Author Topic: Myst 89  (Read 53932 times)

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Offline willrandship

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Re: Myst 89
« Reply #60 on: April 17, 2011, 02:43:20 pm »
Well, it will be big, that's for sure but at least you'll have room on the 68ks

yeah, I've heard of newprog. Personally, from what I've read, though, it sounds more like xlib for 68k than Axe

Offline Stefan Bauwens

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Re: Myst 89
« Reply #61 on: April 17, 2011, 02:53:43 pm »
Yeah, I actually don't know so mich about newprog yet.
I have almost put all the pics I need on the calc so I think it will fit on my 89.
I also only plan to make a demo(only the main island).


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Offline willrandship

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Re: Myst 89
« Reply #62 on: April 17, 2011, 02:55:26 pm »
yeah, it'll be cool. I'm just thinking of how many picvars that is....that will take up quite a bit of space :P but it'll be cool!

Offline Stefan Bauwens

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Re: Myst 89
« Reply #63 on: April 17, 2011, 03:14:54 pm »
It'll be around 300 pics. :P
But I hope it'll be as cool as I want it to be. If that happens I will be a happy person.


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Offline Stefan Bauwens

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Re: Myst 89
« Reply #64 on: April 27, 2011, 12:42:40 pm »
As you might have figured out, I'm a slow programmer :P
But when I get on my calc, I really try to get something finished. It's just that I haven't got all that time to just sit behind my calc and program.

Recently I made the marker-switches work, but those aren't the only switches...
I am doubting if I'm going to make reading books work, because there are a bout 5 books, with a lot of text. So I think I'm gonna let them out. Ofcourse those people who really want to read those books can read them here: http://www.l7square.com/journals/framer.html (Real myst)
The books aren't important for this demo, since they are about the other ages, which won't be in this demo.

I'll try to make everything work, except the books that link to other ages. :)


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Offline aeTIos

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Re: Myst 89
« Reply #65 on: April 27, 2011, 12:46:39 pm »
You should also create a full version O.O this looks awesome
I'm not a nerd but I pretend:

Offline Stefan Bauwens

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Re: Myst 89
« Reply #66 on: April 27, 2011, 12:48:17 pm »
Full version? MAn, that would be huge amount of work and actually wouldn't even fit on your calc.


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Offline aeTIos

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Re: Myst 89
« Reply #67 on: April 27, 2011, 12:49:41 pm »
Oh lol. I have not played it, though ;)
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Offline DJ Omnimaga

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Re: Myst 89
« Reply #68 on: April 27, 2011, 10:13:48 pm »
I'M glad this is still alive. :D

Offline Stefan Bauwens

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Re: Myst 89
« Reply #69 on: May 23, 2011, 03:59:35 pm »
Here's a list of all the things I (think) still have to do on Myst 89(I posted this list also on my website):

-Rocket, power to rocket-buttons....(This is basically finished)
-Tower Rotation/map/lift...(Basically finished)
-Code 'thing' in the fore chamber beside the dock
-'Time machine'
-Buttons on island(not marker-switches)
-Tree
-Hut, code, wheel...
-Clock, wheel...
-Brother books, colored papers...
-White paper
-Stove
-Boat/ little fountain thing...
-Paper of Power-to-rocket
-Link to the books out of the bookshelf
-Intro
-Finishing touches(clean up, readme, etc...)

Today I had some time, so I finished the Tower rotation and lift thing. :)


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Offline Spyro543

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Re: Myst 89
« Reply #70 on: May 23, 2011, 09:10:32 pm »
Will this be compatible with TI-92 (just curious)?

Anyway, I NEED to play this! This has to be the funnest and awesomest game evar!

Offline TIfanx1999

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Re: Myst 89
« Reply #71 on: May 24, 2011, 05:54:56 am »
Since it's written in BASIC, yes. It should work fine. =)

Offline Jim Bauwens

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Re: Myst 89
« Reply #72 on: May 24, 2011, 06:45:49 am »
The thing is, that the 92 has less memory than the 89. Since Myst uses a huge amount of space, I doubt that it will fit on the 92.

Offline TIfanx1999

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Re: Myst 89
« Reply #73 on: May 24, 2011, 07:01:01 am »
Ah, for some reason I assumed he was talking about the 92+. However, I didn't know that the old 92 had that much less memory.

Offline Jim Bauwens

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Re: Myst 89
« Reply #74 on: May 24, 2011, 07:08:51 am »
The Ti-92 Plus has 188K RAM and 384K Flash ROM, while the 92 has only 68K of ram...