo
»
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___Axe_Parser___
Today the calculator, tomorrow the world!
Quigibo
The Executioner
CoT Emeritus
LV11
Super Veteran (Next: 3000)
Posts: 2031
Rating: +1075/-24
I wish real life had a "Save" and "Load" button...
Re: Latest Updates (***DO NOT POST HERE!***)
«
Reply #10 on:
April 11, 2010, 04:55:50 am »
Axe Parser
Alpha 0.1.5
New Features:
Sine and cosine.
Signed comparisons.
Grayscale display.
Programs can now be accessed just like appvars.
Changed:
The commands for using calc files have changes to make them easier, smaller, and faster.
Fixed a couple minor bugs.
A few new optimizations.
I changed the example program "Counter" to show the new format for saving to files. Notice its 30 bytes smaller as well.
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___Axe_Parser___
Today the calculator, tomorrow the world!
Quigibo
The Executioner
CoT Emeritus
LV11
Super Veteran (Next: 3000)
Posts: 2031
Rating: +1075/-24
I wish real life had a "Save" and "Load" button...
Re: Latest Updates (***DO NOT POST HERE!***)
«
Reply #11 on:
April 19, 2010, 02:19:20 am »
Axe Parser
Beta 0.2.0
New Features:
A real documentation!
New user interface.
Compile for shells.
Contrast adjustment.
Absorb "Pic" files into programs.
Changed:
Headers are mandatory.
Only Axe Source programs show up on compile list.
Fixed a few more bugs.
New example file from tutorial.
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___Axe_Parser___
Today the calculator, tomorrow the world!
Quigibo
The Executioner
CoT Emeritus
LV11
Super Veteran (Next: 3000)
Posts: 2031
Rating: +1075/-24
I wish real life had a "Save" and "Load" button...
Re: Latest Updates (***DO NOT POST HERE!***)
«
Reply #12 on:
April 25, 2010, 06:37:34 pm »
Axe Parser
Beta 0.2.1
New Features:
Line command
Counter statement
Signed division
Use theta as a variable
Lowercase toggle built into parser
Error message list added to doc
Changed:
Pixel drawing and line drawing are now safe. They won't corrupt ram when drawn off screen.
The free RAM in L1 has shrunk by 2 bytes (becasue theta needs those).
Fixed a bugs that made some negative constants unoptimized.
My attempt at 3d:
«
Last Edit: May 04, 2010, 03:23:52 am by Quigibo
»
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___Axe_Parser___
Today the calculator, tomorrow the world!
Quigibo
The Executioner
CoT Emeritus
LV11
Super Veteran (Next: 3000)
Posts: 2031
Rating: +1075/-24
I wish real life had a "Save" and "Load" button...
Re: Latest Updates (***DO NOT POST HERE!***)
«
Reply #13 on:
April 26, 2010, 11:13:13 pm »
Axe Parser
Beta 0.2.1b (fixed)
Sorry guys, my mistake. Here is the real 0.2.1
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___Axe_Parser___
Today the calculator, tomorrow the world!
Quigibo
The Executioner
CoT Emeritus
LV11
Super Veteran (Next: 3000)
Posts: 2031
Rating: +1075/-24
I wish real life had a "Save" and "Load" button...
Re: Latest Updates (***DO NOT POST HERE!***)
«
Reply #14 on:
May 04, 2010, 03:34:50 am »
Axe Parser
Beta 0.2.2
New Features:
Min and Max operations
Display numbers and ASCII characters anywhere
Binary Numbers
Import Pics as tile maps
Huge update to auto-opts list
Changed:
Fixed A LOT of bugs.
Programs should be smaller due to auto-opts.
Edit: Fixed some more bugs
«
Last Edit: May 04, 2010, 06:30:28 pm by Quigibo
»
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Today the calculator, tomorrow the world!
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« previous
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Omnimaga
»
Forum
»
Calculator Community
»
Major Community Projects
»
The Axe Parser Project
(Moderator:
Runer112
) »
Latest Updates (***DO NOT POST HERE!***)