Author Topic: The Blue Platform: Screenshots  (Read 56005 times)

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Offline Eeems

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Re: Screenshots
« Reply #15 on: July 02, 2009, 05:58:08 pm »
thanks DJ, what do you think about the magics?
/e

Offline Raylin

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Re: Screenshots
« Reply #16 on: July 04, 2009, 09:02:01 am »
I like 'em! (If my opinion counts.) ^_^
Bug me about my book.

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Re: Screenshots
« Reply #17 on: July 04, 2009, 04:28:23 pm »
Everyone's opinion counts at Omnimaga.
Or else! =D

Offline DJ Omnimaga

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Re: Screenshots
« Reply #18 on: July 04, 2009, 05:27:43 pm »
I like them too, my favourite is the Earthquake effect and at least finally earthquake effect not relying on Z-Address shifting routines, meaning it works on Nspire and WabbitEmu fine :D

Offline Eeems

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Re: Screenshots
« Reply #19 on: July 04, 2009, 05:54:06 pm »
thanks :) it took a little bit to make it look good.
@ProphetsDementia: Of course your opinions counts, unless it contradicts mine....jkjk :)
/e

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Re: Screenshots
« Reply #20 on: July 06, 2009, 06:45:03 pm »
ok, new screenshot, all that I added was a little summoning animation to the magics
/e

Offline simplethinker

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Re: Screenshots
« Reply #21 on: July 06, 2009, 06:53:48 pm »
They look nice ;D
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Offline DJ Omnimaga

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Re: Screenshots
« Reply #22 on: July 06, 2009, 06:57:23 pm »
nice, I like how you use the Illusiat style magic casting.

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Re: Screenshots
« Reply #23 on: July 06, 2009, 07:06:09 pm »
thanks :)
I didn't totally rip it from Illusiat though, it doesn't use the * in it. it also will not error if it is on the top of the screen, it will always show though since it is using Text( so it doesn't look the best on the black tiles but I like it
/e

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Re: Screenshots
« Reply #24 on: July 06, 2009, 11:13:51 pm »
this is my scrolling action :P
/e

Offline DJ Omnimaga

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Re: Screenshots
« Reply #25 on: July 06, 2009, 11:51:45 pm »
wow looks nice. Very Zelda Ish :D


Offline simplethinker

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Re: Screenshots
« Reply #26 on: July 07, 2009, 10:31:33 am »
It looks nice :)  What would happen if the players position in the new screen/room (at the very edge) was an un-walkable tile?
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Re: Screenshots
« Reply #27 on: July 07, 2009, 12:11:51 pm »
If his map engine can detect solid tiles from the next screen maps, there wouldn't be any problem, the char would simply not go off the screen, else, he would need to make his maps so the next room edge has the exact same tiles type (solid or walkable)

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Re: Screenshots
« Reply #28 on: July 07, 2009, 02:22:43 pm »
exactly what DJ said, in fact I was trying to go to the right but I couldn't until I got high enough to pass that little room thing
and on a side note, I accidentally deleted the sprite sheet...good thing I backed it up :D
(@DJ: I was aiming for Zelda when I did that)
/e

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Re: Screenshots
« Reply #29 on: July 08, 2009, 05:16:55 pm »
ok, here are the two most recent magics I made...
/e