Author Topic: simpleRIDE  (Read 3328 times)

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arti

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simpleRIDE
« on: August 20, 2005, 02:23:00 pm »
Since we can post non-RPG projects here, I'd like to show you my latest C project. I learned and continue to learn a lot from it, and hope to take it far enough as to become a real, full game:
http://artraid.com/ti/index.php/2005/08/introducing-simpleride/

Offline DJ Omnimaga

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simpleRIDE
« Reply #1 on: August 21, 2005, 12:49:00 pm »
oh look awesome, cant wait to try it :)smile.gif , could you add another AI controlled car or multiplayer mode?

arti

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simpleRIDE
« Reply #2 on: August 21, 2005, 01:41:00 pm »
QuoteBegin-Kevin+21 August 2005, 19:49-->
QUOTE (Kevin @ 21 August 2005, 19:49)
oh look awesome, cant wait to try it :)smile.gif , could you add another AI controlled car or multiplayer mode?  

 Thanks :)smile.gif Yea, the AI car would be the police car, who would chase and try and stop you if you speed a lot.

I am also working on giving the car 'turbo boost' - a limited time boost of speed when pressing a certain button :)smile.gif

the_unknown_one

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simpleRIDE
« Reply #3 on: August 21, 2005, 10:28:00 pm »
And make it that u have to go through the tunnel in a certain amount of time, so u need to speed, else people could just go slow all the time and have no police...

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« Reply #4 on: August 22, 2005, 01:28:00 am »
yeah, and the score should increase a lot faster when going fast so if you go very fast you can get extremly high score