Author Topic: Ultima V: General Discussion  (Read 85804 times)

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Liazon

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Ultima V: General Discussion
« Reply #390 on: October 01, 2007, 10:14:00 am »

 THE POST 13448578
400 different items? o.oblink.gif

at least the 89.4% looks very playable for the most part  


Offline TIfanx1999

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Ultima V: General Discussion
« Reply #391 on: October 01, 2007, 01:30:00 pm »

 THE POST 13448935
Geeze, this game's gonna have a Messload of stuff in it! How big do you think final size will be, any idea?


Offline Ranman

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Ultima V: General Discussion
« Reply #392 on: October 01, 2007, 03:15:00 pm »

 THE POST 13449064
QuoteBegin-art_of_camelot+1 Oct, 2007, 19:30
-->
QUOTE (art_of_camelot @ 1 Oct, 2007, 19:30)
Geeze, this game's gonna have a Messload of stuff in it! How big do you think final size will be, any idea?  

 My goal is that it will require less than 225Kb of archive space (currently 205Kb). Not too bad for such a large game!

The game will require about 150Kb RAM in order to play the game.  

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Bringing Randy Glover's Jumpman to the TI-89 calculator. Download available at Ticalc.

Offline DJ Omnimaga

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Ultima V: General Discussion
« Reply #393 on: October 01, 2007, 03:56:00 pm »

 THE POST 13449121
this must be f***ing optimised o.oblink.gif


Offline Ranman

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Ultima V: General Discussion
« Reply #394 on: October 01, 2007, 04:40:00 pm »

 THE POST 13449190
QuoteBegin-DJ Omnimaga+1 Oct, 2007, 21:56
-->
QUOTE (DJ Omnimaga @ 1 Oct, 2007, 21:56)
this must be f***ing optimised o.oblink.gif

 and compressed too! :)smile.gif

Ranman
Bringing Randy Glover's Jumpman to the TI-89 calculator. Download available at Ticalc.

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Ultima V: General Discussion
« Reply #395 on: October 01, 2007, 05:02:00 pm »

 THE POST 13449215
true, else I'm sure the entire game would weight around 1 MB x.x  


Offline Ranman

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Ultima V: General Discussion
« Reply #396 on: October 01, 2007, 05:32:00 pm »

 THE POST 13449259
QuoteBegin-DJ Omnimaga+1 Oct, 2007, 23:02
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QUOTE (DJ Omnimaga @ 1 Oct, 2007, 23:02)
true, else I'm sure the entire game would weight around 1 MB x.x

Yep... Pretty close!

The original required 8 Commodore 5.25" floppy disks (or 4 PC 5.25" floppy disks) totaling around 1.25Mb of data -- which was HUGE for those days! o.oblink.gif

This post has been edited by Ranman on 1 Oct, 2007, 23:33

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Bringing Randy Glover's Jumpman to the TI-89 calculator. Download available at Ticalc.

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Ultima V: General Discussion
« Reply #397 on: October 01, 2007, 05:38:00 pm »

 THE POST 13449266
wow, how much space did each floppies had?  


Offline Ranman

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Ultima V: General Discussion
« Reply #398 on: October 01, 2007, 05:47:00 pm »

 THE POST 13449278
QuoteBegin-DJ Omnimaga+1 Oct, 2007, 23:38
-->
QUOTE (DJ Omnimaga @ 1 Oct, 2007, 23:38)
wow, how much space did each floppies had?

C64 floppy drives could read a single side of a floppy disk... which could hold about 165Kb. Technically, you could use both sides of a double sided disk but you would have to take the disk out, turn it upside down, and re-insert it into the drive. :paf:tripaf.gif  Wow... has technology changed! :Dbiggrin.gif

PC floppy drives could read both sides of a floppy disk... holding 320Kb I believe.

This post has been edited by Ranman on 1 Oct, 2007, 23:50

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Bringing Randy Glover's Jumpman to the TI-89 calculator. Download available at Ticalc.

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Ultima V: General Discussion
« Reply #399 on: October 01, 2007, 06:35:00 pm »

 THE POST 13449315
wow thats small, we can barely fit a decent jpeg on this...  


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Ultima V: General Discussion
« Reply #400 on: October 13, 2007, 01:36:00 pm »

 THE POST 13470615
You remember walking over a bridge and getting ambushed by a gang of trolls. The trolls demand a toll... You can pay the toll for safe passage, but if you refuse they will attack you. Well... both options are now working.  B)cool.gif

Also, if you remember, when you piss off the town folk (NPCs in the towns), they will call the guards. The guards will chase you down relentlessly. If they catch you, they will place you under arrest. You have 2 choices... go quietly to prison or fight your way out of the circumstances. Well... both options are now working.  B)cool.gif

Stay tuned for some new screenies. :ninja:ninja.gif

Ranman
Bringing Randy Glover's Jumpman to the TI-89 calculator. Download available at Ticalc.

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Ultima V: General Discussion
« Reply #401 on: October 13, 2007, 02:23:00 pm »

 THE POST 13470660
oooh awesome! I would fight fight and fight when i get strong enough XDsmiley.gif


Offline Ranman

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Ultima V: General Discussion
« Reply #402 on: October 13, 2007, 02:51:00 pm »

 THE POST 13470674
QuoteBegin-DJ Omnimaga+13 Oct, 2007, 20:23
-->
QUOTE (DJ Omnimaga @ 13 Oct, 2007, 20:23)
oooh awesome! I would fight fight and fight when i get strong enough XDsmiley.gif

 Me too!  :knight:knight3.gif

Ranman
Bringing Randy Glover's Jumpman to the TI-89 calculator. Download available at Ticalc.

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Ultima V: General Discussion
« Reply #403 on: October 14, 2007, 02:57:00 am »

 THE POST 13471182
That sounds awesome!  I really should buy a 68k calc... or maybe you can just make a z80 port :)smile.gif


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Ultima V: General Discussion
« Reply #404 on: October 14, 2007, 05:59:00 am »

 THE POST 13471407
lol that wouldnt even fit on a BE calc because of the data. O_Oshocked2.gif