Author Topic: [83+ BASIC] Rotating matix data...  (Read 5680 times)

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Offline dinhotheone

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[83+ BASIC] Rotating matix data...
« Reply #15 on: December 12, 2006, 10:24:00 am »
happy i could help but which finiance var are you using? i didn't know any of them could store more than one piece of data.

Demon

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[83+ BASIC] Rotating matix data...
« Reply #16 on: December 12, 2006, 11:47:00 am »
And that's all I'm storing is one peice of data in it.  The vertical image flipping routing switches out each bit one by one and uses a finance var to remember what's in the one it's about to overwrite.

I was thinking that I could make it do that to rotate too, but I can't think of how I'd do that without having to draw it out on paper and look at it for a little while...

Offline dinhotheone

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[83+ BASIC] Rotating matix data...
« Reply #17 on: December 13, 2006, 10:01:00 am »
oh i understand. just thought i was missing something