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Omnimaga
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TI 68K
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Terrestrial Attack 68k
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Topic: Terrestrial Attack 68k (Read 6796 times)
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bfr
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Posts: 819
Rating: +4/-0
Terrestrial Attack 68k
«
on:
February 25, 2006, 02:28:00 pm »
This is a TIGCC project that I'm working on. It will have multiple levels, some which will be shoot-em-up (very unique). Other levels will be side-scrolling and will appear...kind of like Duke Nuke 'Em if you ever heard of that before.
Here's a screenshot of the main menu so far:
(Gotta love the alien sprites
)
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bfr's website -
http://bfr.tifreakware.net
DJ Omnimaga
Clacualters are teh gr33t
CoT Emeritus
LV15
Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
Terrestrial Attack 68k
«
Reply #1 on:
February 25, 2006, 02:39:00 pm »
lol I like the aliens they look funny
Will you use the phoenix style?
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bfr
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Terrestrial Attack 68k
«
Reply #2 on:
February 25, 2006, 03:09:00 pm »
Well, for the shoot-em-up levels, kind of. Except instead of having a shop, and money dropping down, weapons and other itmes will drop down.
I'll also probably make it so that the alien's space ships don't come down in huge groups, but rather one or two every once in a while.
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bfr's website -
http://bfr.tifreakware.net
kalan_vod
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Terrestrial Attack 68k
«
Reply #3 on:
February 25, 2006, 03:45:00 pm »
Sounds nice! I like the cursor and sprites.
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bfr
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Terrestrial Attack 68k
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Reply #4 on:
February 25, 2006, 03:48:00 pm »
Thanks! This is my first TIGCC game (not my first TIGCC program though).
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bfr's website -
http://bfr.tifreakware.net
kalan_vod
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Terrestrial Attack 68k
«
Reply #5 on:
February 25, 2006, 03:49:00 pm »
If the screen shot in your sig. is from you programming, then it looks great!
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spengo
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Terrestrial Attack 68k
«
Reply #6 on:
February 25, 2006, 04:43:00 pm »
Woot, sounds awesome. Hopefully the physics will be better than the 68k duke nukem though.
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bfr
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Terrestrial Attack 68k
«
Reply #7 on:
February 26, 2006, 05:49:00 am »
Yeah lol.
I didn't get very far yet, but you can download it to see how far I got
http://forum.ticalcs.net/attachment.php?aid=38
=).
There are file formats for all 68ks, but it looks best on a TI-89.
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bfr's website -
http://bfr.tifreakware.net
Liazon
Guest
Terrestrial Attack 68k
«
Reply #8 on:
February 27, 2006, 04:27:00 pm »
Welcome to Omnimaga!!
Sounds awesome!!
wow, I'm just pathetic and should leave the community.
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spengo
Guest
Terrestrial Attack 68k
«
Reply #9 on:
February 28, 2006, 11:41:00 am »
Sweet, a demo! I'll download it as soon as I get home and check it out.
@Liazon: wtf? o.o
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DJ Omnimaga
Clacualters are teh gr33t
CoT Emeritus
LV15
Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
Terrestrial Attack 68k
«
Reply #10 on:
March 01, 2006, 03:41:00 am »
sound cool, *grabs VTI*
@liazon you shouldnt say that, it take a while to learn to programs games that can win a POTY, but soem ppl here stay in the community and wont even code at all, they are mostly gamers and try to support others
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kalan_vod
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Posts: 2715
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Terrestrial Attack 68k
«
Reply #11 on:
March 01, 2006, 05:33:00 am »
Kevin is right, and I hope I can try this demo tonight.
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bfr
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Terrestrial Attack 68k
«
Reply #12 on:
March 01, 2006, 03:44:00 pm »
Also, remember that it's not nearly finished. Not even the menus. I have to still work on the sprites a lot and finish some of the other menus though.
I hope everybody enjoys the demo (I'll be posting many more when I finish more stuff too, especially after finishing a level) =)
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bfr's website -
http://bfr.tifreakware.net
arti
Guest
Terrestrial Attack 68k
«
Reply #13 on:
March 03, 2006, 02:41:00 pm »
Awesome menu
I never coded a game menu in my life actually, well except for simple TI-Basic ones. Your game sounds original and fun, I can't wait to see it coming together!
- Alex
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kalan_vod
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Posts: 2715
Rating: +10/-0
Terrestrial Attack 68k
«
Reply #14 on:
March 03, 2006, 05:13:00 pm »
Wait, I need to register to try the demo? BaH! Post a link to dl it here please?
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Terrestrial Attack 68k