Author Topic: Who is entering the Axe Parser programming contest?  (Read 35808 times)

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Offline DJ Omnimaga

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Who is entering the Axe Parser programming contest?
« on: August 31, 2010, 01:17:47 am »
Ok so I was wondering who was entering the Axe contest now, as a lot of people who participated lost their project or stopped and some other people may have joined later, so now I don't know anymore? Remember the contest ends on September 16th 2010 at 12 AM GMT-5 DST, by the way.

Offline TIfanx1999

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Re: Who is entering the Axe Parser programming contest?
« Reply #1 on: August 31, 2010, 09:54:21 am »
I was gonna, but I'm not gonna lie. I've been super lazy, and I'm currently occupied with other things. :P

Offline willrandship

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Re: Who is entering the Axe Parser programming contest?
« Reply #2 on: August 31, 2010, 11:41:04 am »
Now that I have some time at school, I might begin anew. I was thinking a tech demo for my action-oriented game, because I won't have enough time for any actual content.

Offline squidgetx

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Re: Who is entering the Axe Parser programming contest?
« Reply #3 on: August 31, 2010, 01:19:31 pm »
I was, but my summer was stolen by the terror that is AP assignments and other stuff. Still, yesterday i just got a wicked idea, so maybe I'll be able to get something in by the deadline.

Offline FinaleTI

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Re: Who is entering the Axe Parser programming contest?
« Reply #4 on: August 31, 2010, 02:44:02 pm »
I'm entering. (kinda obvious to those who've checked the topic on Nostalgia.)


Spoiler For Projects:

My projects haven't been worked on in a while, so they're all on hiatus for the time being. I do hope to eventually return to them in some form or another...

Spoiler For Pokemon TI:
Axe port of Pokemon Red/Blue to the 83+/84+ family. On hold.

Spoiler For Nostalgia:
My big personal project, an original RPG about dimensional travel and a few heroes tasked with saving the world.
Coding-wise, on hold, but I am re-working the story.

Spoiler For Finale's Super Insane Tunnel Pack of Doom:
I will be combining Blur and Collision Course into a single gamepack. On hold.

Spoiler For Nostalgia Origins: Sky's Story:
Prequel to Nostalgia. On hold, especially while the story is re-worked.

Offline Builderboy

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Re: Who is entering the Axe Parser programming contest?
« Reply #5 on: August 31, 2010, 02:45:31 pm »
Im not because i am a judge :P

Offline DJ Omnimaga

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Re: Who is entering the Axe Parser programming contest?
« Reply #6 on: August 31, 2010, 03:53:45 pm »
Btw remember that if you are making a large game, it doesn't need to be finished to be entered. However, if it's a demo or beta, it has to be functional, offer enough features and be as stable as possible to have a chance to compete. If I try a game that crashes every 3 minute it may not get a very good score and people may not vote for it..

Offline Deep Toaster

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Re: Who is entering the Axe Parser programming contest?
« Reply #7 on: August 31, 2010, 04:34:26 pm »
Ah, just finished. I'll enter as soon as school starts (so I can upload my program).




Offline DJ Omnimaga

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Re: Who is entering the Axe Parser programming contest?
« Reply #8 on: August 31, 2010, 04:41:28 pm »
Your parents won't let you install computer softwares, right?
* DJ Omnimaga hopes he succeeds in uploading it (no linking issues like I had in college x.x)

Offline patriotsfan

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Re: Who is entering the Axe Parser programming contest?
« Reply #9 on: August 31, 2010, 06:27:48 pm »
Would like to, but currently illiterate in Axe. :P So, no.
« Last Edit: August 31, 2010, 06:28:10 pm by patriotsfan »


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_player1537

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Re: Who is entering the Axe Parser programming contest?
« Reply #10 on: August 31, 2010, 06:40:33 pm »
I will probably, I just got a great idea to follow through with in axe :D

Offline DJ Omnimaga

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Re: Who is entering the Axe Parser programming contest?
« Reply #11 on: August 31, 2010, 06:43:22 pm »
Nice to hear. I am curious about what idea you got.

Also guys remember to backup. Sorry if I say this so often lately but many entries died from RAM clears and I see at least one data loss post a week nowadays x.x

Offline tloz128

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Re: Who is entering the Axe Parser programming contest?
« Reply #12 on: August 31, 2010, 06:47:40 pm »
I clicked yes because I'm pretty sure I'll make it by the 15th ;D (been working on it every chance I've gotten at school). I just finished the horizontal collisions today, actually. Here is a screenshot just showing off some tiles and the character sprites. I'm not going to go into much detail about it right now (mainly because I'm still a bit unsure about a lot of things :P), but what I can say for sure is that there will be 3 different room sizes (24 x 16, 48 x 8, and 12 x 32), and there will be about four rooms per-level. Also note that you won't be able to fly in the actual game  ;).
« Last Edit: August 31, 2010, 06:48:57 pm by tloz128 »
Naaa... Na Nah Na Nana Na Nah... Hey Jude!

SirCmpwn

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Re: Who is entering the Axe Parser programming contest?
« Reply #13 on: August 31, 2010, 06:49:56 pm »
Those character animations are really cool!

Offline DJ Omnimaga

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Re: Who is entering the Axe Parser programming contest?
« Reply #14 on: August 31, 2010, 06:50:38 pm »
Ok now that's just epic win o.o. Nice graphics and I like the scrolling too. Can't wait to see jumping and stuff being added. Will this be a puzzle game or a game with enemies like Mario?