Author Topic: Ultima V: General Discussion  (Read 81387 times)

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Offline Ranman

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Ultima V: General Discussion
« Reply #525 on: November 06, 2007, 06:20:00 am »

 THE POST 13509507
QuoteBegin-JFISH+6 Nov, 2007, 11:52
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QUOTE (JFISH @ 6 Nov, 2007, 11:52)
heeey! ranman! how ya been? man ur project rocks... as usual AHA.

:thumbup:google.gif

Good to hear from you again JFISH and thank you! :)smile.gif

How is FATE progressing? Have you been taking a little bit of a break from programming? I know that taking an occasional break helps keep my sanity. :Dbiggrin.gif

This post has been edited by Ranman on 6 Nov, 2007, 20:39

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Bringing Randy Glover's Jumpman to the TI-89 calculator. Download available at Ticalc.

Offline Ranman

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Ultima V: General Discussion
« Reply #526 on: November 06, 2007, 08:02:00 pm »

 THE POST 13510676
Aye matey.

Frigates comes stock with cannons and they pack a powerful punch to thy unsuspecting enemies. One must remember, cannons may only be fired from the broadside of the vessel. B)cool.gif

user posted image

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Bringing Randy Glover's Jumpman to the TI-89 calculator. Download available at Ticalc.

Offline DJ Omnimaga

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Ultima V: General Discussion
« Reply #527 on: November 06, 2007, 08:31:00 pm »

 THE POST 13510686
Pirates? o.oblink.gif


Offline Ranman

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Ultima V: General Discussion
« Reply #528 on: November 06, 2007, 08:36:00 pm »

 THE POST 13510688
QuoteBegin-DJ Omnimaga+7 Nov, 2007, 2:31
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QUOTE (DJ Omnimaga @ 7 Nov, 2007, 2:31)
Pirates? o.oblink.gif

 You can purchase frigates at one of the local shipwrights.

But yes... there are pirates too. If you beat the pirates in combat, you can commandeer their frigate. :)smile.gif

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Offline DJ Omnimaga

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Ultima V: General Discussion
« Reply #529 on: November 06, 2007, 09:03:00 pm »

 THE POST 13510700
Nice :Dbiggrin.gif This means u get a ship to access further maps, right?  


Offline Ranman

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Ultima V: General Discussion
« Reply #530 on: November 06, 2007, 09:14:00 pm »

 THE POST 13510714
QuoteBegin-DJ Omnimaga+7 Nov, 2007, 3:03
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QUOTE (DJ Omnimaga @ 7 Nov, 2007, 3:03)
Nice :Dbiggrin.gif This means u get a ship to access further maps, right?

Yep... Especially considering the world map is about 50% water, it makes getting a frigate a high priority. ;)wink.gif

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This post has been edited by Ranman on 7 Nov, 2007, 3:16

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Bringing Randy Glover's Jumpman to the TI-89 calculator. Download available at Ticalc.

Offline DJ Omnimaga

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Ultima V: General Discussion
« Reply #531 on: November 06, 2007, 09:25:00 pm »

 THE POST 13510718
is that the entire calc map shrinked down to 1/8? o.oblink.gif This seems even bigger than my RPG Maker 2003 game called MCOG o.oblink.gif (altough my game had two world maps)  


Offline Ranman

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Ultima V: General Discussion
« Reply #532 on: November 07, 2007, 01:24:00 am »

 THE POST 13510874
QuoteBegin-DJ Omnimaga+7 Nov, 2007, 3:25
-->
QUOTE (DJ Omnimaga @ 7 Nov, 2007, 3:25)
is that the entire calc map shrinked down to 1/8? o.oblink.gif This seems even bigger than my RPG Maker 2003 game called MCOG o.oblink.gif (altough my game had two world maps)  

 It is the entire Britannia map shrunk down to 1/16. Ultima V has 2 world maps and they are both 256x256 tiles each. However, the other world map is 100% underground and so it is pitch black all the time -- you better have lots of torches. ;)wink.gif


256 x 256 = 64Kb
64Kb x 2 maps = 128Kb  o.oblink.gif

But each map compresses nicely to about 12Kb.  O_Oshocked2.gif


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Offline DJ Omnimaga

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Ultima V: General Discussion
« Reply #533 on: November 07, 2007, 03:32:00 am »

 THE POST 13511049
wow O_Oshocked2.gif

actuallt MCOG world maps were 200x200 tiles  


Offline Ranman

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Ultima V: General Discussion
« Reply #534 on: November 07, 2007, 03:43:00 am »

 THE POST 13511074
The Ultima V Command List has been updated:

The Ultima V Screenshots page has been updated.


The light is getting brighter at the end of the tunnel.  :)smile.gif

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Offline tifreak

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Ultima V: General Discussion
« Reply #535 on: November 07, 2007, 04:30:00 am »

 THE POST 13511134
QuoteBegin-Ranman+7 Nov, 2007, 12:24
-->
QUOTE (Ranman @ 7 Nov, 2007, 12:24)
QuoteBegin-DJ Omnimaga+7 Nov, 2007, 3:25-->
QUOTE (DJ Omnimaga @ 7 Nov, 2007, 3:25)
is that the entire calc map shrinked down to 1/8? o.oblink.gif This seems even bigger than my RPG Maker 2003 game called MCOG o.oblink.gif (altough my game had two world maps)

It is the entire Britannia map shrunk down to 1/16. Ultima V has 2 world maps and they are both 256x256 tiles each. However, the other world map is 100% underground and so it is pitch black all the time -- you better have lots of torches. ;)wink.gif


256 x 256 = 64Kb
64Kb x 2 maps = 128Kb  o.oblink.gif

But each map compresses nicely to about 12Kb.  O_Oshocked2.gif
 

 Can you make it so we can light one of the characters on fire? That way, that would make for quite the torch for a while...  

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Offline Ranman

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Ultima V: General Discussion
« Reply #536 on: November 07, 2007, 05:09:00 am »

 THE POST 13511218
QuoteBegin-tifreak8x+7 Nov, 2007, 10:30
-->
QUOTE (tifreak8x @ 7 Nov, 2007, 10:30)
Can you make it so we can light one of the characters on fire? That way, that would make for quite the torch for a while...  

 Well... that is already implemented. Just throw some flaming oil or cast a spell to produce some light or a wall of fire. Flaming oil, walls of fire, and lava will all burn the character standing on them. ;)wink.gif

Any tile that is designated as FIRE or LIGHT tile (lava, torch, wall of fire, fireplace, stoves, campfire, lamps, candles, etc.) will emit radiant light as well. ;)wink.gif

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Offline DJ Omnimaga

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Ultima V: General Discussion
« Reply #537 on: November 07, 2007, 08:31:00 am »

 THE POST 13511497
You should add color  


Offline Ranman

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Ultima V: General Discussion
« Reply #538 on: November 07, 2007, 08:35:00 am »

 THE POST 13511510
QuoteBegin-DJ Omnimaga+7 Nov, 2007, 14:31
-->
QUOTE (DJ Omnimaga @ 7 Nov, 2007, 14:31)
You should add color  

:evil:evillaugh.gif

I thought about it. -.-blah.gif

:rofl:rotfl.gif

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Offline DJ Omnimaga

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Ultima V: General Discussion
« Reply #539 on: November 07, 2007, 10:14:00 am »

 THE POST 13511672
Don't worry about color ;)wink.gif I was messing around and being sarcastic cuz the game is so awesome alerady :Dbiggrin.gif