gotcha! thanks for the input! I'll try implementing today...
Here's another thing i ran into, there are basically two ways of using strings, first is where the map looks like what itd look like on screen, EX:
"XXXYYY
"XXXYYY
"XXXYYY
would be "XXXYYYXXXYYYXXXYYY"
This way, the first 16 char of the string, is map1, the next 16 char map2, get it?
the other way is somewhat more complex,it's when the whole map is in a row, so there's no structuring...EX:
"XXXYYY
"XXXYYY
"XXXYYY
would be "XXXXXXXXXYYYYYYYYY"
The second way would have to take defines in order to work
This may be a bit hard to understand, but i could really use your input! Which way would u prefer to make a game with?