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Ultima V: General Discussion
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Topic: Ultima V: General Discussion (Read 82940 times)
0 Members and 3 Guests are viewing this topic.
Spellshaper
LV10
31337 u53r (Next: 2000)
Posts: 1690
Rating: +0/-0
This is me. Or maybe not.
Ultima V: General Discussion
«
Reply #105 on:
July 12, 2006, 01:17:00 pm »
THE POST 7199411
but phantom has it, too
Firetrack is good, but it was soooo slow on my 83+
Logged
DJ Omnimaga
Clacualters are teh gr33t
CoT Emeritus
LV15
Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
Ultima V: General Discussion
«
Reply #106 on:
July 12, 2006, 01:34:00 pm »
THE POST 7200077
really o.o
it ran fine for me
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spengo
Guest
Ultima V: General Discussion
«
Reply #107 on:
July 12, 2006, 01:40:00 pm »
THE POST 7200297
Yeah xlibman has it right. Firetrack was what I was thinkin' of. Phantom does it too though, I forgot.
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DJ Omnimaga
Clacualters are teh gr33t
CoT Emeritus
LV15
Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
Ultima V: General Discussion
«
Reply #108 on:
July 21, 2006, 03:02:00 pm »
THE POST 7562571
how is it progressing?
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Ranman
LV10
31337 u53r (Next: 2000)
Posts: 1354
Rating: +83/-0
Ultima V: General Discussion
«
Reply #109 on:
July 22, 2006, 01:49:00 am »
THE POST 7575790
Thanks for asking.
I would say that combat is 50% complete. Once combat is complete... the only thing that remains is tidying up a lot of little things.
I guess I should bump my overall progress to 80%.
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Ranman
Bringing Randy Glover's
Jumpman
to the TI-89 calculator. Download available at
Ticalc
.
DJ Omnimaga
Clacualters are teh gr33t
CoT Emeritus
LV15
Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
Ultima V: General Discussion
«
Reply #110 on:
July 22, 2006, 12:35:00 pm »
THE POST 7593043
wow cool, do you have all attacks implemented yet? I dunno if i asked yet but was there some kind of magic animations in the original ultima V?
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spengo
Guest
Ultima V: General Discussion
«
Reply #111 on:
July 22, 2006, 03:51:00 pm »
THE POST 7598415
Woot
*spengo requires handheld rpgness of dhoom!*
I don't even have any on my ds- waitin' for ff3 this september.
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Ranman
LV10
31337 u53r (Next: 2000)
Posts: 1354
Rating: +83/-0
Ultima V: General Discussion
«
Reply #112 on:
July 23, 2006, 01:30:00 am »
THE POST 7610623
QuoteBegin-xlibman+Jul 22 2006, 06:35 PM
-->
QUOTE
(xlibman @ Jul 22 2006, 06:35 PM)
wow cool, do you have all attacks implemented yet? I dunno if i asked yet but was there some kind of magic animations in the original ultima V?
Attacks are partially implemented along with the enemy AI. When magic is used during combat in the original Ultima V, the screen inverts in stages (see a screenshot of moongate travel) along with an eerie sound. And if it is a projectile (like the Magic Missile), then you will also see the projectile animation.
BTW: nice avatar xlibman.
"The enemy begins to fight back"
"They are ganging up on me. RUN!"
Logged
Ranman
Bringing Randy Glover's
Jumpman
to the TI-89 calculator. Download available at
Ticalc
.
DJ Omnimaga
Clacualters are teh gr33t
CoT Emeritus
LV15
Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
Ultima V: General Discussion
«
Reply #113 on:
July 23, 2006, 01:58:00 am »
THE POST 7611091
Uh oh ranman just got owned O_O
nice stuff tho!
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spengo
Guest
Ultima V: General Discussion
«
Reply #114 on:
July 24, 2006, 03:00:00 pm »
THE POST 7679355
uber! This game has a somewhat different battle than most rpgs eh? Like a mini strategy game almost.
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Athlor
Guest
Ultima V: General Discussion
«
Reply #115 on:
July 24, 2006, 11:37:00 pm »
THE POST 7688277
I'd say combat in Ultima are not unlike other rpgs. It may seem complicated initially but it's easy to get the hang of it. It's basically turned-based, move forward and attack.
One of the best things about Ultima is there is not any random encounter combat like FF. You see the enemy coming toward you.
Not to bad mouth FF, I've finished several of them myself, but I prefer this combat.
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Ranman
LV10
31337 u53r (Next: 2000)
Posts: 1354
Rating: +83/-0
Ultima V: General Discussion
«
Reply #116 on:
July 25, 2006, 12:45:00 am »
THE POST 7689472
Be careful crossing bridges...
There could be trolls lurking around. If you are caught, the trolls will demand a toll. If you do not pay the toll... Well... someone is gonna get a butt whoopin'. Hopefully it will not be you! B)
Thanks for the comments guys!
Logged
Ranman
Bringing Randy Glover's
Jumpman
to the TI-89 calculator. Download available at
Ticalc
.
Spellshaper
LV10
31337 u53r (Next: 2000)
Posts: 1690
Rating: +0/-0
This is me. Or maybe not.
Ultima V: General Discussion
«
Reply #117 on:
July 25, 2006, 12:56:00 am »
THE POST 7689695
why are trolls interested in money anyways? :
:
They should be more after blood and gore. :wacko:
Logged
Ranman
LV10
31337 u53r (Next: 2000)
Posts: 1354
Rating: +83/-0
Ultima V: General Discussion
«
Reply #118 on:
July 25, 2006, 01:31:00 am »
THE POST 7690546
QuoteBegin-Spellshaper+Jul 25 2006, 06:56 AM
-->
QUOTE
(Spellshaper @ Jul 25 2006, 06:56 AM)
why are trolls interested in money anyways? :
:
They should be more after blood and gore. :wacko:
Trolls can be somewhat civilized! And they love gold and weapons.
If you are victorious in battle with trolls, you will get some nice bounty!
Logged
Ranman
Bringing Randy Glover's
Jumpman
to the TI-89 calculator. Download available at
Ticalc
.
tifreak
LV11
Super Veteran (Next: 3000)
Posts: 2708
Rating: +82/-3
My Kung Fu IS strong...
Ultima V: General Discussion
«
Reply #119 on:
July 25, 2006, 01:38:00 am »
THE POST 7690732
So you are telling us that we need to level up a bunch, then go get the trolls.
I do enjoy takin gold from trolls...
Logged
Projects: AOD Series: 75% | FFME: 80% | Pokemon: 18% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%
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Ultima V: General Discussion