Author Topic: Your Projects - Post and Critique  (Read 117152 times)

0 Members and 1 Guest are viewing this topic.

Offline meishe91

  • Super Ninja
  • LV11 Super Veteran (Next: 3000)
  • ***********
  • Posts: 2946
  • Rating: +115/-11
    • View Profile
    • DeviantArt
Re: Your Projects - Post and Critique
« Reply #165 on: May 14, 2010, 01:41:25 am »
Oh ok, well then great job, Builder.
Spoiler For Spoiler:



For the 51st time, that is not my card! (Magic Joke)

Offline Raylin

  • Godslayer
  • LV10 31337 u53r (Next: 2000)
  • **********
  • Posts: 1392
  • Rating: +83/-25
  • I am a certifiable squirrel ninja.
    • View Profile
    • Ray M. Perry
Re: Your Projects - Post and Critique
« Reply #166 on: May 14, 2010, 06:26:03 am »
Builder, you have outdone yourself again.
That is all.
Bug me about my book.

Sarah: TI-83 Plus Silver Edition [OS 1.19]
Cassie: TI-86 [OS 1.XX]
Elizabeth: TI-81 [OS 1.XX]
Jehuty: TI-83 Plus Silver Edition [OS 1.19]
Tesla: CASIO Prizm







Offline Galandros

  • LV9 Veteran (Next: 1337)
  • *********
  • Posts: 1140
  • Rating: +42/-10
    • View Profile
Re: Your Projects - Post and Critique
« Reply #167 on: May 14, 2010, 08:27:30 am »
That is amazing stuff. You have a truly interesting collection of products.

Builderboy is our physicist expert. ;D
Hobbing in calculator projects.

_player1537

  • Guest
Re: Your Projects - Post and Critique
« Reply #168 on: May 14, 2010, 05:03:58 pm »
I checked the source, but I'm horrible at reading other peoples source.  Does this use different sized 'lists'?  ie does it have an element or something that makes it check more or less of the data (does that make sense?)

Offline DJ Omnimaga

  • Clacualters are teh gr33t
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55943
  • Rating: +3154/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • Dream of Omnimaga Music
Re: Your Projects - Post and Critique
« Reply #169 on: May 14, 2010, 05:39:44 pm »
somehow, I believe his array is limited to about 200 elements, after a while notice how it stops dropping water. I guess he only allocated about 400 bytes of RAM for the data (200 for X and 200 for Y)

Offline TIfanx1999

  • ಠ_ಠ ( ͡° ͜ʖ ͡°)
  • CoT Emeritus
  • LV13 Extreme Addict (Next: 9001)
  • *
  • Posts: 6173
  • Rating: +191/-9
    • View Profile
Re: Your Projects - Post and Critique
« Reply #170 on: May 16, 2010, 06:29:47 am »
So i was just fooling around the other day and i made this little fun fluid simulator :) It uses some very basic rules but it ended looking quite realistic (for a calculator that is) and it runs quite fast up to about 200 pixels of water :) Sometimes it acts weird though, so it might be considered more of a sand simulator than a water simulator.
Some how I missed this, but it looks really sweet! I'd like to see this demo developed further into some sort of (puzzle) game. I think you could do some really neat things with it! :D

Offline DJ Omnimaga

  • Clacualters are teh gr33t
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55943
  • Rating: +3154/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • Dream of Omnimaga Music
Re: Your Projects - Post and Critique
« Reply #171 on: May 16, 2010, 07:40:41 pm »
* DJ Omnimaga wonders if something like this could be possible, if stripped down

http://www.omnimaga.org/index.php?action=downloads;sa=view;down=470

Offline Builderboy

  • Physics Guru
  • CoT Emeritus
  • LV13 Extreme Addict (Next: 9001)
  • *
  • Posts: 5673
  • Rating: +613/-9
  • Would you kindly?
    • View Profile
Re: Your Projects - Post and Critique
« Reply #172 on: May 16, 2010, 08:08:37 pm »
Heh that might be possible, although it would use a different engine.  What i have here is more of a fluid simulation, where as waterworks is more like a pinball simulation.  That and the lack of mouse control might make it a bit weird.  But it would be soooo coool ^^

Offline cooliojazz

  • Support Staff
  • LV7 Elite (Next: 700)
  • *******
  • Posts: 619
  • Rating: +66/-9
  • I omnoms on your soul
    • View Profile
    • Unreal Phantasies
Re: Your Projects - Post and Critique
« Reply #173 on: May 16, 2010, 08:39:29 pm »
Random pointless project, HTML interpreter for the calc.  The program just reads the page out of the program "HTMLPAGE"  I also made a simple kind of text editor to go with it, since you can't just write it using the normal editor... (This uses the font set instead of the token set)  It only supports 5 tags right now, as seen in the screenshot...
Spoiler For Random signess:
You can not beat my skills.
Trust me.
So don't even try.
And remember never to trust someone who says, "Trust me."

