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Ultima V: General Discussion
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Topic: Ultima V: General Discussion (Read 85822 times)
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Liazon
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Ultima V: General Discussion
«
Reply #405 on:
October 14, 2007, 09:06:00 am »
THE POST 13471666
ya, that's too bad. even w/ the gs removed, I don't think it'd fit still.
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TIfanx1999
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Ultima V: General Discussion
«
Reply #406 on:
October 14, 2007, 10:15:00 am »
THE POST 13471735
Yea, you're probally right. Even though grayscale takes up ALOT of space, I still don't think it would be enough. It would take ALOT of work to port it to something that would be plausible on the 83+ and alot of features would have to be cut.
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Speler
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Ultima V: General Discussion
«
Reply #407 on:
October 14, 2007, 02:52:00 pm »
THE POST 13472049
I'm sure it's *possible,* just absurdly difficult.
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Ranman
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31337 u53r (Next: 2000)
Posts: 1354
Rating: +83/-0
Ultima V: General Discussion
«
Reply #408 on:
October 14, 2007, 04:02:00 pm »
THE POST 13472130
QuoteBegin-Super Speler+14 Oct, 2007, 20:52
-->
QUOTE
(Super Speler @ 14 Oct, 2007, 20:52)
I'm sure it's *possible,* just absurdly difficult.
True... 83+ is most likely out of the question. "Possibly" an 83+SE or an 84+, but even that would require pure assembly. o.o
UV has over 600Kb of data files alone. With the TTPack compression utilities, I have managed to compress the data files to less than 200Kb. But not all of the data files are compressed. It requires RAM to uncompress the data; so I had to find a balance between what to compress and what to keep uncompressed.
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Ranman
Bringing Randy Glover's
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TIfanx1999
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Ultima V: General Discussion
«
Reply #409 on:
October 15, 2007, 05:53:00 am »
THE POST 13472998
Is the current 68 k version not pure Assembly?
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DJ Omnimaga
Clacualters are teh gr33t
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Omnimagician (Next: --)
Posts: 55943
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CodeWalrus founder & retired Omnimaga founder
Ultima V: General Discussion
«
Reply #410 on:
October 15, 2007, 06:00:00 am »
THE POST 13473017
ASM+C I think
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Ranman
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Ultima V: General Discussion
«
Reply #411 on:
October 15, 2007, 07:03:00 am »
THE POST 13473123
QuoteBegin-art_of_camelot+15 Oct, 2007, 11:53
-->
QUOTE
(art_of_camelot @ 15 Oct, 2007, 11:53)
Is the current 68 k version not pure Assembly?
Somewhere around 95% C and 5% 68K ASM.
68K ASM is fun to mess around with... but not that much fun.
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Ranman
Bringing Randy Glover's
Jumpman
to the TI-89 calculator. Download available at
Ticalc
.
DJ Omnimaga
Clacualters are teh gr33t
CoT Emeritus
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Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
Ultima V: General Discussion
«
Reply #412 on:
October 15, 2007, 07:09:00 am »
THE POST 13473138
I heard it was easier than z80 assembly?
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TIfanx1999
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Ultima V: General Discussion
«
Reply #413 on:
October 15, 2007, 12:24:00 pm »
THE POST 13473698
95% C? well gee, might as well just say it is in C!
So what do you use that small amount of ASM for?
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Ranman
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31337 u53r (Next: 2000)
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Ultima V: General Discussion
«
Reply #414 on:
October 15, 2007, 12:26:00 pm »
THE POST 13473706
QuoteBegin-DJ Omnimaga+15 Oct, 2007, 13:09
-->
QUOTE
(DJ Omnimaga @ 15 Oct, 2007, 13:09)
I heard it was easier than z80 assembly?
That is what I heard too. But, frankly I have no experience with Z80 assembly.
I had a coding marathon last night... I stayed up until 3am reworking a large portion of the combat loop to assist with the enemy combat AI. And, I am very pleased with the results!
Ultima V is now at 90%
This post has been edited by
Ranman
on 15 Oct, 2007, 18:28
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Ranman
Bringing Randy Glover's
Jumpman
to the TI-89 calculator. Download available at
Ticalc
.
DJ Omnimaga
Clacualters are teh gr33t
CoT Emeritus
LV15
Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
Ultima V: General Discussion
«
Reply #415 on:
October 15, 2007, 12:27:00 pm »
THE POST 13473709
yay! only 10 more to go!
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Ranman
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31337 u53r (Next: 2000)
Posts: 1354
Rating: +83/-0
Ultima V: General Discussion
«
Reply #416 on:
October 15, 2007, 12:30:00 pm »
THE POST 13473718
QuoteBegin-art_of_camelot+15 Oct, 2007, 18:24
-->
QUOTE
(art_of_camelot @ 15 Oct, 2007, 18:24)
95% C? well gee, might as well just say it is in C!
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Ranman
Bringing Randy Glover's
Jumpman
to the TI-89 calculator. Download available at
Ticalc
.
TIfanx1999
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Posts: 6173
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Ultima V: General Discussion
«
Reply #417 on:
October 15, 2007, 12:51:00 pm »
THE POST 13473757
Ah, ok cool. Great job on the progress, 90% woot!
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Halifax
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Ultima V: General Discussion
«
Reply #418 on:
October 15, 2007, 01:13:00 pm »
THE POST 13473798
Wow very great job Ranman. I love coding marathons!
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There are 10 types of people in this world-- those that can read binary, and those that can't.
Ranman
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Posts: 1354
Rating: +83/-0
Ultima V: General Discussion
«
Reply #419 on:
October 15, 2007, 01:39:00 pm »
THE POST 13473831
QuoteBegin-Halifax+15 Oct, 2007, 19:13
-->
QUOTE
(Halifax @ 15 Oct, 2007, 19:13)
Wow very great job Ranman. I love coding marathons!
I had to finish the code before I forgot my ideas.
Plus... UV has so much code right now, it is beginning to get unmanageable -- almost. I wouldn't want to forget where I left off. That would suck! :gah:
Logged
Ranman
Bringing Randy Glover's
Jumpman
to the TI-89 calculator. Download available at
Ticalc
.
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Omnimaga
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Ultima V: General Discussion