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Ultima V: Warriors Of Destiny, Status: Progressing
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Topic: Ultima V: Warriors Of Destiny, Status: Progressing (Read 60141 times)
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DJ Omnimaga
Clacualters are teh gr33t
CoT Emeritus
LV15
Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
Ultima V: Warriors Of Destiny, Status: Progressing
«
Reply #30 on:
September 11, 2005, 06:33:00 am »
wow this game lok so complex, you even have options while talking to NPCs O_O
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Ranman
LV10
31337 u53r (Next: 2000)
Posts: 1354
Rating: +83/-0
Ultima V: Warriors Of Destiny, Status: Progressing
«
Reply #31 on:
September 11, 2005, 07:47:00 am »
Yeah it is pretty complex... especially for 1988 on 1 MHz computers.
Each NPC can answer the 5 basic questions: name, look, greet, job, and bye. Most NPCs will respond to an average of 6 to 8 additional questions.
On top of that, NPCs can ask questions of you too! They can be a 'yes', 'no', or a specific word.
NPCs also remember if they have previously talked to you. Sometimes the NPC will not give up certain information until the next time you talk to them.
Don't make the NPC mad either... they will call the guards
The guards will kick your butt O_O
NPCs also eat, sleep, and some have jobs. Don't expect to buy a sword in the middle of the night %)
Remember... this is not my game... it is a remake. I give all credit to Lord Brittish (Richard Grarriot). This was all his idea. Re-implementing his idea has been quite a bit of work.
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Ranman
Bringing Randy Glover's
Jumpman
to the TI-89 calculator. Download available at
Ticalc
.
DJ Omnimaga
Clacualters are teh gr33t
CoT Emeritus
LV15
Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
Ultima V: Warriors Of Destiny, Status: Progressing
«
Reply #32 on:
September 11, 2005, 08:48:00 am »
so much complex O_O
can you trigger a fight with NPCs? :evil:
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Ranman
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31337 u53r (Next: 2000)
Posts: 1354
Rating: +83/-0
Ultima V: Warriors Of Destiny, Status: Progressing
«
Reply #33 on:
September 11, 2005, 09:14:00 am »
QuoteBegin-Kevin+11 September 2005, 14:48
-->
QUOTE
(Kevin @ 11 September 2005, 14:48)
can you trigger a fight with NPCs? :evil:
Why yes you can! Only to suffer the wrath of the guards. You will most like kill the single NPC, but the guards... well... they will kick your butt; and they will swarm you like killer bees.
You also have something called virtue in the Ultima. If you intentionally attack and kill a "non-evil" creature (or NPC) then your virtue will drop. In order to finish the game, you virtue must be above a certain level.
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Ranman
Bringing Randy Glover's
Jumpman
to the TI-89 calculator. Download available at
Ticalc
.
DJ Omnimaga
Clacualters are teh gr33t
CoT Emeritus
LV15
Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
Ultima V: Warriors Of Destiny, Status: Progressing
«
Reply #34 on:
September 11, 2005, 09:29:00 am »
oh that reminds me the "Books where ou are the hero" where if your "shame" was too high you killed yourself
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Mic
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Posts: 45
Rating: +2/-114
Ultima V: Warriors Of Destiny, Status: Progressing
«
Reply #35 on:
September 16, 2005, 09:10:00 am »
New screens ?? The game is progressing ??
Release date ?
This post has been edited by
Mic
on 16 Sep, 2005, 15:11
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Ranman
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31337 u53r (Next: 2000)
Posts: 1354
Rating: +83/-0
Ultima V: Warriors Of Destiny, Status: Progressing
«
Reply #36 on:
September 16, 2005, 08:12:00 pm »
QuoteBegin-Mic+16 September 2005, 15:10
-->
QUOTE
(Mic @ 16 September 2005, 15:10)
New screens ?? The game is progressing ??
Release date ?
Ultima V is progressing very nicely. I have been working alot of internal data stuff such as weapon and armor definitions. And implementing the Save Game data into the program. Oh... and 16 more tiles are complete; only 184 to go.
My next goal is to implement the "Push" object, "Jimmy" (unlock) doors, and "Open" doors commands working. These commands alter (or overlay) the current tile map.
