Author Topic: [GAME DESIGN] RPG Pause Menu  (Read 7739 times)

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Offline Radical Pi

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[GAME DESIGN] RPG Pause Menu
« Reply #15 on: January 09, 2006, 12:12:00 pm »
I'm planning on keeping this entirely basic.
One of these days I'll get a sig I'm really proud of.

CDI

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[GAME DESIGN] RPG Pause Menu
« Reply #16 on: January 09, 2006, 12:19:00 pm »
c1-->
CODE
ec1:
:ClrHome
:Disp "PRESS 2nd AND","UP OR DOWN TO","CHANGE THE","CONTRAST.","USE ENTER TO","EXIT
:Pause
:c2
ec2

Offline Spellshaper

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[GAME DESIGN] RPG Pause Menu
« Reply #17 on: January 10, 2006, 03:23:00 am »
*dang* I didn

Offline Radical Pi

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[GAME DESIGN] RPG Pause Menu
« Reply #18 on: January 10, 2006, 12:14:00 pm »
And that's the kind of 1337 programming that separates me from everyone else.
One of these days I'll get a sig I'm really proud of.

CDI

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[GAME DESIGN] RPG Pause Menu
« Reply #19 on: January 10, 2006, 12:22:00 pm »
:Dbiggrin.gif thanks, it's simple really (oh and the lowercase "N" and "D" are gotten by pressing [VARS][5])