Author Topic: FFTOM 89 Port  (Read 15817 times)

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Offline darkfire

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Re: FFTOM 89 Port
« Reply #30 on: December 29, 2011, 12:41:39 am »
Sadly nope. The only copy I had was on Earthforge until late 2005. As for FFTOM1 and 2 the source is available with the games themselves, though, since, after all, they're editable directly in the program editor. FFTOM3 was never finished, though, and I don't think there exists anymore copies of the artwork anywhere online.

A long while ago, there was an extra copy of FFTOM1 on ticalc.org that was uploaded in the wrong section (TI-83 instead of 83+), but its zip file was over 500 KB large and it contained plenty of extra artwork that other versions of the game didn't have. I wish that was still available.

Also welcome back :)

Here are some screens from fftom3 http://web.archive.org/web/20041106173552/www.kingmastate.nl/maxcoderz/?section=Plan+Files&sectionID=7


Also from the zip file you mentioned.

« Last Edit: December 29, 2011, 12:43:18 am by darkfire »

Offline TIfanx1999

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Re: FFTOM 89 Port
« Reply #31 on: December 29, 2011, 12:47:06 am »
Cool stuff! ^^

Offline DJ Omnimaga

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Re: FFTOM 89 Port
« Reply #32 on: December 29, 2011, 01:28:06 am »
Ah right I forgot about those screenshots. However the Earthforge zip file was actually a demo of FFTOM and I wish i had it backed up :(

As for the artworks, did you find another copy of that one 500+ KB zip file? O.O

Offline darkfire

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Re: FFTOM 89 Port
« Reply #33 on: December 30, 2011, 12:32:06 am »
Ah right I forgot about those screenshots. However the Earthforge zip file was actually a demo of FFTOM and I wish i had it backed up :(

As for the artworks, did you find another copy of that one 500+ KB zip file? O.O

I found it doing a search for fftom.zip http://www.calc.org/program/3319

Offline DJ Omnimaga

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Re: FFTOM 89 Port
« Reply #34 on: December 30, 2011, 12:47:47 am »
Oh right, I forgot about calc.org archives. I just found the search a bit annoying to use there since the calc.org redesign fell through, so I never really bothered to check.

I believe my Illusiat 1 zip file that had a french readme is there too. It was approved by their staff about 4 years after upload.

Offline Yeong

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Re: FFTOM 89 Port
« Reply #35 on: December 30, 2011, 01:55:57 pm »
It was approved by their staff about 4 years after upload.
O.O
Sig wipe!

Offline DJ Omnimaga

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Re: FFTOM 89 Port
« Reply #36 on: December 30, 2011, 06:40:46 pm »
Indeed. Actually the problem was that Calc.org file upload policies were really weird during their final years before the supposed redesign. After uploading your own game, you had to get a friend or another member to confirm that it's your game via e-mail. At the time I barely knew anyone from the community who could do that, so I never did. However, after the second redesign started, where only a file archive and the forums were available, somehow they decided to process those files the same way ticalc.org does.