Author Topic: Ultima V: General Discussion  (Read 82737 times)

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spengo

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Ultima V: General Discussion
« Reply #225 on: August 23, 2006, 07:15:00 am »

 THE POST 8717382
Oh sweet, saving wherever you want is teh bestest imho. Don't worry about making an autosave feature, I prefer it this way. :)smile.gif


Offline DJ Omnimaga

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Ultima V: General Discussion
« Reply #226 on: August 28, 2006, 01:39:00 am »

 THE POST 8853475
how is it progressing so far?  


Offline Ranman

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Ultima V: General Discussion
« Reply #227 on: August 28, 2006, 03:39:00 am »

 THE POST 8855657
QuoteBegin-xlibman+28 Aug, 2006, 7:39
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QUOTE (xlibman @ 28 Aug, 2006, 7:39)
how is it progressing so far?

Slow but sure...

I have almost finished the "cut scene" where all party members have died. And, an apparition of Lord British appears and resurrects the entire party -- for a cost of 50 experience points per party member. The party is teleported to back the castle of Lord British. Btw: if this happens, you only lose experience points, you do not lose any gold or items.  :)smile.gif

I have also been tweaking the NPC movement algorithm for the following 2 cases:  

- NPC moving from a different town story (level) to the current town story
- NPC moving from current town story (level) to a different town story

This post has been edited by Ranman on 28 Aug, 2006, 10:36

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Ultima V: General Discussion
« Reply #228 on: August 28, 2006, 04:00:00 am »

 THE POST 8856142
oooh cool, I dont understand the town level thing tho, do you mean the towns has multiple stories or do you mean the npc can move from town to town?  


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Ultima V: General Discussion
« Reply #229 on: August 28, 2006, 04:33:00 am »

 THE POST 8856862
QuoteBegin-xlibman+28 Aug, 2006, 10:00
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QUOTE (xlibman @ 28 Aug, 2006, 10:00)
oooh cool, I dont understand the town level thing tho, do you mean the towns has multiple stories or do you mean the npc can move from town to town?

Yes... Multiple stories ;)wink.gif

There are 32 towns (this includes castles, towns, villages, lighthouses, etc). Some towns have only 1 story, some towns have up to 5 stories. Each town has a maximum of 32 NPCs. However, there are a few towns that only have 1 NPC.

There are ladders and stairs to climb up & down. There are also gratings and pit traps that you can climb down or even fall through -- better keep your eyes open. ;)wink.gif

So, you see, each NPC must be smart enough to find a ladder and climb up or down in order to reach the designated town story according to its schedule.

This post has been edited by Ranman on 28 Aug, 2006, 20:22

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Dragon__lance

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Ultima V: General Discussion
« Reply #230 on: August 28, 2006, 11:28:00 am »

 THE POST 8869189
That sounds amazing! The towns seem very realistic with the multiple stories! Keep up the great work :thumbup:google.gif


 THE POST    

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Ultima V: General Discussion
« Reply #231 on: August 28, 2006, 01:22:00 pm »

 THE POST 8872883
aaah that bsound great, as always! keep up the good work, this will deserves a feature! Maybe it will be the first Omni-TIFW POTY program :Dbiggrin.gif


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Ultima V: General Discussion
« Reply #232 on: August 28, 2006, 01:35:00 pm »

 THE POST 8873248
QuoteBegin-xlibman+28 Aug, 2006, 19:22
-->
QUOTE (xlibman @ 28 Aug, 2006, 19:22)
Maybe it will be the first Omni-TIFW POTY program :Dbiggrin.gif

 That would be great! But, there are some other very deserving games out there.  

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Ultima V: General Discussion
« Reply #233 on: August 28, 2006, 01:51:00 pm »

 THE POST 8873745
yeah they need to be finished though :Dbiggrin.gif


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Ultima V: General Discussion
« Reply #234 on: August 28, 2006, 02:24:00 pm »

 THE POST 8874842
QuoteBegin-xlibman+28 Aug, 2006, 19:51
-->
QUOTE (xlibman @ 28 Aug, 2006, 19:51)
yeah they need to be finished though :Dbiggrin.gif

 So does Ultima V  :Ptongue.gif

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Ultima V: General Discussion
« Reply #235 on: September 07, 2006, 04:20:00 am »

 THE POST 9141181
Well... I finally finished the "Dead Party" cut scene. It was rather painful! It took me all week to get past a couple of very minor issues -- but if I knew how minor they were at the beginning, it would have only taken a few hours. <_<dry.gif

So... When everyone in the party dies, everything goes black. You hear some words from the guardians of the Codex of Ultimate Wisdom. Then, a peal of thunder shakes the place of death followed by an apparition of Lord British. He resurrects and heals the entire party... at a small cost of 50 experience points per person. Finally, the entire party is teleported back to the throne room of Lord British.

This is a nice feature of the game. It can be very advantageous in certain situations of the game. ;)wink.gif

Maybe I will put some screenshots up later. Now on to the "Hole Up & Camp" cut scene.


Ultima V progress = 83%
Game engine = 56Kb  

Ranman
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Ultima V: General Discussion
« Reply #236 on: September 07, 2006, 04:43:00 am »

 THE POST 9141706
nice to see new progress, Indeed this feature sound very nice, if you get stuck in a dungeon and have saved your game i guess its better to try to get killed by the enemies and come back at start point, right?  


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Ultima V: General Discussion
« Reply #237 on: September 07, 2006, 04:56:00 am »

 THE POST 9142101
QuoteBegin-xlibman+7 Sep, 2006, 10:43
-->
QUOTE (xlibman @ 7 Sep, 2006, 10:43)
nice to see new progress, Indeed this feature sound very nice, if you get stuck in a dungeon and have saved your game i guess its better to try to get killed by the enemies and come back at start point, right?  

 Yeah... something like that.  :)smile.gif

The starting point of the game is actually Iolo's Hut, which is hidden in a remote location within the Deep Forest. The forest is so dense, you may not see your enemies before they attack you -- so be very careful.  

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Ultima V: General Discussion
« Reply #238 on: September 08, 2006, 02:34:00 pm »

 THE POST 9185732
QuoteBegin-Ranman+Sep 7 2006, 10:20 PM
-->
QUOTE (Ranman @ Sep 7 2006, 10:20 PM)
Now on to the "Hole Up & Camp" cut scene.


The "Hole Up & Camp" cut scene is done and leveling up is working too!


Ultima V progress = 83.3%
Game engine = 56.5Kb  

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Ultima V: General Discussion
« Reply #239 on: September 08, 2006, 03:00:00 pm »

 THE POST 9186221
w00t nice, its amazing to see how small it is even though its 83.3% complete alerady!