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[GAME DESIGN] need advice with game stats
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Topic: [GAME DESIGN] need advice with game stats (Read 4870 times)
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theone
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[GAME DESIGN] need advice with game stats
«
on:
March 02, 2006, 05:53:00 am »
ok my rpg game is going great thx to you guys, but i have a question how should i store the game stats(levels, health, mana, X,Y,ect...)? i could store it in varibles but that is 2 easy to delete and a hasle, i uaslly i store it in in lists but iam worried that someone will hack it :dang:
:angry:
and make the game easier, can some one tell me what i could do?
on more thing i have all the my sprites saved on pic 0 is there any easy way to transfer the points into a program in my RPG?
thank you
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tifreak
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[GAME DESIGN] need advice with game stats
«
Reply #1 on:
March 02, 2006, 06:28:00 am »
Umm, lists is the best way to store stats, you could copy the list into another list, and when someone goes to start from a saved game, and the two lists are no longer the same, then you could display a message, saying that the data was corrupted, and would have to be deleted or something...
Keeps them from hacking as easily...
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theone
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[GAME DESIGN] need advice with game stats
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Reply #2 on:
March 02, 2006, 06:48:00 am »
but couldn't they just edit the second list too?
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kalan_vod
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[GAME DESIGN] need advice with game stats
«
Reply #3 on:
March 02, 2006, 12:50:00 pm »
Yeah it would be easy to hack both lists >.<. You can't prevent hacking on basic games, but you can make it a little harder to hack. On ticalc.org I believe there is a list<->appvar program, so you could save the info into a list and then run the appvar program and that would make it a list. But as an added featured you could make two list and do like tifreak said! If you don't understand I can help with some code if you would like, not saying you are incompident (spelling?
). Good luck!
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theone
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[GAME DESIGN] need advice with game stats
«
Reply #4 on:
March 04, 2006, 03:40:00 am »
ok thanks, but is there any way that u can make pic 0 into pionts on a prgram, or do you just have to type it your self?
you get what i am trying to say???
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Krid
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[GAME DESIGN] need advice with game stats
«
Reply #5 on:
March 04, 2006, 03:43:00 am »
QuoteBegin-theone+Mar 4 2006, 15:4-->
QUOTE
(theone @ Mar 4 2006, 15:40)
ok thanks, but is there any way that u can make pic 0 into pionts on a prgram, or do you just have to type it your self?
you get what i am trying to say???
I get what you are trying to say, but depending on the complexibility of the picture, I guess you can expect an increase in size. Thus I'd recommend you to use a pic file, that's what I'll be doing.
As for the list hacking, Rebirth will probably feature out-in-the-open lists to be hacked if wished, at least on the first release. I wouldn't worry too much about potential people messing around with your game, since you are still learning just as I am. Besides, once they downloaded and checked it out it's good, isnt it?
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CDI
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[GAME DESIGN] need advice with game stats
«
Reply #6 on:
March 04, 2006, 03:49:00 am »
In A Dot RPG v1.1 I put in a Cheat Console to cange the save list easily
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Krid
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[GAME DESIGN] need advice with game stats
«
Reply #7 on:
March 04, 2006, 03:53:00 am »
Heh, I won't make it _that_ easy =)
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CDI
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[GAME DESIGN] need advice with game stats
«
Reply #8 on:
March 04, 2006, 03:58:00 am »
well in the A Dot RPG v1.0 readme I listed the elements of the list for cheaters, but nobody reads the readme
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crzyrbl
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[GAME DESIGN] need advice with game stats
«
Reply #9 on:
March 04, 2006, 07:02:00 am »
QuoteBegin-kalan_vod+Mar 2 2006, 18:5-->
QUOTE
(kalan_vod @ Mar 2 2006, 18:50)
Yeah it would be easy to hack both lists >.<. You can't prevent hacking on basic games, but you can make it a little harder to hack. On ticalc.org I believe there is a list<->appvar program, so you could save the info into a list and then run the appvar program and that would make it a list. But as an added featured you could make two list and do like tifreak said! If you don't understand I can help with some code if you would like, not saying you are incompident (spelling?
). Good luck!
List to AppVar??? you hv to show me this man...
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theone
Guest
[GAME DESIGN] need advice with game stats
«
Reply #10 on:
March 05, 2006, 06:28:00 am »
QuoteBegin-Krid+Mar 4 2006, 9:43-->
QUOTE
(Krid @ Mar 4 2006, 9:43)
QuoteBegin-theone+Mar 4 2006, 15:4-->
QUOTE
(theone @ Mar 4 2006, 15:40)
ok thanks, but is there any way that u can make pic 0 into pionts on a prgram, or do you just have to type it your self?
you get what i am trying to say???
I get what you are trying to say, but depending on the complexibility of the picture, I guess you can expect an increase in size. Thus I'd recommend you to use a pic file, that's what I'll be doing.
what do you mean by a pic file?
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Krid
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[GAME DESIGN] need advice with game stats
«
Reply #11 on:
March 05, 2006, 06:34:00 am »
Picture files, the file you store your sprites in according to the topicstart.
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theone
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[GAME DESIGN] need advice with game stats
«
Reply #12 on:
March 05, 2006, 01:02:00 pm »
you mean like pic 0, or pic 2 ect....?
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kalan_vod
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Posts: 2715
Rating: +10/-0
[GAME DESIGN] need advice with game stats
«
Reply #13 on:
March 06, 2006, 05:11:00 am »
Well I searched for this and I guess I was incorrect as I didn't find anything like this >.<. But I do know it is possible, we just need to bug a Asm coder to do it
or learn it ourselves...
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Krid
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[GAME DESIGN] need advice with game stats
«
Reply #14 on:
March 06, 2006, 05:19:00 am »
QuoteBegin-theone+Mar 6 2006, 1:02-->
QUOTE
(theone @ Mar 6 2006, 1:02)
you mean like pic 0, or pic 2 ect....?
Yes, those are pic files.
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[GAME DESIGN] need advice with game stats