TI File Editor Progress: Remade in java like a boss. 50% we'll call it? IDK =P
Java Libraries: JIRC - 90% JTIF - 5%
TI Projects: Unreal Notator - -5000%
Nomcraft, a Bukkit mod
Some of the music I write can be found here | The Rest Should Be Here (Bandcamp)

_player1537

  • Guest
Re: Your Projects - Post and Critique
« Reply #174 on: May 16, 2010, 08:45:46 pm »
wow, nice job

Offline DJ Omnimaga

  • Clacualters are teh gr33t
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55943
  • Rating: +3154/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • Dream of Omnimaga Music
Re: Your Projects - Post and Critique
« Reply #175 on: May 16, 2010, 10:13:32 pm »
o.o lol nice :D

It may not be that useful to many people but it's still interesting to see stuff like this. Nice job so far

Offline TIfanx1999

  • ಠ_ಠ ( ͡° ͜ʖ ͡°)
  • CoT Emeritus
  • LV13 Extreme Addict (Next: 9001)
  • *
  • Posts: 6173
  • Rating: +191/-9
    • View Profile
Re: Your Projects - Post and Critique
« Reply #176 on: May 17, 2010, 03:00:47 am »
Heh that might be possible, although it would use a different engine.  What i have here is more of a fluid simulation, where as waterworks is more like a pinball simulation.  That and the lack of mouse control might make it a bit weird.  But it would be soooo coool ^^
I think it'd be uber cool! ^^.

_player1537

  • Guest
Re: Your Projects - Post and Critique
« Reply #177 on: May 23, 2010, 07:12:30 pm »
hmm...I'm having trouble making my own version of builderboy's water physics program.  Can anyone help me spot the error(s)?  Basically, what it is doing wrong is when they reach the bottom of the screen, it starts glitching up and puts random pixels (more than there were to begin with) everywhere all over the screen.  Alpha creates tiles, Mode deletes them, 2nd drops water, and Clear quits, oh and arrow keys move.  Thanks

http://www.mediafire.com/?kzykfrzkymw

Code: [Select]
:.B
:[F09090F0000000000060600000000000→Pic1
:
:20→X→Y
:
:For(A,0,399
:0→{L1+A
:End
:Pt-On(X,Y,Pic1
:Repeat getKey(15)
:Pt-Change(X,Y,Pic1
:.For(Z,0,1
:X+getKey(3)-getKey(2)→X
:Y+getKey(1)-getKey(4)→Y
:.End
:If getKey(48)
:Pt-On(X,Y,Pic1+8
:End
:If getKey(55)
:Pt-On(X,Y,Pic1+8
:Pt-Change(X,Y,Pic1+8
:End
:If getKey(54)
:0→A
:While (A<300) and ({L1+A+1}≠0)
:A+2→A
:End
:If A<301
:X+1→{L1+A}
:Y+4→{L1+A+1}
:End
:End
:
:
:For(A,1,299
:If {L1+A}
:!If pxl-Test({L1+A-1},{L1+A}+1
:
:{L1+A}+1→{L1+A}
:Else
:rand^2*2-1→B
:!If pxl-Test({L1+A-1}+B,{L1+A}
:{L1+A-1}+B→{L1+A-1}
:Else
:!If pxl-Test({L1+A-1}-B,{L1+A}
:{L1+A-1}-B→{L1+A-1}
:Else
:.IT HASN'T MOVED
:{L1+A}-2→{L1+A
:
:
:End
:End
:End
:If {L1+A}>60
:0→{L1+A}→{L1+A-1}
:Else
:Pxl-On({L1+A-1},{L1+A}
:End
:
:A+1→A
:End
:End
:Pt-Change(X,Y,Pic1
:DispGraph
:For(A,0,298
:If {L1+A+1}>60
:0→{L1+A+1}
:End
:If {L1+A+1}
:Pxl-Off({L1+A},{L1+A+1}
:End
:A+1→A
:End
:DispGraph
:
:End

Offline DJ Omnimaga

  • Clacualters are teh gr33t
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55943
  • Rating: +3154/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • Dream of Omnimaga Music
Re: Your Projects - Post and Critique
« Reply #178 on: May 23, 2010, 09:15:11 pm »
mhmm sorry I tried understanding the code but got confused since I have trouble reading other ppl code x.x

It seemed like, after trying your program, that the stuff was going back up in the screen when reaching the complete bottom, or that it appeared in random places. Could the array of water particles be overwritten by other stuff?

Offline meishe91

  • Super Ninja
  • LV11 Super Veteran (Next: 3000)
  • ***********
  • Posts: 2946
  • Rating: +115/-11
    • View Profile
    • DeviantArt
Re: Your Projects - Post and Critique
« Reply #179 on: May 23, 2010, 09:44:33 pm »
Hmmm, that's really weird. I probably can't help much but I'll try looking over the code. One thing though, I would add something that clears the buffer at the beginning.
Spoiler For Spoiler:



For the 51st time, that is not my card! (Magic Joke)