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Ultima V: Warriors Of Destiny, Status: Progressing
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Topic: Ultima V: Warriors Of Destiny, Status: Progressing (Read 60013 times)
0 Members and 5 Guests are viewing this topic.
MathStuf
Guest
Ultima V: Warriors Of Destiny, Status: Progressing
«
Reply #375 on:
February 27, 2006, 11:53:00 am »
QuoteBegin-Ranman+Feb 27 2006, 12:00
-->
QUOTE
(Ranman @ Feb 27 2006, 12:00)
I am still working on implementing the Shoppe talk and buy & sell algorithms. This will take a while. It is proving to be very tedious work.
I may be able to help with this. I tend to have an uncanny way of seeing things like this.
THE POST
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Radical Pi
LV9
Veteran (Next: 1337)
Posts: 1143
Rating: +5/-2
Ultima V: Warriors Of Destiny, Status: Progressing
«
Reply #376 on:
February 27, 2006, 11:53:00 am »
QuoteBegin
-->
QUOTE
Lol Ranman
. Sounds great, and coding the shoppes does prove to be tedious work but always pays off!
Technically you pay them.
This post has been edited by
Radical Pi
on 27 Feb, 2006, 17:55
THE POST
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One of these days I'll get a sig I'm really proud of.
kalan_vod
LV11
Super Veteran (Next: 3000)
Posts: 2715
Rating: +10/-0
Ultima V: Warriors Of Destiny, Status: Progressing
«
Reply #377 on:
February 27, 2006, 12:47:00 pm »
QuoteBegin-Radical Pi+Feb 27 2006, 17:53
-->
QUOTE
(Radical Pi @ Feb 27 2006, 17:53)
QUOTE
Lol Ranman
. Sounds great, and coding the shoppes does prove to be tedious work but always pays off!
Technically you pay them.
Haha this pun is fun!
THE POST
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Radical Pi
LV9
Veteran (Next: 1337)
Posts: 1143
Rating: +5/-2
Ultima V: Warriors Of Destiny, Status: Progressing
«
Reply #378 on:
February 27, 2006, 01:38:00 pm »
QuoteBegin-kalan_vod+Feb 27 2006, 18:47
-->
QUOTE
(kalan_vod @ Feb 27 2006, 18:47)
QuoteBegin-Radical Pi+Feb 27 2006, 17:53-->
QUOTE
(Radical Pi @ Feb 27 2006, 17:53)
QUOTE
Lol Ranman
. Sounds great, and coding the shoppes does prove to be tedious work but always pays off!
Technically you pay them.
Haha this pun is fun!
Do you mean fun
ny
?
EDIT: does the bold "n" look smaller than the normal "n"?
This post has been edited by
Radical Pi
on 27 Feb, 2006, 19:39
THE POST
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One of these days I'll get a sig I'm really proud of.
tenniskid493
Guest
Ultima V: Warriors Of Destiny, Status: Progressing
«
Reply #379 on:
February 27, 2006, 02:50:00 pm »
looks the same to me
I think he meant it to be fun so then it rhymed w/ pun so that it was funny.
THE POST
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kalan_vod
LV11
Super Veteran (Next: 3000)
Posts: 2715
Rating: +10/-0
Ultima V: Warriors Of Destiny, Status: Progressing
«
Reply #380 on:
February 27, 2006, 04:28:00 pm »
Thanks TK, I thought it was aboious...
Btw the N is the same, but it's the way it's perceived it looks smaller.
THE POST
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Ranman
LV10
31337 u53r (Next: 2000)
Posts: 1354
Rating: +83/-0
Ultima V: Warriors Of Destiny, Status: Progressing
«
Reply #381 on:
February 27, 2006, 05:44:00 pm »
QuoteBegin-kalan_vod+Feb 27 2006, 18:47
-->
QUOTE
(kalan_vod @ Feb 27 2006, 18:47)
Haha this pun is fun!
:laugh:
You're a "poet" and didn't "know it".
THE POST
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Ranman
Bringing Randy Glover's
Jumpman
to the TI-89 calculator. Download available at
Ticalc
.
Mic
Banned
LV3
Member (Next: 100)
Posts: 45
Rating: +2/-114
Ultima V: Warriors Of Destiny, Status: Progressing
«
Reply #382 on:
March 05, 2006, 12:26:00 am »
Hello !
Any news for Ultima ?
THE POST
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Krid
Guest
Ultima V: Warriors Of Destiny, Status: Progressing
«
Reply #383 on:
March 05, 2006, 12:56:00 am »
Yes, I am sad to report that Ranman and his calculator were overrun by a crowd of angry pigs. From what we've been able to gather the pigs got extremely violent after being slaughtered by Ranman various times with a number of Commodore 64 games.