When these are done, I will upload some updated screenshots
As for a release date... I think Summer 2006 :ph43r:
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Ranman
Bringing Randy Glover's
Jumpman
to the TI-89 calculator. Download available at
Ticalc
.
Mic
Banned
LV3
Member (Next: 100)
Posts: 45
Rating: +2/-114
Ultima V: Warriors Of Destiny, Status: Progressing
«
Reply #37 on:
September 16, 2005, 08:56:00 pm »
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DJ Omnimaga
Clacualters are teh gr33t
CoT Emeritus
LV15
Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
Ultima V: Warriors Of Destiny, Status: Progressing
«
Reply #38 on:
September 17, 2005, 01:46:00 am »
eew 184 tiles to go? O_O
I hope you'll be able to keep up with them , btw in the Ultima V game was there shops that are only open at night?
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Ranman
LV10
31337 u53r (Next: 2000)
Posts: 1354
Rating: +83/-0
Ultima V: Warriors Of Destiny, Status: Progressing
«
Reply #39 on:
September 17, 2005, 02:04:00 am »
QuoteBegin-Kevin+17 September 2005, 7:46
-->
QUOTE
(Kevin @ 17 September 2005, 7:46)
eew 184 tiles to go? O_O
I hope you'll be able to keep up with them , btw in the Ultima V game was there shops that are only open at night?
I honestly cannot remember, but I don't think so.
Shops open and close based on the schedule of the merchant (NPC) that runs the shop. It is not the same for every shop or between towns.
Prices are also different between different shops. You may find yourself looking for the best deal! You can also sell items to make some money.
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Logged
Ranman
Bringing Randy Glover's
Jumpman
to the TI-89 calculator. Download available at
Ticalc
.
DJ Omnimaga
Clacualters are teh gr33t
CoT Emeritus
LV15
Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
Ultima V: Warriors Of Destiny, Status: Progressing
«
Reply #40 on:
September 17, 2005, 02:08:00 am »
sound like real life. I was wondering about shops closed during daytime and open at night because there is some in Zelda Ocarina of Time
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Ranman
LV10
31337 u53r (Next: 2000)
Posts: 1354
Rating: +83/-0
Ultima V: Warriors Of Destiny, Status: Progressing
«
Reply #41 on:
September 18, 2005, 03:50:00 pm »
Quick update....
- The History window is now working
- Doors can be unlocked
- Doors can be opened
- Small objects can be pushed
This post has been edited by
David Randall
on 19 Sep, 2005, 0:08
THE POST
Logged
Ranman
Bringing Randy Glover's
Jumpman
to the TI-89 calculator. Download available at
Ticalc
.
Ranman
LV10
31337 u53r (Next: 2000)
Posts: 1354
Rating: +83/-0
Ultima V: Warriors Of Destiny, Status: Progressing
«
Reply #42 on:
September 19, 2005, 12:38:00 am »
My next goal is to get the "Board" and "Exit" mode of transportation commands working.
Ultima V has the following modes of transportation:
- Horses (to move faster on the ground)
- Skiffs (for rivers and shallow coastal waters)
- Frigates (for deep oceans)
- and a mystery item :x
This post has been edited by
David Randall
on 19 Sep, 2005, 6:44
THE POST
Logged
Ranman
Bringing Randy Glover's
Jumpman
to the TI-89 calculator. Download available at
Ticalc
.
DJ Omnimaga
Clacualters are teh gr33t
CoT Emeritus
LV15
Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
Ultima V: Warriors Of Destiny, Status: Progressing
«
Reply #43 on:
September 19, 2005, 02:15:00 am »
sound nice, I need to discover this game, there are lot of no longer avaliable computer/console games I wish to play, like Warcraft 1.
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arti
Guest
Ultima V: Warriors Of Destiny, Status: Progressing
«
Reply #44 on:
September 19, 2005, 09:59:00 am »
Try
http://www.dosgamesarchive.com
- it's all 100% legal.
I can't wait for Ultima5 to come out on the 68k's - meanwhile I'll search the net for a 'r
u
m'
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Ultima V: Warriors Of Destiny, Status: Progressing