Welcome,
Guest
. Please
login
or
register
.
Did you miss your
activation email
?
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
Home
About
Team
Rules
Stats
Status
Sitemap
Chat
Downloads
Forum
News
Our Projects
Major Community Projects
Recent Posts
Unread Posts
Replies
Tools
SourceCoder3
Other Things...
Omnimaga Radio
TI-83 Plus ASM File Unsquisher
Z80 Conversion Tools
IES TI File Editor
Free RAM areas
Comprehensive Getkeyr table
URL Shortener
Online Axe Tilemap Editor
Help
Contact Us
Change Request
Report Issue/Bug
Team
Articles
Members
View the memberlist
Search For Members
Buddies
Login
Register
Omnimaga
»
Forum
»
Calculator Community
»
Other Calc-Related Projects and Ideas
»
TI 68K
»
Ultima V: General Discussion
« previous
next »
Print
Pages:
1
...
37
38
[
39
]
40
41
...
43
Go Down
Author
Topic: Ultima V: General Discussion (Read 81332 times)
0 Members and 5 Guests are viewing this topic.
Halifax
LV9
Veteran (Next: 1337)
Posts: 1334
Rating: +2/-1
Ultima V: General Discussion
«
Reply #570 on:
November 21, 2007, 09:09:00 am »
THE POST 13533129
Haha, yeah I noticed Liazon went to 1337. That's pretty sweet.
Yeah, I don't know it might be good for people learning C, or it might not. I know when I was learning that it wasn't very helpful at all since things are usually "complicated".
Logged
There are 10 types of people in this world-- those that can read binary, and those that can't.
DJ Omnimaga
Clacualters are teh gr33t
CoT Emeritus
LV15
Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
Ultima V: General Discussion
«
Reply #571 on:
November 21, 2007, 09:44:00 am »
THE POST 13533183
Now it's your turn for the 1337th post
Could this engine be used for a game like Ultima 3 or 4?
Logged
Ranman
LV10
31337 u53r (Next: 2000)
Posts: 1354
Rating: +83/-0
Ultima V: General Discussion
«
Reply #572 on:
November 25, 2007, 05:53:00 pm »
THE POST 13539041
What has Ranman been working on over the Thanksgiving break? :huh:
- Looking into a telescope to view the night sky is now working. This could be very helpful -- but I'm not telling the reason why.
- Summoning the Shadowlords is now working 100%.
- Shadowlord movement between towns (without summoning) is now working 100%. Yeah... they kinda pop in and out of towns unexpectedly -- or do they?
The 3 Shadowlords represent the anti-principles: falsehood, hatred, and cowardice. While a Shadowlord is occupying a town, it has a tendency to effect the emotions of the NPCs residing in that town. For instance, if the Shadowlord of Hatred is in the town of Britannia, them all of the NPCs in Britannia will "hate" you; which has a profound effect on all NPC conversations during that time. It is best just to leave and come back another day.
Here's a screenie of stargazing:
One might ask... What is the importance of those comets?
Logged
Ranman
Bringing Randy Glover's
Jumpman
to the TI-89 calculator. Download available at
Ticalc
.
Liazon
Guest
Ultima V: General Discussion
«
Reply #573 on:
November 26, 2007, 11:23:00 am »
THE POST 13540090
ninja indeed
that's kinda sick how much npc interaction there is in this game.
Logged
TIfanx1999
ಠ_ಠ ( ͡° ͜ʖ ͡°)
CoT Emeritus
LV13
Extreme Addict (Next: 9001)
Posts: 6173
Rating: +191/-9
Ultima V: General Discussion
«
Reply #574 on:
November 27, 2007, 05:18:00 am »
THE POST 13541069
Comets ?!?! Oh noes! It's a sign of the apocalypse!!!(spelling?) Oh well, been nice knowing you guys
Art_of_camelot
dons his white robes and tips up his glass.
Art_of_camelot
Slowly fades away into the abyss. "Farewell my friends!"
:roll:
*Edit*Hey Ranman, What are the regular principles? Truth, justice, and the American way ?
This post has been edited by
art_of_camelot
on 27 Nov, 2007, 11:20
Logged
Ranman
LV10
31337 u53r (Next: 2000)
Posts: 1354
Rating: +83/-0
Ultima V: General Discussion
«
Reply #575 on:
November 27, 2007, 05:40:00 am »
THE POST 13541088
QuoteBegin-art_of_camelot+27 Nov, 2007, 11:18
-->
QUOTE
(art_of_camelot @ 27 Nov, 2007, 11:18)
Comets ?!?! Oh noes! It's a sign of the apocalypse!!!(spelling?) Oh well, been nice knowing you guys
Art_of_camelot
dons his white robes and tips up his glass.