The code has not been found yet but we keep looking.
Thread hijack!
And now seriously; I can't help you with news, but I can help with semi usefull posts :woot:
. And coding a shop can be annoying, at least for me it felt pretty hard to get a somewhat efficient program. I'm convinced Ranman is up for it, though.
This post has been edited by
Krid
on 5 Mar, 2006, 6:59
THE POST
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Ranman
LV10
31337 u53r (Next: 2000)
Posts: 1354
Rating: +83/-0
Ultima V: Warriors Of Destiny, Status: Progressing
«
Reply #384 on:
March 05, 2006, 03:15:00 am »
QuoteBegin-MathStuf+Feb 27 2006, 17:53
-->
QUOTE
(MathStuf @ Feb 27 2006, 17:53)
I may be able to help with this. I tend to have an uncanny way of seeing things like this.
Thanks for the offer MathStuf. But, I think I am too far into my implementation to give it up.
QuoteBegin-Mic+Mar 5 2006, 6:26
-->
QUOTE
(Mic @ Mar 5 2006, 6:26)
Any news for Ultima ?
Nice to see you back Mic... It's been a while. Hmmmm... Let's see... Moongate travel is now working. Get and searching for everything (except chests) is working. I am working on shoppes right now. I am probably 50% complete with shoppes. So, I would say Ultima V is 70% complete.
QuoteBegin-Krid+Mar 5 2006, 6:56
-->
QUOTE
(Krid @ Mar 5 2006, 6:56)
Yes, I am sad to report that Ranman and his calculator were overrun by a crowd of angry pigs. From what we've been able to gather the pigs got extremely violent after being slaughtered by Ranman various times with a number of Commodore 64 games.
The code has not been found yet but we keep looking.
Thread hijack!
And now seriously; I can't help you with news, but I can help with semi usefull posts :woot:
. And coding a shop can be annoying, at least for me it felt pretty hard to get a somewhat efficient program. I'm convinced Ranman is up for it, though.
:laugh:
:laugh:
:laugh:
:laugh:
Thanks for the laugh Krid!! The most tedious part for the shoppe talk is the high level of optimization required.
Each shoppe has 4 random greetings. Here is an example of a greeting: QuoteBegin
-->
QUOTE
Welcome to #. I am $, thy innkeeper this day. Is there anything I can do to help thee?
I have to replace the # with the shoppe name and the $ with the name of the owner. Also, every item has a description:QuoteBegin
-->
QUOTE
The Daggers we sell are honed to ultimate sharpness and cost % gold each.
I have to replace the % with the calculated item cost. There is also 4 randon good-byes, 4 random be-gones (if you you don't buy anything, the onwers get a little angry). and 4 random cheat messages (if you don't have enough money to pay).
THE POST
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Ranman
Bringing Randy Glover's
Jumpman
to the TI-89 calculator. Download available at
Ticalc
.
Mic
Banned
LV3
Member (Next: 100)
Posts: 45
Rating: +2/-114
Ultima V: Warriors Of Destiny, Status: Progressing
«
Reply #385 on:
March 05, 2006, 10:54:00 pm »
Nice to be back
"So, I would say Ultima V is 70% complete."
Great !!
THE POST
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Ranman
LV10
31337 u53r (Next: 2000)
Posts: 1354
Rating: +83/-0
Ultima V: Warriors Of Destiny, Status: Progressing
«
Reply #386 on:
March 06, 2006, 03:12:00 am »
QuoteBegin-Mic+
-->
QUOTE
(Mic)
Nice to be back
You can always check for screenshots here:
http://omnimaga.dyndns.org/index.php?showtopic=1209
THE POST
Logged
Ranman
Bringing Randy Glover's
Jumpman
to the TI-89 calculator. Download available at
Ticalc
.
Mic
Banned
LV3
Member (Next: 100)
Posts: 45
Rating: +2/-114
Ultima V: Warriors Of Destiny, Status: Progressing
«
Reply #387 on:
March 12, 2006, 12:23:00 am »
Piece of news released on TI-BANK :
http://pagesperso.laposte.net/bankti/index.php
THE POST
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DJ Omnimaga
Clacualters are teh gr33t
CoT Emeritus
LV15
Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
Ultima V: Warriors Of Destiny, Status: Progressing
«
Reply #388 on:
March 12, 2006, 02:53:00 am »
w00t great ^^
your avatar doesn't work though
THE POST
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dragon__lance
Guest
Ultima V: Warriors Of Destiny, Status: Progressing
«
Reply #389 on:
March 12, 2006, 01:07:00 pm »
AWESOME! I think if u keep this up, u'll be done before summer! yay! :thumb:
THE POST
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Ultima V: Warriors Of Destiny, Status: Progressing