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You mean on a computer? Sure, it's possible. All it would do, is replicate the axe compiler, and create the asm file.Also, asm files are .8xp, too.
Quote from: graphmastur on December 20, 2010, 01:18:39 pmYou mean on a computer? Sure, it's possible. All it would do, is replicate the axe compiler, and create the asm file.Also, asm files are .8xp, too.Yes, that's what I mean, just a PC Compiler.
Quote from: ScoutDavid on December 20, 2010, 01:19:29 pmQuote from: graphmastur on December 20, 2010, 01:18:39 pmYou mean on a computer? Sure, it's possible. All it would do, is replicate the axe compiler, and create the asm file.Also, asm files are .8xp, too.Yes, that's what I mean, just a PC Compiler.Okay. The easiest way to do it without Quigibo is to figure out what code turns into what and how the parser treats code. Note that asm programs start at $9D95, and I wouldn't do this without knowing a LOT about asm. That's the reason I'm not doing this. I don't know enough to effectively do this.
Wasn't Quigibo talking about doing this for multi-page apps anyway?
Quote from: Qwerty.55 on December 20, 2010, 01:33:51 pmWasn't Quigibo talking about doing this for multi-page apps anyway?Making a PC Compiler for Axe Applications?
Quote from: ScoutDavid on December 20, 2010, 03:51:26 pmQuote from: Qwerty.55 on December 20, 2010, 01:33:51 pmWasn't Quigibo talking about doing this for multi-page apps anyway?Making a PC Compiler for Axe Applications?yes. In the multi-page app thread: http://ourl.ca/8382/154481Read the last paragraph.
I actually have been working on an on-computer compiler for a while, but progress on that will remain secret until the calculator version 1.0.0 finally comes out because I don't want to delay that for a side project.
Yeah I suggest waiting until 1.0.0 comes out, else you'll twice twice as much things to update everytime a beta comes out.