Art_of_camelot
Slowly fades away into the abyss. "Farewell my friends!"
Logged
Ranman
Bringing Randy Glover's
Jumpman
to the TI-89 calculator. Download available at
Ticalc
.
Liazon
Guest
Ultima V: General Discussion
«
Reply #576 on:
November 27, 2007, 03:36:00 pm »
THE POST 13542071
awesome! no dlls!
Logged
DJ Omnimaga
Clacualters are teh gr33t
CoT Emeritus
LV15
Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
Ultima V: General Discussion
«
Reply #577 on:
November 29, 2007, 03:18:00 pm »
THE POST 13545256
nice to hear, surely this game is optimised like mad!
Logged
Ranman
LV10
31337 u53r (Next: 2000)
Posts: 1354
Rating: +83/-0
Ultima V: General Discussion
«
Reply #578 on:
December 04, 2007, 03:47:00 am »
THE POST 13551475
QuoteBegin-DJ Omnimaga+29 Nov, 2007, 21:18
-->
QUOTE
(DJ Omnimaga @ 29 Nov, 2007, 21:18)
nice to hear, surely this game is optimised like mad!
It sure feels like it.
Quit, save, and resume game are now working!
List of Ultima V Commands
The final cutscene and a bunch of cleanup are all that is remaining. o.o
Logged
Ranman
Bringing Randy Glover's
Jumpman
to the TI-89 calculator. Download available at
Ticalc
.
TIfanx1999
ಠ_ಠ ( ͡° ͜ʖ ͡°)
CoT Emeritus
LV13
Extreme Addict (Next: 9001)
Posts: 6173
Rating: +191/-9
Ultima V: General Discussion
«
Reply #579 on:
December 04, 2007, 06:24:00 am »
THE POST 13551652
Yay! Almost there!
Logged
DJ Omnimaga
Clacualters are teh gr33t
CoT Emeritus
LV15
Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
Ultima V: General Discussion
«
Reply #580 on:
December 04, 2007, 10:51:00 am »
THE POST 13551978
o.o
wow almost! Then once done we just need to wait a few more months until ticalc.org put it in their archives... oh wait I can put it there and you can put it in ti-freakware too it shouldn't be a problem
Logged
Liazon
Guest
Ultima V: General Discussion
«
Reply #581 on:
December 04, 2007, 12:22:00 pm »
THE POST 13552123
lol if ticalc.org dies, it's a pity this thing will never get a POTY. maybe we should have our own awards.
Logged
Ranman
LV10
31337 u53r (Next: 2000)
Posts: 1354
Rating: +83/-0
Ultima V: General Discussion
«
Reply #582 on:
December 08, 2007, 09:37:00 pm »
THE POST 13557814
The shrine of Spirituality is now working!
The shrine of Spirituality does not exist in the physical world; but there must be a way to reach it. To uncover the mystery of its location, you must talk with the town folk. Good luck!
On a side note... I spent the whole day trying to figure a bug when talking to merchants. It turned out to be a very simple logic error -- very easily overlooked.
Logged
Ranman
Bringing Randy Glover's
Jumpman
to the TI-89 calculator. Download available at
Ticalc
.
Liazon
Guest
Ultima V: General Discussion
«
Reply #583 on:
December 09, 2007, 03:18:00 am »
THE POST 13558042
how many secret places are there?
you mentioned the underworld, and now the antithesis to it.
Logged
DJ Omnimaga
Clacualters are teh gr33t
CoT Emeritus
LV15
Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
Ultima V: General Discussion
«
Reply #584 on:
December 09, 2007, 07:22:00 am »
THE POST 13558316
QuoteBegin-Ranman+9 Dec, 2007, 3:37
-->
QUOTE
(Ranman @ 9 Dec, 2007, 3:37)
I spent the whole day trying to figure a bug when talking to merchants. It turned out to be a very simple logic error -- very easily overlooked.
See everyone? Old dudes can be n00bs sometimes too! %)
j/k
Keep up the good work Ranman
Logged
Print
Pages:
1
...
37
38
[
39
]
40
41
...
43
Go Up
« previous
next »
Omnimaga
»
Forum
»
Calculator Community
»
Other Calc-Related Projects and Ideas
»
TI 68K
»
Ultima V: General Discussion