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And when I insert the pic into the program, I added det(12 before Pic#->DispGraph, but it displays some random pixels on the bottom row where the inaccessible row 64 is. I don't think det(12 WORKS THERE, BECAUSE i'M guessing thats a portion of the next Pic in RAM. If I'm right, can someone tell how to fix this?
I've got a math final today, and when I'm done, I'm going to make a multitask clone
I'm not sure. What I think is that it's because BB was setup to launch BASIC programs and the author did not take ASM ones into account. Maybe someone has a way to do it or maybe the author could update it to launch ASM programs. I don't know.
Quote from: yunhua98 on May 31, 2010, 01:02:22 pmAnd when I insert the pic into the program, I added det(12 before Pic#->DispGraph, but it displays some random pixels on the bottom row where the inaccessible row 64 is. I don't think det(12 WORKS THERE, BECAUSE i'M guessing thats a portion of the next Pic in RAM. If I'm right, can someone tell how to fix this? You have to put the det(12) directly after the picture data because the det command is a data command and isn't actual code.
Rect() sounds better IMHO.A modifier could be used indeed.ExampleRect(x1,y1,x2,y2,modifier)0=filled black1=filled white2=filled XOR3=black outline4=rickroll5=white outline6=XOR'ed outlineFor outlines, I think people can easily use Line(), though, and make a routine like a few posts ago if they need to draw a filled rectangle with different outline color multiples times in their program