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Omnimaga
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Ultima V: General Discussion
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Topic: Ultima V: General Discussion (Read 82706 times)
0 Members and 2 Guests are viewing this topic.
lachprog
LV2
Member (Next: 40)
Posts: 26
Rating: +0/-0
Ultima V: General Discussion
«
Reply #540 on:
November 07, 2007, 11:21:00 am »
THE POST 13511766
This is getting more and more awesome every day! :bow:
QuoteBegin
-->
QUOTE
256 x 256 = 64Kb
64Kb x 2 maps = 128Kb
Logged
Ranman
LV10
31337 u53r (Next: 2000)
Posts: 1354
Rating: +83/-0
Ultima V: General Discussion
«
Reply #541 on:
November 07, 2007, 11:25:00 am »
THE POST 13511778
QuoteBegin-Lachprog+7 Nov, 2007, 17:21
-->
QUOTE
(Lachprog @ 7 Nov, 2007, 17:21)
This is getting more and more awesome every day! :bow:
That's really good, what kind of compression are you useing?
Thanks Lachprog!
I use TTPack from the TTTools suite -- I believe it uses the LZW compression algorithm.
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Ranman
Bringing Randy Glover's
Jumpman
to the TI-89 calculator. Download available at
Ticalc
.
DJ Omnimaga
Clacualters are teh gr33t
CoT Emeritus
LV15
Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
Ultima V: General Discussion
«
Reply #542 on:
November 07, 2007, 11:35:00 am »
THE POST 13511793
I didn't saw lachprog here in ages O_O
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Liazon
Guest
Ultima V: General Discussion
«
Reply #543 on:
November 07, 2007, 12:41:00 pm »
THE POST 13511891
especially since the SMB68k release
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Halifax
LV9
Veteran (Next: 1337)
Posts: 1334
Rating: +2/-1
Ultima V: General Discussion
«
Reply #544 on:
November 07, 2007, 01:44:00 pm »
THE POST 13511984
Yeah LZW is great for grayscale, and b/w compression especially. And also just about anything.
Although there are some variations of LZW that are better, like the one used with GIFs and PNGs, but the GIF LZW compression technique is copyrighted, and you could get a fine for implementing it.
Logged
There are 10 types of people in this world-- those that can read binary, and those that can't.
Ranman
LV10
31337 u53r (Next: 2000)
Posts: 1354
Rating: +83/-0
Ultima V: General Discussion
«
Reply #545 on:
November 07, 2007, 03:49:00 pm »
THE POST 13512146
QuoteBegin-Halifax+7 Nov, 2007, 19:44
-->
QUOTE
(Halifax @ 7 Nov, 2007, 19:44)
Yeah LZW is great for grayscale, and b/w compression especially. And also just about anything.
Although there are some variations of LZW that are better, like the one used with GIFs and PNGs, but the GIF LZW compression technique is copyrighted, and you could get a fine for implementing it.
I believe the GIF patent has expired.
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Ranman
Bringing Randy Glover's
Jumpman
to the TI-89 calculator. Download available at
Ticalc
.
Halifax
LV9
Veteran (Next: 1337)
Posts: 1334
Rating: +2/-1
Ultima V: General Discussion
«
Reply #546 on:
November 08, 2007, 02:15:00 pm »
THE POST 13513562
Oh really, Yay!
Logged
There are 10 types of people in this world-- those that can read binary, and those that can't.
DJ Omnimaga
Clacualters are teh gr33t
CoT Emeritus
LV15
Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
Ultima V: General Discussion
«
Reply #547 on:
November 08, 2007, 03:15:00 pm »
THE POST 13513645
wasnt gif patents from back in the 80s anyway?
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Ranman
LV10
31337 u53r (Next: 2000)
Posts: 1354
Rating: +83/-0
Ultima V: General Discussion
«
Reply #548 on:
November 15, 2007, 06:08:00 pm »
THE POST 13524775
Frigates, sunsets, whirlpools, the dark Underworld, and magic light spells...
This post has been edited by
Ranman
on 16 Nov, 2007, 14:29
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Ranman
Bringing Randy Glover's
Jumpman
to the TI-89 calculator. Download available at
Ticalc
.
Zera
LV8
Addict (Next: 1000)
Posts: 737
Rating: +82/-7
Monochrome Artisan
Ultima V: General Discussion
«
Reply #549 on:
November 15, 2007, 06:13:00 pm »
THE POST 13524779
Sexy.
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DJ Omnimaga
Clacualters are teh gr33t
CoT Emeritus
LV15
Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
Ultima V: General Discussion
«
Reply #550 on:
November 15, 2007, 06:22:00 pm »
THE POST 13524783
Wow nice! So much complete
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TIfanx1999
ಠ_ಠ ( ͡° ͜ʖ ͡°)
CoT Emeritus
LV13
Extreme Addict (Next: 9001)
Posts: 6173
Rating: +191/-9
Ultima V: General Discussion
«
Reply #551 on:
November 16, 2007, 12:42:00 pm »
THE POST 13525906
Looking good, as always
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Ranman
LV10
31337 u53r (Next: 2000)
Posts: 1354
Rating: +83/-0
Ultima V: General Discussion
«
Reply #552 on:
November 17, 2007, 12:41:00 pm »
THE POST 13527161
Well... the meeting within Lord Blackthorn (cutscene) is complete...
- required 850 bytes to implement (expensive, but worth it!) o.o
:gah:
- 64 scripted player movements
- arrested by the castle's guards
- subdued and blindfolded
- chained and manacled
- lengthy dialog involving up to 3 questions
- responses to the questions determine the permanent fate of a party member
- remainder of party thrown into the dungeon
That was fun to implement! ^_^
No screenies lest I spoil the fun!
Logged
Ranman
Bringing Randy Glover's
Jumpman
to the TI-89 calculator. Download available at
Ticalc
.
Liazon
Guest
Ultima V: General Discussion
«
Reply #553 on:
November 17, 2007, 01:37:00 pm »
THE POST 13527228
QuoteBegin-Ranman+16 Nov, 2007, 0:08
-->
QUOTE
(Ranman @ 16 Nov, 2007, 0:08)
Frigates, sunsets, whirlpools, the dark Underworld, and magic light spells...
that's pretty insane...
Logged
DJ Omnimaga
Clacualters are teh gr33t
CoT Emeritus
LV15
Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
Ultima V: General Discussion
«
Reply #554 on:
November 17, 2007, 02:01:00 pm »
THE POST 13527244
awesome! Don't spoil too much tho
If i remember game engine must stay under 64 KB, right?
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Ultima V: General Discussion