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Deus Ex Mortalis
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Topic: Deus Ex Mortalis (Read 13028 times)
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Liazon
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Deus Ex Mortalis
«
on:
December 20, 2005, 05:15:00 pm »
After reading about how people had issues with porting games (such as 3FG's SSP, tenniskid's The Chosen One) I'd like to get my title and story out into the open before anybody starts wanting to pursue legal action.
Since I've joined the TI Community, my goal has always been to make a calculator RPG. So far, I have not done that. Instead, I only have tons of small useless programs that do very little. During the past two months of learning ASM and C, and getting pounded by tons of homework, I've been coming up with a story and title for the project that I'd like to leave behind in the community. So I've finally come up with this:
Deus Ex Mortalis (latin for God in mortal man)
It's an RPG about the main character who is psion with various psionic powers. And he's a rebel. For now, that's all I'd like to reveal about the story until somebody finds a work with a similar name. So far, I've only found a short film on google with the same title, but it seems that it was somebody's school project. I'm just afraid of working too hard on the story and finding out I have to change it to avoid legal actions.
Now here's the trilogy part to it:
At the moment, I have 3 different versions of the game (mostly just title screens at the moment). One is in Ti-89 Basic (DEM), one is in Ti-83+ ASM (DEMD), and one is in 68k C (DEMZ). I've decided that they should all have a different storyline, but the same basic plot. Most likely, RPG elements will vary depending upon the language I'm using and the ease of implementing them.
Major ROADBLOCKS:
1.) I barely have time during school. Right now, I usually just program DEM during some classes. The C and ASM versions I pick up occasionally.
2.) I'm still in the learning process of learning 89-Basic, 83+ASM, and 68k C.
3.) I have never made anything on such a massive scale before.
FORTUNATELY:
1.) If I am dedicated as I think I am, I'll continue working on it through college just to get them done.
2.) I feel that I must leave something behind in the Ti-Community to thank everyone who has been kindn enough to offer meadvice and teach me programming.
So basically, I wanted to put this out just in case the idea was already taken. If not, I claim the title as my own until I see it an impossible task.
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BCTurk
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Deus Ex Mortalis
«
Reply #1 on:
December 20, 2005, 05:44:00 pm »
Sounds very good, if you need any help with frontend stuff (sprites, more storyline stuff, ect.) just give a holler. I don't think anyone else has this idea, although it is a little like Deux Ex: The Invisible War, but not enough to cause a lawsuit I don't think.
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tenniskid493
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Deus Ex Mortalis
«
Reply #2 on:
December 21, 2005, 02:15:00 am »
You look like you should be ok with that name. I googled it and it didn't come up with anything big. Good luck on the project. It sounds really sweet.
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DJ Omnimaga
Clacualters are teh gr33t
CoT Emeritus
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Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
Deus Ex Mortalis
«
Reply #3 on:
December 21, 2005, 02:51:00 am »
sound pretty cool, if no commercial games are called like this I think you shouldnt have any problem with that name, which is cool btw. And if you need help feel free to ask, altough I dont know ASM and C
and one advice: work on one thing at a time, like start with map engine, then once done do the battle engine, then the menu, etc. Also write down your ideas on paper, like every story event, every game side quest, maps, etc. Thats what I did with all reign of legends games and reuben quest games
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dragon__lance
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Deus Ex Mortalis
«
Reply #4 on:
December 21, 2005, 03:42:00 pm »
no wonder u finished them so fast
Anyways, sound awesome
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Liazon
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Deus Ex Mortalis
«
Reply #5 on:
December 22, 2005, 10:28:00 am »
DEM (89 Basic): Took the 10 minutes after a chem quiz to make a title screen on the Program I/O screen. Figured out a way to select files and store data accordingly for 3 save files (probably could have more but why would you need more?).
How do I take (animated) screen shots of an 89 Basic program?
NOTE: This may be the only update you may get for a VERY VERY LONG TIME.
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Spellshaper
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31337 u53r (Next: 2000)
Posts: 1690
Rating: +0/-0
This is me. Or maybe not.
Deus Ex Mortalis
«
Reply #6 on:
December 22, 2005, 10:36:00 am »
QuoteBegin-calcul831415+22 December 2005, 22:28-->
QUOTE
(calcul831415 @ 22 December 2005, 22:28)
How do I take (animated) screen shots of an 89 Basic program?
take an emulator and use calccapture to make animated sreenies!
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Liazon
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Deus Ex Mortalis
«
Reply #7 on:
January 08, 2006, 07:13:00 am »
This is really funny...
I have no idea how to get any calc related stuff to work on the new computer. I'm totally unfamiliar with Windows XP.
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tenniskid493
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Deus Ex Mortalis
«
Reply #8 on:
January 08, 2006, 07:14:00 am »
Like what do you need help with???
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Liazon
Guest
Deus Ex Mortalis
«
Reply #9 on:
January 08, 2006, 07:18:00 am »
Getting my assembler and linker to work , recognizing .z80 files, installing TIGCC and Ti-Graphlink. and Ti Connect.
At least the old computer works, but it's no longer connected to the internet.
updates: still making tile mappers for all 3 versions. In all 3 different languages.
edit: my old comp was windows 98.
the organization of XP seems really foreign to me that's all. i can't seem to navigate through all the files on the comp very well.
or adjust settings.
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tenniskid493
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Deus Ex Mortalis
«
Reply #10 on:
January 08, 2006, 07:26:00 am »
yea, it is really wierd
to make a new file type (for getting the .z80 files) you need to click tools, and then folder options...I forget exactly how to fill it out
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kalan_vod
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Super Veteran (Next: 3000)
Posts: 2715
Rating: +10/-0
Deus Ex Mortalis
«
Reply #11 on:
January 08, 2006, 07:37:00 am »
Just read the first couple pages of Asm in 28 days is says how to set it up.
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MathStuf
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Deus Ex Mortalis
«
Reply #12 on:
January 08, 2006, 07:38:00 am »
Double click on the .z80 file and tell it to open with Notepad (or whatever you use) all the time to read the files. GraphLink isn't needed (unless you use older cables). I'll post a list of programs I have that I use for programming.
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Spellshaper
LV10
31337 u53r (Next: 2000)
Posts: 1690
Rating: +0/-0
This is me. Or maybe not.
Deus Ex Mortalis
«
Reply #13 on:
January 08, 2006, 08:58:00 am »
u can change many layouts back to good
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DJ Omnimaga
Clacualters are teh gr33t
CoT Emeritus
LV15
Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
Deus Ex Mortalis
«
Reply #14 on:
January 08, 2006, 12:15:00 pm »
/ me (without the space) changes to your nickname liek if you do an action. This command is only on Invisionfree and not on the regular IPB forums. IRC chat has it too and yAronet.com forums as well
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Deus Ex Mortalis