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Omnimaga
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Calculator Community
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Other Calc-Related Projects and Ideas
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TI 68K
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simpleRIDE
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Topic: simpleRIDE (Read 3331 times)
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arti
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simpleRIDE
«
on:
August 20, 2005, 02:23:00 pm »
Since we can post non-RPG projects here, I'd like to show you my latest C project. I learned and continue to learn a lot from it, and hope to take it far enough as to become a real, full game:
http://artraid.com/ti/index.php/2005/08/introducing-simpleride/
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DJ Omnimaga
Clacualters are teh gr33t
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Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
simpleRIDE
«
Reply #1 on:
August 21, 2005, 12:49:00 pm »
oh look awesome, cant wait to try it
, could you add another AI controlled car or multiplayer mode?
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arti
Guest
simpleRIDE
«
Reply #2 on:
August 21, 2005, 01:41:00 pm »
QuoteBegin-Kevin+21 August 2005, 19:49-->
QUOTE
(Kevin @ 21 August 2005, 19:49)
oh look awesome, cant wait to try it
, could you add another AI controlled car or multiplayer mode?
Thanks
Yea, the AI car would be the police car, who would chase and try and stop you if you speed a lot.
I am also working on giving the car 'turbo boost' - a limited time boost of speed when pressing a certain button
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the_unknown_one
Guest
simpleRIDE
«
Reply #3 on:
August 21, 2005, 10:28:00 pm »
And make it that u have to go through the tunnel in a certain amount of time, so u need to speed, else people could just go slow all the time and have no police...
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DJ Omnimaga
Clacualters are teh gr33t
CoT Emeritus
LV15
Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
simpleRIDE
«
Reply #4 on:
August 22, 2005, 01:28:00 am »
yeah, and the score should increase a lot faster when going fast so if you go very fast you can get extremly high score
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Omnimaga
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TI 68K
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simpleRIDE