I finished the remaining tile interactions:
- walking through the desert areas
- wind effects on ocean going vessels
And, I implemented the following NPC dialogue details this weekend:
1. Receiving items (such as food, keys, weapons, etc) from NPCs when asked.
2. Some NPCs will join your party when asked. B)
3. Some NPCs will not divulge all information unless your "Virtue" is high enough. :huh:
4. NPCs remember if they have talked with you previously. Some NPCs will not divulge critical information until the 2nd time you talk with them.
5. When you kill a NPC, they are dead for the remainder of the game. So, don't go on a rampage and kill'em, they may have critical information to complete the game.
6. If you piss-off a NPC, they may call for the guards. The guards will chase you down and throw you in prison.
Yeah baby... this getting to be so much fun! So many details.
Ultima V progress = 84.1%
Game engine = 56.8Kb