Author Topic: Which Axe version do you use?  (Read 33057 times)

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Offline Munchor

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Which Axe version do you use?
« on: June 05, 2011, 02:35:51 pm »
So, what Axe version do you use?

I don't expect many people to use the old versions but I still decided to put them in :)

Vote and discuss!

Offline Hot_Dog

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Re: Which Axe version do you use?
« Reply #1 on: June 05, 2011, 02:38:49 pm »
0.5.3b for two reasons:

1. Easier to develop axioms for it
2. ++ and -- ;)

Offline Munchor

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Re: Which Axe version do you use?
« Reply #2 on: June 05, 2011, 02:40:57 pm »
0.5.3b for two reasons:

1. Easier to develop axioms for it
2. ++ and -- ;)

I fancy ++ and -- too, and I use 0.5.3 too, although I guess not too many people use it because of the 16bit/16bit division bug.

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Re: Which Axe version do you use?
« Reply #3 on: June 05, 2011, 02:41:50 pm »
I always use the latest version.

Offline Aichi

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Re: Which Axe version do you use?
« Reply #4 on: June 05, 2011, 02:51:27 pm »
I'm still using 0.5.2 since I'm not sure if all bugs that Runer112 metioned are already fixed

Offline DJ Omnimaga

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Re: Which Axe version do you use?
« Reply #5 on: June 05, 2011, 03:04:16 pm »
None right now, but I voted 0.3.3, as this is the last version I ever used (to code).

Someone should try making a game in 0.0.5, just to show how far it can be pushed O.O. Password-based save files FTW :P
« Last Edit: June 05, 2011, 03:05:16 pm by DJ_O »

Offline ztrumpet

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Re: Which Axe version do you use?
« Reply #6 on: June 05, 2011, 04:28:43 pm »
I use whatever the latest version is.  For instance, when I made Axe Snake, the latest version was 0.3.2 so I used it. :)

The first real game that I remember was this one, which used Asm() for the buffer shifting that would now be easy with the Horizontal or Vertical commands.  It was made by Builderboy in version 0.0.4. O.O

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Re: Which Axe version do you use?
« Reply #7 on: June 05, 2011, 04:30:12 pm »
Wow I wonder why I never included it in the tribute video. It's pretty great for early Axe, especially when there were no sprite support.

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Re: Which Axe version do you use?
« Reply #8 on: June 05, 2011, 04:31:55 pm »
Wow I wonder why I never included it in the tribute video. It's pretty great for early Axe, especially when there were no sprite support.
Probably because it was in the original Axe Parser thread, before Quigibo created the Your Projects - Post and Critique thread. ;)

Offline Hot_Dog

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Re: Which Axe version do you use?
« Reply #9 on: June 05, 2011, 04:34:47 pm »
Which reminds me...I'm going to write a review later this year, but I think Axe Parser is the greatest Ti-83+/Ti-84+ program ever written.  (And of course there's a lot of amazing ones out there)

Offline TIfanx1999

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Re: Which Axe version do you use?
« Reply #10 on: June 06, 2011, 03:18:01 am »
0.5.3b for two reasons:

1. Easier to develop axioms for it
2. ++ and -- ;)

I fancy ++ and -- too, and I use 0.5.3 too, although I guess not too many people use it because of the 16bit/16bit division bug.

Actually if I remember correctly those bugs were fixed. I don't have an 83+ series calc. at the moment, but when I get my 84+SE(this week hoppefully) I'll be using the newest version.

Offline Freyaday

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Re: Which Axe version do you use?
« Reply #11 on: June 06, 2011, 03:22:23 am »
I always use the latest version I can get my catboy hands on, and this is the longest poll I've ever seen.
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Offline aeTIos

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Re: Which Axe version do you use?
« Reply #12 on: June 06, 2011, 03:45:37 am »
The "what calculators do you own" poll is longer. I use 0.5.2 (Upgrading soon)
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Offline JustCause

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Re: Which Axe version do you use?
« Reply #13 on: June 06, 2011, 03:51:01 am »
0.4.8 for consistency reasons. I'll upgrade when my projects are done.
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Offline Quigibo

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Re: Which Axe version do you use?
« Reply #14 on: June 06, 2011, 04:18:19 am »
Too bad there's no options for versions above 0.5.3 :P

There were also several unofficial versions that some people may have lying around becasue they requested to beta test new features, but I doubt anyone still uses those.  They had version numbers like "0.2.B" or "0.3.A" for instance.
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